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'''''Required Skill Level:'''''
 
'''''Required Skill Level:'''''
 
*[[Skills#Master Trap-Making|Master Trap-Making]]
 
*[[Skills#Master Trap-Making|Master Trap-Making]]
 
==Spring Trap==
 
 
The Spring Trap knocks down the target.
 
 
===[[Image:Item-Spring Trap Icon.png]] [[Spring Trap]]===
 
<br />
 
This trap is remarkably simple to build, but effective nonetheless. It relies more on the element of surprise than complicated mechanisms.<br />
 
This trap knocks down whoever triggers it.<br />
 
<br />
 
'''''Required Ingredients:'''''
 
*[[Trap Trigger]] x1
 
'''''Required Skill Level:'''''
 
*[[Skills#Trap-Making 2|Trap-Making]]
 
   
 
==Sleeping Gas Traps==
 
==Sleeping Gas Traps==
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'''''Required Skill Level:'''''
 
'''''Required Skill Level:'''''
 
*[[Skills#Master Trap-Making|Master Trap-Making]]
 
*[[Skills#Master Trap-Making|Master Trap-Making]]
  +
 
==Spring Trap==
  +
 
The Spring Trap knocks down the target.
  +
 
===[[Image:Item-Spring Trap Icon.png]] [[Spring Trap]]===
 
<br />
 
This trap is remarkably simple to build, but effective nonetheless. It relies more on the element of surprise than complicated mechanisms.<br />
 
This trap knocks down whoever triggers it.<br />
 
<br />
 
'''''Required Ingredients:'''''
 
*[[Trap Trigger]] x1
 
'''''Required Skill Level:'''''
 
*[[Skills#Trap-Making 2|Trap-Making]]
   
 
==Claw Traps==
 
==Claw Traps==

Revision as of 16:04, 4 December 2009

Trap-Making is a crafting skill. Characters who have learned this skill can construct traps or lures from common components, so long as they also possess a plan to build the mechanism. The second and fourth rank of this skill also increase the range at which the character can detect enemy traps. Note that while all characters who have learned this skill can set traps, only rogues can disarm them.

Traps and Lures have been divided into two main sections. The first section deals with Traps and Lures whose primary function is to impede the movement of the enemy. The second section deals with Traps whose primary function is to damage the enemy. Within each section, they are ordered in terms of power. The list assumes that slow < sleep < knockdown < snare < stun.

Movement-Impairing Traps & Lures

Caltrop Traps

Caltrop Traps slow enemies, and sometimes deal damage, but they do not knockdown or snare enemies.

File:Item-Small Caltrop Trap Icon.png Small Caltrop Trap


Although the balls in this trap do roll nicely, the spikes make them decidedly unsafe for children.
A small field of spiked balls slows the movement rate of creatures in the area while dealing physical damage. Friendly fire possible.

Required Ingredients:

Required Skill Level:

File:Item-Large Caltrop Trap Icon.png Large Caltrop Trap


Neither boot nor hoof nor hide could ever be thick enough to withstand the mean spikes contained within.
A large field of spiked balls slows the movement rate of creatures in the area while dealing physical damage. Friendly fire possible.

Required Ingredients:

Required Skill Level:

File:Item-Poisoned Caltrop Trap Icon.png Poisoned Caltrop Trap


Poison on the surface of the skin is one things. Poison deep within the veins, courtesy myriad deep punctures, is quite another.
A large field of spiked balls covered in poison slows the movement rate of creatures in the area while dealing physical and nature damage. Friendly fire possible.

Required Ingredients:

Required Skill Level:

Choking Traps

Choking Traps slow movement (FF possible).

Mild Choking Powder Trap


The packet of dust contained within is surprisingly heavy, as if it were powdered rock or metal.
When triggered, this trap releases a small burst of choking powder, disorienting and slowing the movement speed of creatures in the area. Friendly fire possible.

Required Ingredients:

Required Skill Level:

Choking Powder Trap


In-Game description.
Affected creatures are dazed and suffer movement speed penalty.

Required Ingredients:

Required Skill Level:

Choking Powder Cloud Trap


In-Game description.
Cloud remains for 20 seconds. Affected creatures are dazed and suffer movement speed penalty.

Required Ingredients:

Required Skill Level:

Sleeping Gas Traps

Sleeping Gas Traps put targets to sleep (a snare that can be broken by damage)

Mild Sleeping Gas Trap


In-Game description.
Puts affected creature(s) to sleep.

Required Ingredients:

Required Skill Level:

Sleeping Gas Trap


In-Game description.
Affected creatures are put to sleep.

Required Ingredients:

Required Skill Level:

Sleeping Gas Cloud Trap


In-Game description.
Cloud remains for 20 seconds. Affected creatures are put to sleep.

Required Ingredients:

Required Skill Level:

Spring Trap

The Spring Trap knocks down the target.

File:Item-Spring Trap Icon.png Spring Trap


This trap is remarkably simple to build, but effective nonetheless. It relies more on the element of surprise than complicated mechanisms.
This trap knocks down whoever triggers it.

Required Ingredients:

Required Skill Level:

Claw Traps

Claw Traps snare enemies and deal physical damage.

File:Item-Small Claw Trap Icon.png Small Claw Trap


The jaws on this trap are only an approximation of a creatures teeth — no real beast has a mouth full of only incisors.
This trap deals a small amount of physical damage to whoever triggers it, leaving them unable to move unless they pass a physical resistance check.

Required Ingredients:

Required Skill Level:

File:Item-Large Claw Trap Icon.png Large Claw Trap


The real pain comes not when this trap bites through flesh, but when it collides with bone.
This trap deals a large amount of physical damage to whoever triggers it, leaving them unable to move unless they pass a physical resistance check.

Required Ingredients:

Required Skill Level:

Grease Traps

Grease Traps slow movement, but can also knockdown, and may deal damage as well (FF possible).

File:Item-Small Grease Trap Icon.png Small Grease Trap


Be careful: if this trap breaks open in your pack, it'll take hours to get the oil off everything.
When triggered, this trap releases a small grease slick that slows the movement speed of any creatures who ever enter the area and causes them to fall unless they pass a physical check. Friendly fire possible.

Required Ingredients:

Required Skill Level:

File:Item-Large Grease Trap Icon.png Large Grease Trap


One inherent advantage of this grease trap is that the mechanisms never need lubrication.
When triggered, this trap releases a large grease slick that slows the movement speed of any creatures who enter the area and causes them to fall unless they pass a physical resistance check. Friendly fire possible.

Required Ingredients:

Required Skill Level:

File:Item-Acidic Grease Trap Icon.png Acidic Grease Trap


The acid burns nicely through leather, cloth, and skin. The grease clings to anything. It's a perfect combination for a sadist.
When triggered, this trap releases a large acidic grease slick that causes nature damage to any creatures who enter the area, slows their movement speed, and causes them to fall unless they pass a physical resistance check. Friendly fire possible.

Required Ingredients:

Required Skill Level:

Lures

Lures draw targets towards them and then stun them.

File:Item-Mild Lure Icon.png Mild Lure


It almost sounds like this device is humming a favorite children's tune.
This lure distracts any enemy within a small radius unless it passes a mental resistance check. Once distracted, the enemy must pass a physical resistance check or be stunned as well. The lure disappears after stunning one enemy. Lower rank creatures are drawn to the lure.

Required Ingredients:

Required Skill Level:

Interesting Lure


The inventor of this lure claimed to be inspired by the distracting beauty of a flaxen-haired tavern wench. Although the resemblance is hard to see, this device is admittedly attractive, as inanimate objects go.
This lure distracts any enemy within a large radius unless it passes a mental resistance check. Once distracted, the enemy must pass a physical resistance check or be stunned as well. The lure disappears after stunning one enemy. Middle rank creatures are drawn to the lure.

Required Ingredients:

Required Skill Level:

File:Item-Overpowering Lure Icon.png Overpowering Lure


Shopkeepers often have trouble keeping this lure in stock. It's so attractive that customers snap it up without knowing what they might need it for.
This lure distracts any enemy within a large radius unless it passes a mental resistance check. Once distracted, the enemy must pass a physical resistance check or be stunned as well. The lure lingers for a time after stunning one enemy.

Required Ingredients:

Required Skill Level:

Damage Dealing Traps

Shrapnel Traps

Shrapnel Traps do not apply any movement-impairing effects but do cause physical damage (FF possible).

File:Item-Small Shrapnel Trap Icon.png Small Shrapnel Trap


After it explodes, the remnants of a trap like this make it hard to believe that it was ever solid.
When triggered, this trap explodes with shrapnel, dealing physical damage to nearby creatures. Friendly fire possible.

Required Ingredients:

Required Skill Level:

File:Item-Large Shrapnel Trap Icon.png Large Shrapnel Trap


This is not the sort of trap you use to hunt animals for dinner, unless you like your meat tenderized.
When triggered, this trap explodes with shrapnel, dealing physical damage to nearby creatures. Friendly fire possible.

Required Ingredients:

Required Skill Level:

Elemental Traps

Elemental Traps do AOE elemental damage. They appear to each do 100 damage of their type.

File:Item-Acidic Trap Icon.png Acidic Trap


The surface of this device has been terribly etched by small leaks of its corrosive contents.
When triggered, this trap explodes with acid, dealing nature damage to those nearby. Friendly fire possible.

Required Ingredients:

Required Skill Level:

Fire Trap


In-Game description.
Deals 100 Fire Damage to affected creature(s).

Required Ingredients:

Required Skill Level:

Freeze Trap


When packed next to each other, this trap can keep a cut of meat fresh for days longer than otherwise. But its primary use is still as a deadly weapon.
When triggered, this trap explodes with frost, dealing 100 Cold Damage to those nearby. Friendly fire possible.

Required Ingredients:

Required Skill Level:

Shock Trap


Even packed safely, this trap causes hair to stand on end.
When triggered, this trap explodes with lightning, dealing 100 Electricity Damage to those nearby. Friendly fire possible.

Required Ingredients:

Required Skill Level:

File:Item-Soulrot Trap Icon.png Soulrot Trap


To know this trap is to know despair.
When triggered, this trap explodes with soulrot acid, dealing 100 spirit damage to those nearby. Friendly fire possible.

Required Ingredients:

Required Skill Level: