“It is said they were rock and tree, wind and rain, given form and breath by the elven gods to protect their people.” ―Ariane
Varterral is a huge spider-like creature that stands on five massive legs that allows it to move at surprising speeds.
Background
The elves created the varterrals in the time of ancient Arlathan. The remnant creatures are now often associated with that lost elven culture, and of times lost to history. Elven myth says the elven god Dirthamen fashioned the first varterral from rock, fallen trees, wind, and rain.[1] Its purpose was to safeguard a city beloved by Dirthamen, and according to Dalish lore it has kept its vigil ever since, even over the ruins. It is said that if charged to guard something, a varterral will stay alive no matter how many times it is struck down.[2]
They attack with speed, fast strikes and venomous spit. In theory, they should never attack an elf, save in self-defense.[3]
Involvement
Witch Hunt
Dragon Age II
Dragon Age: The Masked Empire
Trivia
- This is the first creature for Dragon Age II to be described on BioWare's site, and one appears in the Destiny trailer.
- Although they are never referred as such in game, the BioWare website and concept art refer to the beasts as "Striders".
- Apparently, some varterrals can smell if one is an elf, which helps them discern friendly mortals from enemies.[4] Others, however, appear to attack anyone regardless of whether they are elven or not.[5]
Bugs
- When you are trying to kill the Varterral in Dragon Age II, it may get stuck under the big boulder near the exit passageway stopping you from getting any loot.
Gallery
Codex entries
References
- ↑ According to conversation with Ariane in Witch Hunt DLC.
- ↑ Dragon Age: The World of Thedas, vol. 1, p. 174,
- ↑ Dragon Age: The Masked Empire, pg. 332.
- ↑ Dragon Age: The Masked Empire, pg. 332.
- ↑ See the Varterral in the Witch Hunt DLC.
- ↑ Game Banshee
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