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Purposed Concepts

Hollowness February 2, 2010 User blog:Hollowness

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Item / Weapon / Armor Box Concepts

Item-Black Pearl Icon


Black Pearl

In ancient Tevinter, black pearls were thought to be magical, able to stop the soul from passing through the Veil when held in the mouth at the moment of death.

Alistair's Mother's Amulet

Gift

This silver emblem of Andraste's Flame is riddled with cracks. Someone with alot of patience has carefully glued it back together.

Gifts can be sold to a merchant or given to certain party members to influence their approval rating.

Ico longsword


Spellweaver (Silverite)

This ancient elven-forged blade vibrates slightly to the touch in most people's hands, but it stills in the grip of a mage. Crafted with lost techniques for alloying lyrium and metals, Spellweaver enhances a mage's powers, acting as a focus in the same way as a staff.


Type: Longsword, Main hand
Silverite (Tier 6)
Restriction: Arcane warrior

Damage: 10.50
Critical chance: 3.00%
Armor penetration: 3.50
Strength modifier: 1.00
+5 Magic
+1 Combat Mana Regeneration
+10% Spell Resistance
+3 electricity damage
+2 rune slots

Ico armor med


Varathorn's Armor (Silverite)

The metal almost looks as if it were wet with rain. The scales have been carved into the shapes of leaves, each different, and detailed even to veins and insect bites.


Type: Medium armor
Silverite (Tier 6)
Requires: 30 strength

Armor: 8.92
Fatigue: 8.75%
+3 armor
+20% nature Resistance
+25 stamina

NPC Box Concepts

Duncan

Duncan


Gender: Male
Race: Human
Title: Warden-Commander of Ferelden

Codex:
"Men and women from every race, warriors and mages, barbarians and kings... the Grey Wardens sacrificed everything to stem the tide of darkness... and prevailed."

Like many others, Duncan gave up his family name when he joined the ranks of the Wardens: a symbolic gesture of cutting ties. He might say this was a convenience in his case, however. His mother was from the Anderfels, his father from Tevinter, his childhood was spent in the Free Marches and Orlais. His people were everywhere and his homeland was nowhere.

He was given the almost impossible task of leading the Wardens in Ferelden--a kingdom that had thrown the order out two hundred years earlier. Facing local suspicion and hostility, he set about finding recruits.

Duncan

Duncan


Gender: Male
Race: Human
Title: Warden-Commander of Ferelden

Duncan

Gender: Male
Race: Human
Title: Warden-Commander of Ferelden

Codex:
"Men and women from every race, warriors and mages, barbarians and kings... the Grey Wardens sacrificed everything to stem the tide of darkness... and prevailed."

Like many others, Duncan gave up his family name when he joined the ranks of the Wardens: a symbolic gesture of cutting ties. He might say this was a convenience in his case, however. His mother was from the Anderfels, his father from Tevinter, his childhood was spent in the Free Marches and Orlais. His people were everywhere and his homeland was nowhere.

He was given the almost impossible task of leading the Wardens in Ferelden--a kingdom that had thrown the order out two hundred years earlier. Facing local suspicion and hostility, he set about finding recruits.

Creature NPC Concepts

Desire Demon

Creature-Desire Demon


Race: Demon
Class: Mage

Codex:
Of all the threats from beyond the Veil, few are more insidious and deceptively deadly than the desire demon. Far more intelligent than the bestial hunger and rage demons, and more ambitious than the demons of sloth, these dark spirits are among the most skilled at tempting mages into possession. Their abilities to affect the mind allow them to assume disguises and even alter the environment to their purposes, not to mention the great strength and speed they possess if they should have to resort to more physical means. Most often a desire demon will attempt to bargain its way to freedom if overpowered. --From Codex Entry: Desire Demon

Desire Demon

Creature-Desire Demon


Race: Demon
Class: Mage

Desire Demon

Race: Demon
Class: Mage

Codex:
Of all the threats from beyond the Veil, few are more insidious and deceptively deadly than the desire demon. Far more intelligent than the bestial hunger and rage demons, and more ambitious than the demons of sloth, these dark spirits are among the most skilled at tempting mages into possession. Their abilities to affect the mind allow them to assume disguises and even alter the environment to their purposes, not to mention the great strength and speed they possess if they should have to resort to more physical means. Most often a desire demon will attempt to bargain its way to freedom if overpowered. --From Codex Entry: Desire Demon

Companion Box Concepts

Alistair

Alistair


Gender: Male
Race: Human
Title: Grey Warden

Class: Warrior
Specilization: Templar

Codex:
"You know, one good thing about the Blight is how it brings people together."

Alistair was a novice templar when Duncan recruited him into the Grey Wardens--or rescued him, as Alistair would say.

Quest: Alistair's Family

Alistair

Alistair


Gender: Male
Race: Human
Title: Grey Warden

Class: Warrior
Specilization: Templar

Quest: Alistair's Family

Alistair

Alistair


Gender-Male Icon Race-Male Human Icon Class-Warrior Icon 84px Templaricon

Title: Grey Warden

Codex:
"You know, one good thing about the Blight is how it brings people together."

Alistair was a novice templar when Duncan recruited him into the Grey Wardens--or rescued him, as Alistair would say.

Quest: Alistair's Family

Location Box Concepts

No Image Icon to be replaced with in game map icons once provided or screen shot image can be displayed


NoImage2 Lothering

Description: A small town just off the Imperial Highway, at the edge of the Hinterlands.

Codex:
In ancient times, Lothering was little more than a trading post that served the fortress of Ostagar to the south. Nowadays, it is larger, serving Redcliffe and the community of merchants and surface dwarves near Orzammar. Its location on the North Road gives it strategic value, so control of Lothering has historically been a matter of contention between the Southern Bannorn and the South Reach Arling. King Calenhad himself stepped in and awarded the town to South Reach in the Exalted Age, which has largely ended the feud, or at least the appearance of it.

--From In Pursuit of Knowledge: The Travels of A Chantry Scholar, by Brother Genitivi

Lothering

Area-Lothering


Description: A small town just off the Imperial Highway, at the edge of the Hinterlands.

Quest Box Concepts

The picture can be a screen shot of something pertinent to the quest doesn't have to be a codex.

Friends of Red Jenny

Start: Circle Tower
End: Denerim Market District
Quest Item: Small Painted Box

Codex:
The task was never promised to be easy. You said you could enter the Circle Tower, and you were believed. Find the small painted box in First Enchanter Irving's office and deliver it to the door marked in Denerim as agreed, or be prepared to find yourself hunted across Ferelden.

--Friends of Red Jenny

(There is a sketched map of several doors. It requires the box to be placed on it to block out false leads.)

Friends of Red Jenny

Start: Circle Tower
End: Denerim Market District
Quest Item: Small Painted Box

Friends of Red Jenny

Codex-323 Friends of Red Jenny


Start: Circle Tower
End: Denerim Market District
Quest Item: Small Painted Box

Spell / Talent / Skill Box Concept

Spell-DeathCloud iconDeath Cloud


Death Cloud (Entropy)
Activated
Range: Medium
Activation: 50
Cooldown: 60

Requires: 34 Magic

The caster summons a cloud of leeching entropic energy that deals continuous spirit damage to all who enter. Friendly fire possible.


Spell-DeathCloud iconDeath Cloud


Death Cloud (Entropy)
Activated
Range: Medium
Activation: 50
Cooldown: 60

Requires: 34 Magic

The caster summons a cloud of leeching entropic energy that deals continuous spirit damage to all who enter. Friendly fire possible.

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