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Varterral

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It is said they were rock and tree, wind and rain, given form and breath by the elven gods to protect their people. ―Ariane
Spirit born of wood and stone and air, you were created to protect those now dead. You have failed in your duty. ―Lienne


Varterral is a huge spider-like creature that stands on five massive legs and can move at surprising speed.

Background Edit

According to the Dalish, the first varterral was created in the days before Arlathan. A high dragon attacked a mountain city beloved by Dirthamen, and the elven god fashioned the fallen trees of the forest into a deadly guardian that drove back the serpent.[1][2][3] Elves tell that the varterral has kept its vigil ever since, even over the ruins.[1] They also say that if magically[4] bound to guard something, a varterral will stay alive no matter how many times it is defeated,[2][3][5] a lot like a golem.[4]

Varterrals thrive in secluded places and hunt elk and bears.[3] They have a rocky carapace, attack with fast strikes and spit caustic poison.[2][3][4] At least some of them have no eyes and thus are completely blind, which is offset by the ability to feel movements through the ground like a snake and, according to Felassan, to taste the guilt of intruders.[4] Only dragons challenge the beasts, and even they seldom win.[3]

In theory, varterrals should never attack an elf, whom they discern by the scent, save in self-defense.[4] Yet the creatures encountered so far lashed out at anyone regardless of the race.

Involvement Edit

Witch Hunt Edit

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“"Do not follow me," I said, and slipped into the shadows.” — Morrigan
This article contains spoilers for Witch Hunt. Click here to reveal them.
A varterral attacks the Warden-Commander, Ariane & Finn in the Dragonbone Wastes. Its presence comes as a complete surprise to them, though it presumably has something to do with the eluvian hidden deep beneath the Wastes.

Dragon Age II Edit

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“There are men who embrace destiny; these are the ones that change the world forever.” — Flemeth
This article contains spoilers for Dragon Age II. Click here to reveal them.
Another varterral makes its Hunting Ground in Sundermount. It had taken the lives of three Dalish hunters and Pol before it was struck down by Hawke and Merrill in 9:34 Dragon. Three years later the creature revived and attacked Hawke's party again when they returned while hunting for an Antivan assassin.

Dragon Age: The Masked Empire Edit

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“I have no wish to discuss our family's bloody history. I know it quite well, thank you.” — Empress Celene
This article contains spoilers for Dragon Age: The Masked Empire. Click here to reveal them.
Grand Duke Gaspard de Chalons and Empress Celene's parties, under a temporary truce, combat a varterral that exists to guard the central eluvian activation chamber with a pedestal surrounded by a labyrinth of runes on the floor.

Trivia Edit

  • This is the first creature for Dragon Age II to be described on BioWare's site, and one appears in the Destiny trailer.
  • Although they are never referred as such in game, the BioWare website and concept art refer to the beasts as "Striders".

Bugs Edit

  • When you are trying to kill the Varterral in Dragon Age II, it may get stuck under the big boulder near the exit passageway stopping you from getting any loot.

Gallery Edit

Codex entries Edit

Ico codex entry Codex entry: The Varterral
Codex icon DA2 Codex entry: Varterral

References Edit

  1. 1.0 1.1 Codex entry: Varterral
  2. 2.0 2.1 2.2 Dragon Age logo - new Dragon Age: The World of Thedas, vol. 1, p. 174
  3. 3.0 3.1 3.2 3.3 3.4 Dragon Age (tabletop RPG), Game Master's Guide, set 3, p. 33-34
  4. 4.0 4.1 4.2 4.3 4.4 Dragon Age: The Masked Empire, Chapter 16
  5. According to Merrill during A Murder of Crows.
  6. Game Banshee

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