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For the world map in Dragon Age: Origins - Awakening, see World map (Awakening).
For the world map in Dragon Age II, see World map (Dragon Age II).

The World Map is used to navigate between the different locations inside and around Ferelden in Dragon Age: Origins. As the story progresses a dark stain spreads over the map, representing the spread of the Blight.

Map[]

Brecilian ForestEast Brecilian ForestParty CampSoldier's Peak (DLC only)DenerimArl of Redcliffe's EstateThe PearlThe AlienageFort DrakonFrostback MountainsOrzammarLake Calenhad DocksCircle TowerRedcliffe CastleRedcliffe VillageLotheringBrecilian OutskirtsFlemeth's HutOstagarVillage of HavenHonnleath (DLC only)Redcliffe DungeonsKorcari WildsKadan-Fe HideoutRuined TempleThe Dragon's LairOrtan ThaigCaridin's CrossOrlaisAeducan ThaigThe Dead TrenchesCivil WarBattlefieldRefugeesCaravanDalish CampWest Brecilian ForestWerewolf LairThe Elven TombsBrecilian RuinsDenerim PalaceMap - World
About this image

Click (or mouse over) any location for details.

Initial locations[]

Appears after Nature of the Beast main quest:

Visible locations (no direct travel)[]

Quest locations[]

DLC locations[]

Geography[]

Encounters[]

There appear to be two types of encounters while travelling from one location to another: scripted and random. Regardless of the type of encounter, it is advisable to thoroughly explore/loot the area as these encounters cannot be revisited (with one exception).

Scripted[]

As the name suggests, these occur after having triggered some flag - note that the game may overtly advertise this fact to you sometimes, but other times it will not. Typically, this will be quest-related, gift-related, or companion-related (having a specific party member at a specific time).

Back Alley Back Alley
Deserted Farmland Deserted Farmland
Forest Stream Forest Stream
Hillside Path Hillside Path
Low Road Low Road
Out of the Way Out of the Way
Run-Down Alley Run-Down Alley
Side Street Side Street
Taoran's Camp Taoran's Camp
The Long Road The Long Road
Trade Route Trade Route
Wooded Glen Wooded Glen

Random[]

Main article: Random encounters (Origins)

These encounters are typically isolated battles (an occasional item, conversation, etc.), such as encountering an allied patrol battling darkspawn or getting jumped by darkspawn yourself. They have no directly discernible impact on the game, but it is a good opportunity for XP and other goodies.

Plains[]

Desolate Highway Desolate Highway
The Low Road The Low Road
Lakeside Road Lakeside Road
Steep Path Steep Path
The Crater The Crater
Treacherous Path Treacherous Path

Highway[]

Bloody Plains Bloody Plains
Gentle Path Gentle Path
Narrow Road Narrow Road
Roadside Roadside
Roadside Field Roadside Field
Rocky Road Rocky Road
Winding Road Winding Road
Wooded Highway Wooded Highway
Twisted Path Twisted Path

Forest[]

Dark Forest Dark Forest
Forest Clearing Forest Clearing
Forest Incline Forest Incline
Forest Path Forest Path
Gentle Path Gentle Path
River Crossing River Crossing
Strange Wood Strange Wood
Twisted Forest Twisted Forest
Wooded Hills Wooded Hills

Denerim[]

Back Alley Back Alley

Bugs[]

When leaving the Camp (and occasionally other places), if the Warden selects "Back to Area Map", then goes back to the World Map, every location will be greyed out and travel will be impossible. The solution is to quit the World Map, and reenter the relevant transition.

See also[]

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