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No More Dominant Tones

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David Gaider, lead writer for Dragon Age, has confirmed on the BioWare Social Network that Dragon Age will no longer use "dominant tones" based on the player's previous dialogue choices. The feature was introduced in Dragon Age II where the game would assign a dominant personality to Hawke (either diplomatic, funny or aggressive) based on the player's most frequently chosen tone in the dialogue wheel. Any future auto-dialogue will use a neutral tone.

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