In Dragon Age: Inquisition, the war table is used to send advisors and their forces to complete various operations in order to unlock locations, receive rewards, gain influence and/or progress the story. There are two types of operations – mission operations and scouting operations.
Mission operations take time to complete and generally gain the Inquisition rewards and/or influence. The rewards and overall completion time may change depending on the advisor deployed.
Mission timers run in real time, independently of the save file's time. Any save created after the mission is begun will count down the timer, even when the file is not the "active" file (i.e. The file loaded upon selecting 'Continue' on the title screen), and even when the system is powered off and unplugged. This allows operations that are otherwise quite long (18–24 hours long without agents) to be completed within a reasonable period of real world time.
To combat this, recruited agents lower completion times by 5% for the advisor to which they are assigned. Additionally, some operations have a preferred advisor who can complete the task 20% faster, however this doesn't always lead to an ideal result. The times presented here are without agents but with the preferred advisor time reduction taken into account.
Scouting operations are always completed instantly and cost power instead.
While at the table, the advisors will engage in dialogue with each other.
Unless otherwise indicated, all war table operations obtained in Haven will still be available when the Inquisitor reaches Skyhold. All operations started in Haven and in progress during In Your Heart Shall Burn will show as in progress or completed on the Skyhold war table depending on the elapsed time and the operation time.
Time: 0:15:00 Amulet of PowerAmulet of PowerRare Amulet This amulet grants an ability point to whoever equips it. After it's used, the amulet shatters.
Gain an ability point when equipped Single Use (Varric)
Varric Approves
Time: 0:12:00 Amulet of PowerAmulet of PowerRare Amulet This amulet grants an ability point to whoever equips it. After it's used, the amulet shatters.
Gain an ability point when equipped Single Use (Varric)
Time: 0:12:00 Lifeward AmuletLifeward AmuletCommon Amulet When a blow is about to drop a character's health below 0, the amulet shatters and heals the character for the specified amount.
Time: 0:15:00 Lifeward AmuletLifeward AmuletCommon Amulet When a blow is about to drop a character's health below 0, the amulet shatters and heals the character for the specified amount.
Damage: 77–81 AoE +6% Flanking Damage Bonus Amulet of PowerAmulet of PowerRare Amulet This amulet grants an ability point to whoever equips it. After it's used, the amulet shatters.
Gain an ability point when equipped Single Use (Iron Bull)
Damage: 77–81 AoE +6% Flanking Damage Bonus Amulet of PowerAmulet of PowerRare Amulet This amulet grants an ability point to whoever equips it. After it's used, the amulet shatters.
Gain an ability point when equipped Single Use (Iron Bull)
Damage: 77–81 AoE +6% Flanking Damage Bonus Amulet of PowerAmulet of PowerRare Amulet This amulet grants an ability point to whoever equips it. After it's used, the amulet shatters.
Gain an ability point when equipped Single Use (Iron Bull)
Time: 0:48:00 Amulet of PowerAmulet of PowerRare Amulet This amulet grants an ability point to whoever equips it. After it's used, the amulet shatters.
Gain an ability point when equipped Single Use (Cassandra)
Time: 0:48:00 30 Influence Amulet of PowerAmulet of PowerRare Amulet This amulet grants an ability point to whoever equips it. After it's used, the amulet shatters.
Gain an ability point when equipped Single Use (Blackwall)
Time: 1:00:00 30 Influence Amulet of PowerAmulet of PowerRare Amulet This amulet grants an ability point to whoever equips it. After it's used, the amulet shatters.
Gain an ability point when equipped Single Use (Blackwall)
Time: 1:00:00 30 Influence Amulet of PowerAmulet of PowerRare Amulet This amulet grants an ability point to whoever equips it. After it's used, the amulet shatters.
Gain an ability point when equipped Single Use (Blackwall)
Many operations become available after the Inquisition relocates to Skyhold. Many operations may require that the Inquisitor speak extensively to party members at various times to unlock them.
Time: 8:00:00 30 Influence Gold (75–95) or 60 Influence Belt of the Storm PactBelt of the Storm PactRare Belt
Electricity-based abilities are slightly more powerful at the cost of a small amount of health. (Trespasser) Arl Wulff willingly passing misinformation to the Venatori
Time: 8:00:00 30 Influence Arl Wulff being used to pass misinformation to Venatori
Time: 4:00:00 60 Influence or BrandBrandUnique Sword Etched into this blade: "The way is full of trials and peril. Carry the warm memories of hearth and home to keep hope alive." Requires: level 11
Damage: 87-91 Fire +23% Fire Resistance +4 Willpower 10% chance to inflict Immolate damage at 50% weapon power Fire enchanted: all weapon attacks deal fire damage (Trespasser)
Time: 3:12:00 No reward
Time: 4:00:00 60 Influence or BrandBrandUnique Sword Etched into this blade: "The way is full of trials and peril. Carry the warm memories of hearth and home to keep hope alive." Requires: level 11
Damage: 87-91 Fire +23% Fire Resistance +4 Willpower 10% chance to inflict Immolate damage at 50% weapon power Fire enchanted: all weapon attacks deal fire damage (Trespasser)
Time: 1:00:00 Amulet of PowerAmulet of PowerRare Amulet This amulet grants an ability point to whoever equips it. After it's used, the amulet shatters.
Gain an ability point when equipped Single Use (Varric)
Varric Approves
Time: 0:48:00 Amulet of PowerAmulet of PowerRare Amulet This amulet grants an ability point to whoever equips it. After it's used, the amulet shatters.
Gain an ability point when equipped Single Use (Varric)
or, with Trespasser installed: 60 Influence The Bosun's BladeThe Bosun's BladeUnique Dagger Raiders of the Waking Sea tell many tales about the ill-fated crew of the ship Lady Lenore. The captain fell prey to a demon, and the Lady disappeared with all hands -- save one. The bosun, known far and wide as the most cowardly soul ever to sail, leapt into the sea just moments before the Lady sank. A year and a day after he'd fled, the bosun vanished, leaving nothing behind but a lingering stink of fear. The Lady would have no deserters. Requires: Level 7
Damage: 77-80 +23% Flanking Damage Bonus Cowardice: All attacks deal +500% from behind the target but only 10% damage from the front.
or, with Trespasser installed: 60 Influence The Bosun's BladeThe Bosun's BladeUnique Dagger Raiders of the Waking Sea tell many tales about the ill-fated crew of the ship Lady Lenore. The captain fell prey to a demon, and the Lady disappeared with all hands -- save one. The bosun, known far and wide as the most cowardly soul ever to sail, leapt into the sea just moments before the Lady sank. A year and a day after he'd fled, the bosun vanished, leaving nothing behind but a lingering stink of fear. The Lady would have no deserters. Requires: Level 7
Damage: 77-80 +23% Flanking Damage Bonus Cowardice: All attacks deal +500% from behind the target but only 10% damage from the front.
Time: 19:12:00 60 Influence AvengerAvengerUnique Sword Lady Shayna, the warrior who was both general and lover to legendary King Calenhad, offered this blade to Queen Mairyn to heal the rift between the queen and her husband. When Arl Myrddin killed Shayna, the blade passed to Mairyn's son and has remained in Theirin hands. Requires: Level 13
Damage: 133–139 +12% Armor Penetration +16% Attack On hit: 10% chance to apply poison
Time: 1:00:00 Spirit EssenceSpirit EssenceRune Material (3) Amulet of PowerAmulet of PowerRare Amulet This amulet grants an ability point to whoever equips it. After it's used, the amulet shatters.
Gain an ability point when equipped Single Use (Cole)
Time: 0:20:00 30 Influence or, with Trespasser installed: Enhanced Amulet of EvasionEnhanced Amulet of EvasionRare Amulet The wearer of this amulet has a moderate chance of dodging incoming attacks.
Time: 1:00:00 30 Influence or 60 Influence Greatest HitsGreatest HitsUnique Sword There's... a set list etched on this sword. And the hilt has been signed by several people with atrocious penmanship, one of whom spells his name with an exclamation point. Requires: Level 18
Damage: 176─182 +14 Constitution +90 Maximum Health On hit: chance to sing a defensive buff for allies within 8 meters (Trespasser)
Time: 1:00:00 30 Influence or 60 Influence Greatest HitsGreatest HitsUnique Sword There's... a set list etched on this sword. And the hilt has been signed by several people with atrocious penmanship, one of whom spells his name with an exclamation point. Requires: Level 18
Damage: 176─182 +14 Constitution +90 Maximum Health On hit: chance to sing a defensive buff for allies within 8 meters (Trespasser)
Time: 1:00:00 30 Influence or Andruil's GiftAndruil's GiftUnique Bow She took the gathering storm, trapped its fury in golden limbs, and strung it with the screams of the south wind. Andruil, blood and force, your people pray to you. Grant that your eye may not fall upon us. Spare us the moment we become Your prey. Requires: Level 15
Damage: 125-126 Electricity +28% Attack +24% Critical Chance Electricity Enchanted: All attacks deal electricity damage and have a chance on hit to paralyze the target (Trespasser)
Time: 0:48:00 30 Influence
Time: 1:00:00 60 Influence or The Knight's SecondThe Knight's SecondUnique Shield The shape of this shield suggests a Marcher origin, and the style was one common to knights and nobles along the Amaranthine Coast during the Black Age. Its heraldry is curiously absent, and the faintest shimmer of lyrium proves the Formari had a hand in its forging. The outer face is scarred from blows beyond counting, but the inside is perfectly smooth except near the center, where "I'm sorry" is etched in small letters. Requires: Level 15
Armor: 26 +30% Front Defense +6% Melee Defense Guardian Spirit: blocks one melee attack every 30 seconds (Trespasser)
Time: 0:48:00 Gold (180–200) or Andruil's GiftAndruil's GiftUnique Bow She took the gathering storm, trapped its fury in golden limbs, and strung it with the screams of the south wind. Andruil, blood and force, your people pray to you. Grant that your eye may not fall upon us. Spare us the moment we become Your prey. Requires: Level 15
Damage: 125-126 Electricity +28% Attack +24% Critical Chance Electricity Enchanted: All attacks deal electricity damage and have a chance on hit to paralyze the target (Trespasser) Invasion "successful", agents placed in Sebastian's court.
Time: 1:00:00 No reward. Invasion repelled.
Time: 1:00:00 No reward. or The Knight's SecondThe Knight's SecondUnique Shield The shape of this shield suggests a Marcher origin, and the style was one common to knights and nobles along the Amaranthine Coast during the Black Age. Its heraldry is curiously absent, and the faintest shimmer of lyrium proves the Formari had a hand in its forging. The outer face is scarred from blows beyond counting, but the inside is perfectly smooth except near the center, where "I'm sorry" is etched in small letters. Requires: Level 15
Armor: 26 +30% Front Defense +6% Melee Defense Guardian Spirit: blocks one melee attack every 30 seconds (Trespasser) Invasion repelled.
Time: 0:12:00 Amulet of PowerAmulet of PowerRare Amulet This amulet grants an ability point to whoever equips it. After it's used, the amulet shatters.
Gain an ability point when equipped Single Use (Solas)
Time: 0:15:00 Amulet of PowerAmulet of PowerRare Amulet This amulet grants an ability point to whoever equips it. After it's used, the amulet shatters.
Gain an ability point when equipped Single Use (Solas)
Time: 1:00:00 Blightwasp VitaarBlightwasp VitaarCommon Vitaar This strange Qunari face paint is created from deadly poison – fatal when applied to anyone other than a Qunari, whose unique physiology somehow not only neutralizes its effect but also allows the paint's magic to harden the flesh and provide other protections. Requires: Level 2
Damage: 6 +3% Attack
Time: 1:00:00 Blightwasp VitaarBlightwasp VitaarCommon Vitaar This strange Qunari face paint is created from deadly poison – fatal when applied to anyone other than a Qunari, whose unique physiology somehow not only neutralizes its effect but also allows the paint's magic to harden the flesh and provide other protections. Requires: Level 2
Damage: 6 +3% Attack
Time: 0:48:00 Blightwasp VitaarBlightwasp VitaarCommon Vitaar This strange Qunari face paint is created from deadly poison – fatal when applied to anyone other than a Qunari, whose unique physiology somehow not only neutralizes its effect but also allows the paint's magic to harden the flesh and provide other protections. Requires: Level 2
Complete Lost Souls. Banish Chief Movran to Tevinter during his Judgment Influence Level 8
Time: 2:00:00 60 Influence or 100 Influence The Dancer's Axe SchematicThe Dancer's Axe SchematicGreataxe Schematic
Damage: 155–173–198–209 AoE Damage: 18 Metal Offense: 7 Metal Utility: 6 Metal Masterwork: 1 Masterwork Enhanced basic attacks: you now whirlwind, all the time. (Trespasser)
Time: 2:00:00 60 Influence or 100 Influence The Dancer's Axe SchematicThe Dancer's Axe SchematicGreataxe Schematic
Damage: 155–173–198–209 AoE Damage: 18 Metal Offense: 7 Metal Utility: 6 Metal Masterwork: 1 Masterwork Enhanced basic attacks: you now whirlwind, all the time. (Trespasser)
Time: 1:36:00 60 Influence or 100 Influence The Dancer's Axe SchematicThe Dancer's Axe SchematicGreataxe Schematic
Damage: 155–173–198–209 AoE Damage: 18 Metal Offense: 7 Metal Utility: 6 Metal Masterwork: 1 Masterwork Enhanced basic attacks: you now whirlwind, all the time. (Trespasser)
Time: 19:12:00 100 Influence Elfsnake VitaarElfsnake VitaarRare Vitaar This strange Qunari face paint is created from deadly poison – fatal when applied to anyone other than a Qunari, whose unique physiology somehow not only neutralizes its effect but also allows the paint's magic to harden the flesh and provide other protections. Requires: Level 11
Damage: 11 +5% Attack +3 Willpower The venatori agent is the smuggler
Time: 1:36:00 Amulet of PowerAmulet of PowerRare Amulet This amulet grants an ability point to whoever equips it. After it's used, the amulet shatters.
Time: 2:00:00 Amulet of PowerAmulet of PowerRare Amulet This amulet grants an ability point to whoever equips it. After it's used, the amulet shatters.
Time: 2:00:00 Amulet of PowerAmulet of PowerRare Amulet This amulet grants an ability point to whoever equips it. After it's used, the amulet shatters.
Time: 8:00:00 30 Influence Enhanced Lifeward AmuletEnhanced Lifeward AmuletRare Amulet When a blow is about to drop a character's health below 0, the amulet shatters and heals the character for the specified amount.
+150 Lifeward Heal
Time: 8:00:00 30 Influence Enhanced Lifeward AmuletEnhanced Lifeward AmuletRare Amulet When a blow is about to drop a character's health below 0, the amulet shatters and heals the character for the specified amount.
+150 Lifeward Heal
Time: 6:24:00 30 Influence Enhanced Lifeward AmuletEnhanced Lifeward AmuletRare Amulet When a blow is about to drop a character's health below 0, the amulet shatters and heals the character for the specified amount.
Time: 4:48:00 Amulet of PowerAmulet of PowerRare Amulet This amulet grants an ability point to whoever equips it. After it's used, the amulet shatters.
Gain an ability point when equipped Single Use (Vivienne)
Vivienne Approves
Time: 6:00:00 Amulet of PowerAmulet of PowerRare Amulet This amulet grants an ability point to whoever equips it. After it's used, the amulet shatters.
Gain an ability point when equipped Single Use (Vivienne)
Time: 1:00:00 Song of the MarshesSong of the MarshesUnique Axe Briefly during the Glory Age, the Nahashin Marshes were a kingdom under Lord Roux Marchette, who declared that Val Royeaux rule—always tentative at best—was over. While Orlais warred with the Elves, the marshes were left alone, but once attention turned to putting down the rebellion, forays were hard-put to even find their opponents. "King Roux" is a legend among the marshfolk, who portray him wielding a mighty axe against an Orlesian knight. Requires: Level 17
Damage: 167–174 +32 Damage vs. Dragons +12% Critical Damage Bonus +14 Strength On hit: 10% chance to apply poison (few casualties) Unlocks Destroy Darkspawn Outbreak if you keep Wardens casualty low
Time: 1:00:00 Song of the MarshesSong of the MarshesUnique Axe Briefly during the Glory Age, the Nahashin Marshes were a kingdom under Lord Roux Marchette, who declared that Val Royeaux rule—always tentative at best—was over. While Orlais warred with the Elves, the marshes were left alone, but once attention turned to putting down the rebellion, forays were hard-put to even find their opponents. "King Roux" is a legend among the marshfolk, who portray him wielding a mighty axe against an Orlesian knight. Requires: Level 17
Damage: 167–174 +32 Damage vs. Dragons +12% Critical Damage Bonus +14 Strength On hit: 10% chance to apply poison (moderate casualties) Unlocks Destroy Darkspawn Outbreak if you keep Wardens casualty low
Time: 0:48:00 Song of the MarshesSong of the MarshesUnique Axe Briefly during the Glory Age, the Nahashin Marshes were a kingdom under Lord Roux Marchette, who declared that Val Royeaux rule—always tentative at best—was over. While Orlais warred with the Elves, the marshes were left alone, but once attention turned to putting down the rebellion, forays were hard-put to even find their opponents. "King Roux" is a legend among the marshfolk, who portray him wielding a mighty axe against an Orlesian knight. Requires: Level 17
Damage: 167–174 +32 Damage vs. Dragons +12% Critical Damage Bonus +14 Strength On hit: 10% chance to apply poison (high casualties) Unlocks Destroy Darkspawn Outbreak if you keep Wardens casualty low
Time: 3:00:00 Amulet of PowerAmulet of PowerRare Amulet This amulet grants an ability point to whoever equips it. After it's used, the amulet shatters.
Time: 2:24:00 Amulet of PowerAmulet of PowerRare Amulet This amulet grants an ability point to whoever equips it. After it's used, the amulet shatters.
Time: 3:12:00 Amulet of PowerAmulet of PowerRare Amulet This amulet grants an ability point to whoever equips it. After it's used, the amulet shatters.
Time: 4:00:00 Amulet of PowerAmulet of PowerRare Amulet This amulet grants an ability point to whoever equips it. After it's used, the amulet shatters.
Time: 3:12:00 Amulet of PowerAmulet of PowerRare Amulet This amulet grants an ability point to whoever equips it. After it's used, the amulet shatters.
Gain an ability point when equipped Single Use (The Inquisitor)
Complete The Knights' Tomb quest Give the account of the Red Crossing to the Dalish
Time: 1:00:00 RashvineRashvineTier 2 Common Herb x 10 or Chromatic GreatswordChromatic GreatswordUnique Greatsword This greatsword pulses with shifting energy that adds a devastating elemental effect, chosen at random, to each blow. The crafting style is ancient elven, forged before their empire fell. Inside a gem on the hilt is a highly detailed carving of a hawk snatching up a hare. Requires: Level 17
Damage: 232-242 AoE +30% Cold Resistance +30% Electrical Resistance +30% Fire Resistance +30% Spirit Resistance On hit: deals additional random elemental damage (Trespasser)
Time: 0:48:00 RashvineRashvineTier 2 Common Herb x 10 or Chromatic GreatswordChromatic GreatswordUnique Greatsword This greatsword pulses with shifting energy that adds a devastating elemental effect, chosen at random, to each blow. The crafting style is ancient elven, forged before their empire fell. Inside a gem on the hilt is a highly detailed carving of a hawk snatching up a hare. Requires: Level 17
Damage: 232-242 AoE +30% Cold Resistance +30% Electrical Resistance +30% Fire Resistance +30% Spirit Resistance On hit: deals additional random elemental damage (Trespasser)
Time: 1:00:00 RashvineRashvineTier 2 Common Herb x 10 or Chromatic GreatswordChromatic GreatswordUnique Greatsword This greatsword pulses with shifting energy that adds a devastating elemental effect, chosen at random, to each blow. The crafting style is ancient elven, forged before their empire fell. Inside a gem on the hilt is a highly detailed carving of a hawk snatching up a hare. Requires: Level 17
Damage: 232-242 AoE +30% Cold Resistance +30% Electrical Resistance +30% Fire Resistance +30% Spirit Resistance On hit: deals additional random elemental damage (Trespasser)
Time: 4:00:00 Raven TotemRaven TotemValuable or Superb Amulet of EvasionSuperb Amulet of EvasionUnique Amulet The wearer of this amulet has a large chance of dodging incoming attacks.
+Dodge (Trespasser)
Time: 3:12:00 Raven TotemRaven TotemValuable or Superb Amulet of EvasionSuperb Amulet of EvasionUnique Amulet The wearer of this amulet has a large chance of dodging incoming attacks.
+Dodge (Trespasser)
Time: 4:00:00 Raven TotemRaven TotemValuable or Superb Amulet of EvasionSuperb Amulet of EvasionUnique Amulet The wearer of this amulet has a large chance of dodging incoming attacks.
At Skyhold, the banner behind Josephine is the same as Cullen's instead of her own.
xbox360 In some cases, the timer for the operations is reset each time the console is turned off. This can be problematic when an operation takes a day or longer. Possible workarounds include leaving the console on until the operations are finished, or making use of the timer exploit to set the time and/or date forward.