Trap-Making is a crafting skill. Characters who have learned this skill can construct traps or lures from common components, so long as they also possess a plan to build the mechanism. The second and fourth rank of this skill also increase the range at which the character can detect enemy traps. While all characters who have learned this skill can set traps, only rogues can disarm them and no one can make a trap until they have acquired the appropriate Trap-Making Recipes.