Fandom

Dragon Age Wiki

Comments0

Dog / Shale Talents

Hollowness January 19, 2010 User blog:Hollowness

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Dog Talents

Growl Three

Growl
  • Activated
  • Range: Short
  • Activation: 10
  • Cooldown: 30s
The mabari growls so fearsomely that its opponent suffers a penalty to defense unless it passes a physical resistance check.
Dread Howl
  • Activated
  • Range: Medium
  • Activation: 30
  • Cooldown: 40s
The mabari lets out a loud howl, stunning most nearby enemies.
Combat Training
  • Passive
The mabari has undergone rigorous combat training, giving it bonuses to critical chance, attack, and armor.
Overwhelm
  • Activated
  • Range: Personal
  • Activation: 30
  • Cooldown: 60s
The mabari leaps upon its target, pinning its to the ground and attacking it repeatedly.

Fortitude Tree

Fortitude
  • Passive
The ordeals of the road have increased the mabari's tolerance for the elements. It gains bonuses to fire resistance, cold resistance and electricity resistance.
Charge
  • Activated
  • Range: Personal
  • Activation: 20
  • Cooldown: 30s
The mabari charges at its enemy, dealing normal damage if the attack hits and knocking the opponent down unless it passes a physical resistance check.
Shred
  • Activated
  • Range: Personal
  • Activation: 40
  • Cooldown: 20s
The dog lunges at an opponent and tears it with its powerful jaws. If the attack hits, it is an automatic critical hit. If the target can bleed, it takes addition damage for a short time.
Nemesis
  • Passive
The mabari has become a relentless killer. It gains bonuses to health and health regeneration.

Shale Talent

Pulverizing Blows Tree

Name
  • Sustained
  • Range: Personal
  • Upkeep: 0
  • Fatigue: 0%
  • Cooldown: 10s
Shale activates a mode that allows for offensive talents, taking a penalty to defense in exchange for a bonus to damage. With slam, Shale gains and additional bonus to damage. With Quake, Shale gains a bonus to armor penetration. With Killing Blow, Shale gains an even greater bonus to damage.
Name
  • Activated
  • Ranged: Personal
  • Activation: 18
  • Cooldown: 20s
Shale slams a stony fist into the enemy target. If the blow connects, it generates an automatic critical hit and knocks the target back. After learning this talent, Shale gains an additional bonus to damage whenever Pulverizing Blows is active.
Talent-Quake icon
Name
  • Activated
  • Ranged: Personal
  • Activation: 36
  • Cooldown: 40s
Shale strikes the ground repeatedly, sending out multiple shockwaves that damage all nearby enemies and knock them back. After learning this talent, Shale gains a bonus to armor penetration whenever Pulverizing Blows is active.
Note: This also stuns enemies with each shockwave unless they pass a physical resistance check.
Talent-KillingBlow icon
Name
  • Activated
  • Ranged: Personal
  • Activation: 54
  • Cooldown: 120s
Shale concentrates all remaining energy into one tremendous blow. If the attack connects, it is an automatic critical hit, but Shale's remaining stamina is drained and added to the attack's damage. After learning this talent, Shale gains a greater bonus to damage whenever Pulverizing Blows is active.

Stoneheart Tree

Stoneheart
  • Sustained
  • Range: Personal
  • Upkeep: 0
  • Fatigue: 0%
  • Cooldown: 10s
Shale activates a mode that allows defensive talents and gains bonuses to armor and elemental resistances, while nearby enemies become more likely to target Shale. Bellow, Stone Roar, and Regenerating Burst increase the effects. Stone Roar also gives Shale gains a bonus to health regeneration and Regenerating Burst gives a bonus to health regeneration and stamina regeneration.
Bellow
  • Activated
  • Range: Personal
  • Activation: 23
  • Cooldown: 30s
Shale erupts with the sound of the Rock itself, stunning nearby enemies unless they pass a mental resistance check. After learning tis talent, nearby enemies are even more likely to choose Shale as a target whenever Stoneheart is active, and the bonuses in that mode increase.
Stone Roar
  • Activated
  • Range: Short
  • Activation: 45
  • Cooldown: 40s
Shale attracts the attention of a single targeted enemy, who now views Shale as the most urgent threat on the battlefield, although the enemy may re-engage other party members if they attack it. After learning this talent, Shale gains a bonus to health regeneration whenever Stoneheart is active, while increasing the existing bonuses of that mode.
Regenerating Bust
  • Activated
  • Range: Personal
  • Activation: 72
  • Cooldown:90s
Shale explodes with energy, damaging all nearby enemies, who are also stunned unless they pass a physical resistance check, in which case they are merely knocked back. After learning this talent, Shale gains a bonus to stamina regeneration whenever Stoneheart is active, the other bonuses of that mode increase and nearby enemies are even more likely to choose Shale as their target.

Rock Mastery Tree

Rock Mastery
  • Sustained
  • Range: Personal
  • Upkeep: 0
  • Fatigue: 0%
  • Cooldown: 10s
Shale activates a mode that allows range-attack talents, gaining a large bonus against missile attacks but suffering penalties to defense, armor, and melee critical chance. Nearby party members also gain bonuses to range critical chance and range attack speed. With Hurl Rock and Rock Barrage, the bonuses for party members increase. With Earthen Grasp, Shales bonus against missile attacks increases, and enemies become more likely to attack others.
Hurl Rock
  • Activated
  • Range: Medium
  • Activation: 27
  • Cooldown: 20s
Shale pulls a rock from the ground and hurls it to a target. All creatures near the point of impact take physical damage and are knocked down unless they pass a physical resistance check. Friendly fire possible. After Shale has learned this talent, party members who are nearby whenever Shale has Rock Mastery active receive additional bonuses to ranged critical chance and range attack speed.
Earthen Grasp
  • Activated
  • Range: Short
  • Activation: 45
  • Cooldown: 40s
Shale pounds the earth, immobilizing enemies unless they pass a physical resistance check. After learning this talent, Shale received a greater bonus against missile attacks whenever Rock Mastery is active, and enemies will be more likely to seek other targets.
Rock Barrage
  • Activated
  • Range: Medium
  • Activation: 54
  • Cooldown: 60s
Shale tosses up multiple rocks that crash down in the targeted area. Creatures within the area take damage, suffer penalties to movement speed, and are knocked down unless they pass a physical resistance check. Friendly fire possible. After Shale has learned this talent, party members who are nearby whenever Shale has Rock Mastery active receive greater bonuses to ranged critical chance and ranged attack speed.

Stone Aura Tree

Stone Aura
  • Sustained
  • Range: Personal
  • Upkeep: 0
  • Fatigue: 0%
  • Cooldown: 10s
Shale activates a support mode that imbues nearby party members with bonuses to attack, defense, and health regeneration. With other talents in the chain, Shale gains bonuses to armor and to resist hostile spells and party members gain bonuses to most statistics. However, the aura paralyzes Shale and imposes a personal penalty to defense as well as draining stamina. With Renewed Assault, nearby enemies suffer penalties to attack, defense, and movement speed.
Inner Reserves
  • Passive
Whenever Stone Aura is active, Shale gains a bonus to armor. Party members within the aura receive additional bonuses to armor, health regeneration, stamina regeneration, and spellpower.
Renewed Assault
  • Passive
Whenever Stone Aura is active, Shale gains additional bonuses to armor and to resist hostile spells. Party members within the aura gain additional bonuses to attack, stamina regeneration, critical chance, and armor penetration. Enemies who enter the aura suffer penalties to movement speed, attack and defense.
Supernatural Resilience
  • Passive
Whenever Stone Aura is active, Shale gains additional bonuses to armor and resist hostile spells. Party members within the aura gain additional bonuses to health regeneration, spellpower, damage, and to resist hostile magic.

Also on Fandom

Random Wiki