Vanguard talents
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| Description:
| A vanguard believes that a good offense is the best defense. Their powerful strikes are matched with ruthless technique.
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Vanguard talents are talents available to the warrior class in Dragon Age II.
Ability tree
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Talents
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| | Sustained Upkeep: 15% Cooldown: 5s Requires: Level 3 | The warrior fights with discipline, not anger, making every swing count. (This mode cannot be used at the same time as Might.) Attack: +10% |
| | Command Upgrade Requires: Level 7 Requires: Points in Vanguard: 2 | Control results in even more focused attacks. which increases the warrior's chance to land a critical hit. Critical chance: +10% |
| | Sustained Upkeep: 20% Cooldown: 5s Requires: Level 3 | The warrior focuses on heavy swings that cleave through foes. (This mode cannot be used at the same time as Control.) Damage: +10% |
| | Muscle Upgrade Requires: Level 7 Requires: Points in Vanguard: 2 | While Might is active, the warrior's critical hits are more likely to be fatal. Critical damage: +25% |
| | Activated Activation: 20 Cooldown: 30s Requires: Level 5 Requires:Might Requires:3 point in Vanguard | For a short time, the warrior throws more weight into each swing, significantly increasing the force of any attack, as well as boosting the damage output. Damage: +10% Physical force: 3x Elemental force: 3x Duration: 15s |
| | Besiege Upgrade Requires: Level 9 Requires: Might Requires: 4 point in Vanguard | When the warrior is using Assail, every attack now slams into other foes near the intended target. Physical damage: 1x base damage vs. all nearby enemies |
| | Activated Activation: 30 Cooldown: 25s Requires: Level 6 Requires:Control Requires:Might Requires:2 points in Vanguard | For a short time, the warrior's damage output increases tremendously. Damage: +75% Duration: 10s |
| | Claymore Upgrade Requires: Level 10 Requires: 4 points in Vanguard | The warrior now retains the damage bonus from Cleave for longer and leaves some opponents off-balance, ready for further exploitation by a mage or rogue. Duration: +5s STAGGER chance 10% vs. normal enemies |
| | Passive Requires: Level 7 Requires:Control Requires:3 points in Vanguard | The warrior is now an elite combatant, so experienced in battle that enemies suffer more pain when fighting the warrior than they would when fighting anyone else. Enemy damage resistance: 90% vs. warrior's basic attacks Enemy damage resistance: 50% vs. warrior's critical hits |
| | Passive Requires: Level 12 Requires:Cleave Requires:4 points in Vanguard | The warrior culls the weak. In most cases, when an enemy falls below a certain health threshold, the next hit is fatal. Effect: Deathblow vs. normal enemies below 20% health Effect: Deathblow vs. lieutenants below 10% health |
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