Wikia

Dragon Age Wiki

Weapon runes (Origins)

12,571pages on
this wiki
Talk15
For other uses, see Runes (disambiguation).

Weapon runes can be applied to certain weapons to provide permanent bonuses to that weapon's effects.

Runes can be applied to (or removed from) equipment by Bodahn Feddic's son, Sandal at the party's camp in Dragon Age: Origins or Ambassador Cera at the Vigil's Keep in Dragon Age: Origins - Awakening. There is no cost associated with adding or removing runes, and runes can be reused after removal. This makes it easy to tailor equipment to meet particular challenges.

In Origins, runes of any grade except Grandmaster can also be used to enhance the Mages or Templars prior to The Final Battle, by placing them in the Allied Supply Crates in the party camp.

Each weapon has a certain number of rune slots, depending on the material from which it is made. For example, iron weapons have no slots while Dragonbone items offer 3. There are nine types of weapon runes, each of which provides a different effect, such as increased damage. Runes come in one of 5 tiers of power, from Novice to Grandmaster. Two additional tiers are available in the Awakening expansion, Masterpiece and Paragon.

Runes fire independently. Thus, multiple Runes of Paralysis will increase the Paralysis chance. While an effect like Paralysis or Slow is active, the same kind of effect cannot be triggered again (and the time of the effect is not extended).

Items increasing elemental damage will increase elemental damage from runes as well.

Bug icon Bug! There is a bug with runes vs. creature type (Cold Iron, Silverite) and passive resistance (Dweomer, Hale) Masterpiece and Paragon tier weapon runes. They are erroneously flagged as Armor Runes in Dragon Age: Awakening. Cold Iron and Silverite do not trigger either with melee or ranged weapons when inserted into armor slots. However, both Dweomer and Hale grant the resistance bonuses normally. EDIT: this has been resolved with PC patch 1.04. Also resolved in the Ultimate Edition of the game. EDIT EDIT: Hale, Dweomer, & Cold Iron still flagged as armor runes in Ultimate Edition patch 1.05.

List Edit

Cold Iron Edit

Ru coldiron novice
Novice Cold Iron Rune
Effects:
+2 damage vs. undead


This forms the Tevinter symbol for the Fade.

Ru coldiron journey
Journeyman Cold Iron Rune
Effects:
+4 Damage vs. Undead


This forms the Tevinter symbol for the Fade.

Ru coldiron expert
Expert Cold Iron Rune
Effects:
+6 Damage vs. Undead


This forms the Tevinter symbol for the Fade.

Ru coldiron master
Master Cold Iron Rune
Effects:
+8 Damage vs. Undead


This forms the Tevinter symbol for the Fade.

Ru coldiron grandmaster
Grandmaster Cold Iron Rune
Effects:
+10 Damage vs. Undead


This forms the Tevinter symbol for the Fade.

Ru masterpiece coldiron
Masterpiece Cold Iron Rune
Effects:
+12 damage vs undead


This forms the Tevinter symbol for the Fade.

Ru paragon coldiron
Paragon Cold Iron Rune
Effects:
+14 damage vs. undead


This forms the Tevinter symbol for the Fade.

Dweomer Edit

Ru dweomer novice
Novice Dweomer Rune
Effects:
+2% spell resistance


Dweomer runes get their name from the ancient Tevinter name for dwarves.

Ru dweomer journey
Journeyman Dweomer Rune
Effects:
+4% Spell Resistance


Dweomer runes get their name from the ancient Tevinter name for dwarves.

Ru dweomer expert
Expert Dweomer Rune
Effects:
+6% Spell Resistance


Dweomer runes get their name from the ancient Tevinter name for dwarves.

Ru dweomer master
Master Dweomer Rune
Effects:
+8% Spell Resistance


Dweomer runes get their name from the ancient Tevinter name for dwarves.

Ru dweomer grandmaster
Grandmaster Dweomer Rune
Effects:
+10% Spell Resistance


Dweomer runes get their name from the ancient Tevinter name for dwarves.

Masterpiece Dweomer Rune
Masterpiece Dweomer Rune
Effects:
+12% spell resistance


Dweomer runes get their name from the ancient Tevinter name for dwarves.

Paragon Dweomer Rune
Paragon Dweomer Rune
Effects:
+14% spell resistance


Dweomer runes get their name from the ancient Tevinter name for dwarves.

Flame Edit

Ru flame novice
Novice Flame Rune
Effects:
+1 Fire Damage


This lyrium rune is the ancient Tevinter symbol for Toth, god of fire.

Ru flame journey
Journeyman Flame Rune
Effects:
+2 fire damage


This lyrium rune is the ancient Tevinter symbol for Toth, god of fire.

Ru flame expert
Expert Flame Rune
Effects:
+3 Fire Damage


This lyrium rune is the ancient Tevinter symbol for Toth, god of fire.

Ru flame master
Master Flame Rune
Effects:
+4 Fire Damage


This lyrium rune is the ancient Tevinter symbol for Toth, god of fire.

Ru flame grandmaster
Grandmaster Flame Rune
Effects:
+5 Fire Damage


This lyrium rune is the ancient Tevinter symbol for Toth, god of fire.

Ru masterpiece flame
Masterpiece Flame Rune
Effects:
+6 Fire Damage


This lyrium rune is the ancient Tevinter symbol for Toth, god of fire.

Ru paragon flame
Paragon Flame Rune
Effects:
+ 7 Fire Damage


This lyrium rune is the ancient Tevinter symbol for Toth, god of fire.

Frost Edit

Ru frost novice
Novice Frost Rune
Effects:
+1 Frost Damage


This is the Tevinter rune for winter.

Ru frost journey
Journeyman Frost Rune
Effects:
+2 Frost Damage


This is the Tevinter rune for winter.

Ru frost expert
Expert Frost Rune
Effects:
+3 Frost Damage


This is the Tevinter rune for winter.

Ru frost master
Master Frost Rune
Effects:
+4 Frost Damage


This is the Tevinter rune for winter.

Ru frost grandmaster
Grandmaster Frost Rune
Effects:
+5 Frost Damage


This is the Tevinter rune for winter.

Ru masterpiece frost
Masterpiece Frost Rune
Effects:
+6 Frost Damage


This is the Tevinter rune for winter.

Ru paragon frost
Paragon Frost Rune
Effects:
+ 7 Frost Damage


This is the Tevinter rune for winter.

Hale Edit

Ru hale novice
Novice Hale Rune
Effects:
+5% Physical Resistance


This is an old Tevinter symbol for endurance.

Ru hale journey
Journeyman Hale Rune
Effects:
+10% Physical Resistance


This is an old Tevinter symbol for endurance.

Ru hale expert
Expert Hale Rune
Effects:
+15% Physical Resistance


This is an old Tevinter symbol for endurance.

Ru hale master
Master Hale Rune
Effects:
+20% physical resistance


This is an old Tevinter symbol for endurance.

Ru hale grandmaster
Grandmaster Hale Rune
Effects:
+25 Physical Resistance


This is an old Tevinter symbol for endurance.

Ru hale 6
Masterpiece Hale Rune
Effects:
+30 Physical Resistance


This is an old Tevinter symbol for endurance.

Ru hale 7
Paragon Hale Rune
Effects:
+35 Physical Resistance


This is an old Tevinter symbol for endurance.

Lightning Edit

Ru charged novice
Novice Lightning Rune
Effects:
+1 Electrical Damage


This symbol is the old Tevinter rune for tempest.

Ru charged journey
Journeyman Lightning Rune
Effects:
+2 Electrical Damage


This symbol is the old Tevinter rune for tempest.

Ru charged expert
Expert Lightning Rune
Effects:
+3 Electrical Damage


This symbol is the old Tevinter rune for tempest.

Ru charged master
Master Lightning Rune
Effects:
+4 Electrical Damage


This symbol is the old Tevinter rune for tempest.

Ru charged grandmaster
Grandmaster Lightning Rune
Effects:
+5 Electrical Damage


This symbol is the old Tevinter rune for tempest.

Ru masterpiece lightning
Masterpiece Lightning Rune
Effects:
+6 Electricity Damage


This symbol is the old Tevinter rune for tempest.

Paragon Lightning Rune
Paragon Lightning Rune
Effects:
+7 electricity damage


This symbol is the old Tevinter rune for tempest.

Paralyze Edit

Ru paralyse novice
Novice Paralyze Rune
Effects:
5% chance of paralysis for 4s


Lyrium has been formed into the shape of the Tevinter rune for stillness.

Ru paralyse journey
Journeyman Paralyze Rune
Effects:
5% chance of paralysis for 5s


Lyrium has been formed into the shape of the Tevinter rune for stillness.

Ru paralyse expert
Expert Paralyze Rune
Effects:
5% chance of paralysis for 6s


Lyrium has been formed into the shape of the Tevinter rune for stillness.

Ru paralyse master
Master Paralyze Rune
Effects:
5% chance of paralysis for 7s


Lyrium has been formed into the shape of the Tevinter rune for stillness.

Ru paralyse grandmaster
Grandmaster Paralyze Rune
Effects:
5% chance of paralysis for 8s


Lyrium has been formed into the shape of the Tevinter rune for stillness.

Ru masterpiece paralyze
Masterpiece Paralyze Rune
Effects:
5% chance of paralysis for 9s


Lyrium has been formed into the shape of the Tevinter rune for stillness.

Momentum rune
Paragon Paralyze Rune
Effects:
5% chance of paralysis for 10s


Lyrium has been formed into the shape of the Tevinter rune for stillness.

Slow Edit

Ru slow novice
Novice Slow Rune
Effects:
Low chance to reduce movement speed


The ancient Tevinter symbol for sloth.

Ru slow journey
Journeyman Slow Rune
Effects:
Low chance to reduce movement speed


The ancient Tevinter symbol for sloth.

Ru slow expert
Expert Slow Rune
Effects:
Moderate chance to reduce movement speed


The ancient Tevinter symbol for sloth.

Ru slow master
Master Slow Rune
Effects:
High chance to reduce movement speed


The ancient Tevinter symbol for sloth.

Ru slow grandmaster
Grandmaster Slow Rune
Effects:
Highest chance to reduce movement speed


The ancient Tevinter symbol for sloth.

Masterpiece Slow Rune
Masterpiece Slow Rune
Effects:
Chance to reduce movement speed.


The ancient Tevinter symbol for sloth..

Ru paragon slow
Paragon Slow Rune
Effects:
Chance to reduce movement speed.


The ancient Tevinter symbol for sloth.

Silverite Edit

Ru silverite novice
Novice Silverite Rune
Effects:
+2 damage vs. darkspawn


The emblem of Dumat, the first archdemon, symbol of betrayal and the First Blight.

Ru silverite journey
Journeyman Silverite Rune
Effects:
+4 Damage vs. Darkspawn


The emblem of Dumat, the first archdemon, symbol of betrayal and the First Blight.

Ru silverite expert
Expert Silverite Rune
Effects:
+6 Damage vs. Darkspawn


The emblem of Dumat, the first archdemon, symbol of betrayal and the First Blight.

Ru silverite master
Master Silverite Rune
Effects:
+8 Damage vs. Darkspawn


The emblem of Dumat, the first archdemon, symbol of betrayal and the First Blight.

Ru silverite grandmaster
Grandmaster Silverite Rune
Effects:
+10 Damage vs. Darkspawn


The emblem of Dumat, the first archdemon, symbol of betrayal and the First Blight.

Masterpiece Silverite Rune
Masterpiece Silverite Rune
Effects:
+12 damage vs. darkspawn


The emblem of Dumat, the first archdemon, symbol of betrayal and the First Blight.

Paragon Silverite Rune
Paragon Silverite Rune
Effects:
+14 damage vs. darkspawn


The emblem of Dumat, the first archdemon, symbol of betrayal and the First Blight.

Hybrid Edit

Momentum rune
Elemental Rune
Effects:
+2 damage from each element


The old Tevinter rune for the world itself.

Momentum rune
Intensifying Rune
Effects:
5% ranged critical chance
5% melee critical chance
20% critical/backstab damage


No word precisely captures the meaning of this rune, but it is something like "bigger".

Momentum rune
Menacing Rune
Effects:
Increases Hostility


The Tevinters used this rune to mean anger.

Momentum rune
Momentum Rune
Effects:
Increases Attack Speed


The Tevinter rune for speed.

See also Edit

References Edit

Gamebanshee Preview

Around Wikia's network

Random Wiki