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== Tears ==
 
== Tears ==
 
It is theorized that the Veil tends to be weaker in places that feature, or have experienced, extensive death or use of magic.<ref>[[Codex entry: Tears in the Veil]]</ref> According to [[Solas]], the former occurs because [[spirit]]s are attracted to death and they press against the Veil. It is also revealed that the Veil is thinned in places with [[Red Lyrium]].<ref>[[Haunted]]</ref> What is known for sure is the use of [[blood magic]] can allow the Veil to be torn so that demons may physically pass through it into the physical world.<ref>[[Codex entry: Blood Magic: The Forbidden School]]</ref> Areas that can be seen or felt where the Veil is thin are usually referred to as "tears" in the Veil, in keeping with the fabric metaphor. In fact, when the Veil itself tears it makes a sound like ripping cloth.<ref>''[[Dragon Age: The Masked Empire]]'', pg. 203.</ref>
[[File:DAI Veil Tear.png|thumb|The Veil sundered in ''[[Dragon Age: Inquisition]]'']]
 
It is theorized that the Veil tends to be weaker in places that feature, or have experienced, extensive death or use of magic.<ref>[[Codex entry: Tears in the Veil]]</ref> It is also revealed that the Veil is thinned in places with [[Red Lyrium]].<ref>[[Haunted]]</ref> What is known for sure is the use of [[blood magic]] can allow the Veil to be torn so that demons may physically pass through it into the physical world.<ref>[[Codex entry: Blood Magic: The Forbidden School]]</ref> Areas that can be seen or felt where the Veil is thin are usually referred to as "tears" in the Veil, in keeping with the fabric metaphor. In fact, when the Veil itself tears it makes a sound like ripping cloth.<ref>''[[Dragon Age: The Masked Empire]]'', pg. 203.</ref>
 
   
 
=== Known instances of the Veil being torn ===
 
=== Known instances of the Veil being torn ===
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{{Section-Stub}}
 
 
{{SpoilerDAO|* The [[Brecilian Forest]] was the site of many battles, for example between the [[elf|elves]] and [[human]]s in the ancient times, and [[Alamarri]] battling the [[magister]]s of the [[Tevinter Imperium]]. According to the [[Grand Oak]] the bloodshed weakened the Veil beyond repair and that caused many [[spirit]]s and [[demon]]s to cross over. This event gave rise to [[sylvans]] among other creatures as the spirits possessed the trees in the forest.
 
{{SpoilerDAO|* The [[Brecilian Forest]] was the site of many battles, for example between the [[elf|elves]] and [[human]]s in the ancient times, and [[Alamarri]] battling the [[magister]]s of the [[Tevinter Imperium]]. According to the [[Grand Oak]] the bloodshed weakened the Veil beyond repair and that caused many [[spirit]]s and [[demon]]s to cross over. This event gave rise to [[sylvans]] among other creatures as the spirits possessed the trees in the forest.
*During the [[Broken Circle]] incident, the [[Fereldan]] [[Circle Tower]] was overunned by demons and abominations. [[Uldred]] used a mass amount of [[blood magic]] to pull demons from the Fade into the physical world. This caused the Circle to nearly be destroyed by demons and abominations.
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*During the [[Broken Circle]] incident, the [[Fereldan]] [[Circle Tower]] was overun by demons and abominations. [[Uldred]] used a mass amount of [[blood magic]] to pull demons from the Fade into the physical world. This caused the Circle to nearly be destroyed by demons and abominations.
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* The [[Abandoned Orphanage]] became haunted by angry apparitions and [[demon]]s after a massacre took place there during an [[City Elves|elven]] riot.
 
* During the [[Battle of Soldier's Peak]], [[Avernus]] summoned demons, but his miscalculations and the deaths caused the veil to tear.}}
 
* During the [[Battle of Soldier's Peak]], [[Avernus]] summoned demons, but his miscalculations and the deaths caused the veil to tear.}}
 
{{SpoilerDAOA|* The [[Baroness]]'s blood magic rituals in [[Blackmarsh]] and transporting all the villagers to the Fade made the Veil very weak around the village. Demons could be physically seen through the Veil.}}
 
{{SpoilerDAOA|* The [[Baroness]]'s blood magic rituals in [[Blackmarsh]] and transporting all the villagers to the Fade made the Veil very weak around the village. Demons could be physically seen through the Veil.}}
 
{{SpoilerDAR|* The [[Dalish]] possessed an artifact called [[Mask of Fen'Harel]]. It is capable of tearing the Veil and is used by [[Saarebas (Dragon Age: Redemption)|Saarebas]] to do so.
 
{{SpoilerDAR|* The [[Dalish]] possessed an artifact called [[Mask of Fen'Harel]]. It is capable of tearing the Veil and is used by [[Saarebas (Dragon Age: Redemption)|Saarebas]] to do so.
 
[[File:Fade portal.jpg|thumb|A tear created by the [[Mask of Fen'Harel]], opening a portal into the [[Fade]] in ''[[Dragon Age: Redemption]]'']]}}
 
[[File:Fade portal.jpg|thumb|A tear created by the [[Mask of Fen'Harel]], opening a portal into the [[Fade]] in ''[[Dragon Age: Redemption]]'']]}}
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{{SpoilerDAI|
* The Veil gets torn multiple times during the events of ''[[Dragon Age: Inquisition]]'', the largest being referred to [[the Breach]]. [[The Inquisitor]] is tasked with investigating the cause.
 
 
[[File:DAI Veil Tear.png|thumb|The Veil sundered in ''[[Dragon Age: Inquisition]]'']]
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* An enormous tear in the Veil, referred to as [[the Breach]] appears in the Frostback mountains and countless smaller [[Fade rift]]s appear throughout southern Thedas.
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}}
   
 
=== Closing a Tear ===
 
=== Closing a Tear ===
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* Weakened Veil can be recognised by its characteristic green hue.
 
* Weakened Veil can be recognised by its characteristic green hue.
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* In ''[[Dragon Age: Inquisition]]'', closing a tear brings stability to a region, and grants renown to the [[Inquisition]].<ref>[http://www.gamespot.com/articles/dragon-age-inquisition-the-baldurs-gate-legacy-and/1100-6421016/?utm_source=weekly_newsletter&utm_medium=email&utm_campaign=dragon-age-inquisition-the-baldurs-gate-legacy-and Dragon Age: Inquisition, the Baldur's Gate Legacy, and the Value of an Open World]</ref>
   
 
== See also ==
 
== See also ==
 
{{:Codex entry: The Veil|style=iconmini}}{{clrl}}
 
{{:Codex entry: The Veil|style=iconmini}}{{clrl}}
 
{{:Codex entry: Tears in the Veil|style=iconmini}}{{clrl}}
 
{{:Codex entry: Tears in the Veil|style=iconmini}}{{clrl}}
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{{:Codex entry: Fade Rifts|style=iconmini}}{{clrl}}
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* [[Fade rift]]
   
 
== References ==
 
== References ==

Revision as of 11:18, 9 April 2015

“Gossamer strands only stand between this world and home. Feel it?” ―Sophia Dryden

Tears in the Veil

The Veil is a metaphysical barrier that exists between the physical Thedas and the Fade. Neither spirits nor mortal beings can easily pass physically through the Veil, but the consciousnesses of most mortal dreamers and all mages are a different matter (though the average dreamer is unlikely to ever be aware of such 'travels').

The Veil is not an object - it cannot be touched or seen. It is a metaphor used by mortal scholars to explain the interactions between the two different realities.

Tears

It is theorized that the Veil tends to be weaker in places that feature, or have experienced, extensive death or use of magic.[1] According to Solas, the former occurs because spirits are attracted to death and they press against the Veil. It is also revealed that the Veil is thinned in places with Red Lyrium.[2] What is known for sure is the use of blood magic can allow the Veil to be torn so that demons may physically pass through it into the physical world.[3] Areas that can be seen or felt where the Veil is thin are usually referred to as "tears" in the Veil, in keeping with the fabric metaphor. In fact, when the Veil itself tears it makes a sound like ripping cloth.[4]

Known instances of the Veil being torn


This section contains spoilers for:
Dragon Age: Origins.




This section contains spoilers for:
Dragon Age: Origins - Awakening.


  • The Baroness's blood magic rituals in Blackmarsh and transporting all the villagers to the Fade made the Veil very weak around the village. Demons could be physically seen through the Veil.



This section contains spoilers for:
Dragon Age: Redemption.


Fade portal

A tear created by the Mask of Fen'Harel, opening a portal into the Fade in Dragon Age: Redemption



This section contains spoilers for:
Dragon Age: Inquisition.


DAI Veil Tear

The Veil sundered in Dragon Age: Inquisition

  • An enormous tear in the Veil, referred to as the Breach appears in the Frostback mountains and countless smaller Fade rifts appear throughout southern Thedas.


Closing a Tear

"Mending" these Tears, i.e. strengthening the Veil, is extremely difficult, if at all possible. Depending on the level of damage done to the Veil, it can be closed through several methods. For example, in Soldier's Peak, either Sophia Dryden or Avernus can accomplish such a mending, as Avernus is an expert on the Fade and Sophia is possessed by a powerful demon who crossed the Veil. The Warden-Commander can mend Veil Tears in both Dragon Age: Origins - Awakening and Witch Hunt - in this instance it is done by killing powerful spirits or demons. The Tear caused by Saarebas in Dragon Age: Redemption was closed after the artifact used to open it was destroyed.

Notes

Shadows of the Blackmarsh

An artifact used to weaken the Veil resonating green hue

  • The Veil is particularly thin at night, when most people sleep and spirits are most active.[5]
  • The rare plant felandaris, also known as "demon weed", grows only in places where the Veil is thin.
  • Weakened Veil can be recognised by its characteristic green hue.

See also

Codex entry: The Veil Codex entry: The Veil

Codex entry: Tears in the Veil Codex entry: Tears in the Veil

Codex entry: Fade Rifts Codex entry: Fade Rifts

References