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Varric Tethras

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"There's power in stories, though. That's all history is: the best tales. The ones that last. Might as well be mine."

Character
Varric

Varric.jpg
Race: Dwarf
Gender: Male
Class: Rogue
Specialization: Marksman
Family: Andvar Tethras (Father)
Lady Ilsa (Mother)
Bartrand (Brother)
Vidar (Cousin)
Emmet (Uncle)
Voice: Brian Bloom
Appearances: Dragon Age II
Dragon Age: The Silent Grove
Dragon Age: Those Who Speak

Varric is a dwarf in Dragon Age II that narrates the story of Hawke, the champion of Kirkwall, while being interrogated by Cassandra, who is trying to find out how the world came to the brink of war.

Contents

Background Edit

The Tethras family was once part of the noble caste in Orzammar, until Varric's father was caught fixing Provings. Such was the disgrace and danger to the family that the household had no choice but to leave for the surface. Unlike his brother, Varric was born in Kirkwall and has no feeling of loyalty and love to Orzammar, his knowledge of which is largely second-hand. He is a merchant prince among the surface dwarves.[1]

Varric is a rogue from House Tethras. He is the youngest son of the Tethras family while his older brother is the head and runs the family business. On the outside, he is seen as the idle younger brother who spends his time in taverns telling wild stories while people buy him drinks. His real job is to maintain a "spy network" with contacts to deal with various troubles that come along with being in a family that is part of the Dwarven Merchant Guild.[2]

Signature weapon Edit

Varric has a signature crossbow named Bianca. Bianca has a carved wood stock and brass embellishments, as well as a retractable bayonet that slides out of a slot in the front.[3] As such, Varric is the only companion who cannot equip different weapons. When asked about the story behind how Bianca got her name, he replies that it involves a girl and a promise, and that it is the one story that he can never tell. He has put the story to song, but will not sing it, instead humming the tune during battle.

Splr da2.png
“There are men who embrace destiny; these are the ones that change the world forever.” — Flemeth
This article contains spoilers for Dragon Age II. Click here to reveal them.

If Hawke lets Varric keep the lyrium shard during the latter's companion quest, Haunted, Varric will use the shard to upgrade Bianca with three more rune slots. On the other hand, if Hawke gives the shard to Sandal, not only will Varric feel a little dizzy, showing that he cannot master the shard, but also the boy will turn the shard into a Primeval Lyrium Rune, which increases attack speed.

In the Legacy DLC it is revealed that Bianca was made by a Carta dwarf named Gerav and was the only repeating crossbow constructed by him that actually worked.

Involvement Edit

Dragon Age II Edit

Splr da2.png
“There are men who embrace destiny; these are the ones that change the world forever.” — Flemeth
This article contains spoilers for Dragon Age II. Click here to reveal them.

Varric first meets Hawke a year after they arrive in Kirkwall, in the streets of Hightown, after the former's brother, Bartrand, rejected Hawke's request to join his expedition into the Deep Roads. The future Champion is pick-pocketed by a thief whom Varric shoots and pins to a wall using Bianca. Returning Hawke's money, Varric, having heard of Hawke's reputation for skill, competence and reliability, offers them a place on the excavation as an investor. Tagging along to help Hawke gain the necessary money, Varric requests that Hawke speak to him privately in The Hanged Man in Lowtown later. At the Hanged Man, Varric tells Hawke the excavation doesn't have a suitable route to the Deep Roads and requests Hawke get one from a Grey Warden Varric has found in the city.

Right from the start he will criticize his brother, mentioning that describing Bartrand as "hard to take" by Worthy after Hawke's diplomatic choice is an understatement.

In the quest Night Terrors of Act 2 after you saved Feynriel in Act 1 from the Circle, he will ultimately give in to his pride over Hawke, even if they are friends, when Hawke steals Feynriel from the demon of pride - unless Merrill or Fenris is in the party, in which case the pride demon will tempt one of them instead. Afterward he will make amends in the quest Varric's Apology.

In the mission All That Remains, Varric will personally take care of DuPuis after his betrayal and Hawke's threat to kill him, shooting a bolt through his throat, commenting that Hawke would have killed him anyway.

During The Last Straw, Varric will side with Hawke regardless of whether the player supports the mages or the templars.

At the end of the game Varric states that he along with Hawke and the companions disappeared into the wilderness, saying that by chance all of the companions, including Bethany and Carver, were forced to leave Hawke, all of them taking off for their own quests. The exception to this, as told by Varric, is Hawke's love interest who is implied to still be with him/her at present.

Fate Edit

Splr da2.png
“There are men who embrace destiny; these are the ones that change the world forever.” — Flemeth
This article contains spoilers for Dragon Age II. Click here to reveal them.
Varric left Kirkwall with the Champion at the end of the game; however, he later returned. Cassandra Pentaghast, a Seeker of the Chantry, travels there to interrogate him on the Chantry's behalf, believing that Hawke is the only hope of stopping a potential war between the mages and the Chantry. He tells her the Champion's story in full, though he exaggerates on some details. At the end of the interrogation, Varric informs Cassandra that he does not know where Hawke is, though he very much doubts that the Champion is dead. Cassandra thanks him and allows him to leave.

Friendship and rivalry Edit

See the approval page for more information.

Varric likes to talk and likes Hawkes who do too. Solving problems and gaining advantage through diplomacy, outright lies, and even blackmail will impress him, while straightforward violence and thuggery leaves him cold. He also responds well to joking, flirting and sarcasm and to mild greed. Beneath his silver tongue, however, he's a goodhearted person and will appreciate Hawkes who look out for their families and are kind to dwarves.

To earn rivalry with Varric, choose aggressive responses that glorify violence and combat, and show a lack of interest in his stories, his friendship, and your place in Kirkwall.

Dragon Age: The Silent Grove Edit

BioWare canon.png
The plot follows BioWare's own canon, meaning that Alistair is king of Ferelden in the comic's story.
Splr tsg.png
“I've missed walking into death with the wrong people at my side.” — Alistair
This article contains spoilers for Dragon Age: The Silent Grove. Click here to reveal them.

Varric accompanies Isabela and King Alistair to Antiva City where they infiltrate the headquarters of the Antivan Crows. Varric disarms the traps inside before the trio are confronted by Prince Claudio Valisti. Back at a brothel, Varric discusses what is to come next with Alistair.

Varric assists in the infiltration of Velabanchel prison, opening the gates. However, he inadvertently alerts the Antivan Crows, causing a huge battle to ensue.

After escaping Velabanchel, Varric once again discusses Alistair's intentions. He accompanies his companions into the Tellari swamps, where they are attacked by a high dragon, before being met by Yavana, who calms the beast.

After speaking with Yavana, the trio are attacked by Claudio Valisti and his men. Alistair allows himself to be dragged away in exchange for Varric and Isabela's lives. The pair return to the Silent Grove and Varric convinces Yavana to help with Alistair's rescue. The witch places a mysterious enchantment on Varric and Isabela, and merely says that the two will "play their part" when Varric asks what she will gain from the bargain. Varric then storms Valisti's camp alongside Isabela, rescuing Alistair.

Quests Edit

Act 1

A Business Discussion
A Business Discussion
Questions and Answers
Questions and Answers
The Deep Roads Expedition
The Deep Roads Expedition

Act 2

Plans for the Future
Plans for the Future
An Update
An Update
Family Matter
Family Matter
A Story Being Told/A Rumor Making the Rounds
A Story Being Told/A Rumor Making the Rounds
Varric's Apology
Varric's Apology
Friendly Concern
Friendly Concern
The Tethras Signet Ring
The Tethras Signet Ring (gift)

Act 3

The Storm and what Came Before It
The Storm and what Came Before It
A Small Problem
A Small Problem
Haunted
Haunted
Closure
Closure
An Anniversary
An Anniversary

Mark of the Assassin

Literary Theft
Literary Theft

Gear Edit

See Companion armor for a list of all Companion Armor upgrades.
Varric armor.png

Varric's armor upgrades can be found in the following locations:

Varric specific gear

Eye of the Bearded Dragon
Eye of the Bearded DragonEye of the Bearded Dragon
Amulet

+8% critical chance
+34% healing to this character
+6% attack speed
Immunity to stun
Improves with level-up
, requires Rogue Item Pack 1 DLC.
Turquoise Ring of the Archon
Turquoise Ring of the ArchonTurquoise Ring of the Archon
Ring

+1 dexterity
+2% critical chance
Bonus to evade traps
+2% chance to stealth when hit
, requires Legacy DLC.
The Refined Gentleman's Sash
The Refined Gentleman's SashThe Refined Gentleman's Sash
Belt

+1 to all attributes
+3-4% critical chance
+7-10% critical damage
+5-9% damage resistance
+5-9% magic resistance
Improves with level up
, requires Rogue Item Pack 2 DLC.
The True Author's Token
The True Author's TokenThe True Author's Token
Amulet

14% critical damage
4% physical damage
bonus to disarm traps
, requires Mark of the Assassin DLC.

Talent trees Edit

Quotes Edit

Main article: Varric/Dialogue
  • (After a fight) "Bianca you Minx! That was Beautiful!"
  • (After falling in battle) "Dear Varric, please learn to parry. Love, your innards."
  • "'I don't like this'? That's right up there with 'What could possibly go wrong'".
  • "There's a recipe to a good hero, Hawke, it's like alchemy. Take one part down to earth, one part selfless nobility, two parts crazy fool, and season liberally with wild falsehoods. Let that percolate through a good audience for a while, and when you're done, you've got your hero".
  • "That's all history is; the best tales. The ones that last. Might as well be mine."
  • (When in an outdoor zone) "You know, this outdoors thing is growing on me. Like a tumor."
  • "Hawke, I'm a businessman. On occasion, I shoot people."
  • "You should know by now that I love the sound of my own voice, Hawke."
  • "Shows what you know. I would definitely bring this up just to gossip. I didn't. But I would."
  • "I'm going to draw a picture of where she wants to touch you."
  • (In combat) "Did somebody order a shot in the face?"
  • "You're a mage. You must know something about... weird shit. I'm sure you'll be able to figure something out that will help."
  • (Entering battle) "Grab something sharp and pointy, We have company"
  • (If you choose the sarcastic option when speaking to the Grand Cleric) "Hawke said sarcastically." (If you choose the "You know I hate that" option in response, he adds) "Hawke muttered in an angry aside to the dwarf."
  • ( Talking to Bethany ) "I'm sorry about your brother. You want mine? I have a spare."
  • (In surprise at seeing the "Primeval" Lyrium again) "Andrastre's dimpled buttcheeks!"

Trivia Edit

  • Varric's excessive chest hair has become something of a running joke with developers and fans on the BioWare social forum.[4] It is also something of a running gag in-game, especially with Isabela.
  • Varric's home base is in the inn known as The Hanged Man.
  • Varric seems to be heavily inspired by Bartolomeo d'Alviano, a key ally in Assasin's Creed 2 and Brotherhood. They both dress similarly, believe that nobility is just a title, have a surprisingly bombastic attitude, and have a favorite weapon named "Bianca" that they treat like a female lover and that they don't allow anyone else to wield.
  • Varric is always calling companions by nicknames, calling Merrill "Daisy", Isabela "Rivaini", Bethany "Sunshine", Fenris "Elf", Carver "Junior", Anders "Blondie", Sebastian "Choir-Boy" and Tallis "Shivs". He never comes up with one for Aveline, however—a fact she comments on if they are both in the party together. He suggests "Red", but she responds in the negative, stating that it is "too common".
  • In Mark of the Assassin however, Hawke can receive a nickname from Varric depending on Hawke's current personality. A Diplomatic/Helpful Hawke is nicknamed as "Waffles", a Sarcastic/Charming Hawke as "Chuckles", and an Aggresive/Direct Hawke as "Killer".
  • The party banter between Aveline and Varric where she discusses nicknames is bugged. Aveline will mention "Sunshine" even though Bethany was killed in a mage Hawke playthrough.
  • Though he is not a romance option, he can be flirted with by both female and male Hawkes.
  • Regarding romance, according to David Gaider, they almost did "slip something in there". They talked about having the interrogation end with Varric meeting back up with Hawke and explaining that he'd told them everything, in which case Hawke would say "Everything?" and Varric would respond "Don't worry. I skipped the part about us..."[5]
  • Due to Varric's role in the game's storyline, he is the only companion who cannot have crisis points and leave the group.
  • It is subtly revealed that Varric uses his spy network to keep watch and help out the other party members. An early companion quest in Act 2 reveals that he keeps the Darktown thugs from attacking Anders's clinic (Anders will question this in a party banter), and inter-party banter with Merrill shows that he pays off the Lowtown gangs to leave her alone if she walks around Lowtown at night; he also pays the gardeners in Hightown to keep quiet about Merrill picking flowers from the nobles' gardens.
  • When asked about the origin of the name of his crossbow, Bianca, Varric will reply, "Well, Mirabelle was taken." This is a reference to the black powder firearm Mirabelle from BioWare's Jade Empire.
  • During the midst of battle, Varric will often ask "How many you got, Hawke?", which may be a reference to The Lord of the Rings, where the dwarf Gimli and the elf Legolas keep score on how many enemies they have killed during a large battle.
  • He makes many references to television shows:
  • Cheers - "I like this bar, everyone here knows your name."
  • The Fugitive - "Twenty silvers if he says 'It wasn't me! The one armed-man did it.'"
  • Lethal Weapon - "Fine. I'll start his big finish. Three chapters until Donnen Brennicovick retires and opens a tavern on the coast. I sure hope he makes it. He is getting too old for this shit."
  • Hot Lead and Cold Feet- He has a conversation with the "Talkative Man" in the pub where they discuss how someone across the way has been "staring at him for over an hour." Varric replies, "how can you tell?" The man's response is a near line for line from the movie.. "Because he has and I know he has, and he knows I know he has, but he doesn't know, I know, he knows I have. But I know." Varric then turns it back on him so that the talktative man replies... "what?"
  • How I Met Your Mother- "All the most interesting things in Kirkwall happen in Hightown, after dark. True story."
  • Varric has recommended the book "The Pursuit of Knowledge" by Brother Genitivi to Hawke.
  • One of the books written by Varric is titled "Hard in Hightown: Siege Harder".
  • According to Codex entry: Chest of Unanswered Invitations, Varric managed to miss at least 19 critical meetings of the Dwarven Merchants Guild.

Gallery Edit

Codex entries Edit

Codex entry: Varric Tethras
Codex entry: Varric Tethras
Codex entry: Varric - After the Deep Roads
Codex entry: Varric - After the Deep Roads
Codex entry: Varric - The Last Three Years
Codex entry: Varric - The Last Three Years

References Edit

  1. Mary Kirby BioWare forums
  2. Mary Kirby - BioWare Forums
  3. Mary Kirby
  4. Varric Tethras: Chest Hair & Dwarven Goodness 3.0
  5. [1]

External links Edit


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