This is a list of dialogue used in combat and exploration for the Suave voice set for the Warden.
"Charmed." - Warden in the character creation screen.
Note: This voiceset is for males only.
Battle commencement[]
Any[]
- "Ah, another battle speeds our way."
- "All the noise and bother!"
- "Bother!"
- "Couldn't we all just get along? ...No?"
- "Now, now what's all this?"
- "Off we go to combat!"
- "They're all so eager to die, aren't they?"
- "What shall we do here?"
Encountering beasts[]
- "Another creature ahead!"
- "Now that would have a trophy or two."
- "Perhaps we should scare them off or something?"
- "Shall we go and ask it to nicely die?"
- "Tsk. Poor animals--why do they attack?"
- "Ugh, you could smell its breath from here."
Encountering darkspawn[]
- "I'm sensing more darkspawn."
- "It appears we will need to fight the Blight one at a time."
- "Oh, let's just deal with these ones and move on..."
- "Time for more darkspawn, I see..."
Encountering undead or demons[]
- "The unnatural are always so... bothersome."
In battle[]
Any[]
- "A fine blow!"
- "A finer scene of carnage, I have yet to see!"
- "Ah, ha ha!"
- "And how's that?!"
- "Come, let's shed some blood!"
- "Ha ha! Here we go!"
- "Hey now!"
- "If you must!"
- "I should like a trophy!"
- "Let's see!"
- "Now this is more like it!"
- "Now this should be amusing!"
- "Now we go to combat!"
- "Oh, I see!"
- "Play fair!"
- "Shame about the face!"
- "Such talent!"
- "That is so unnecessary!"
- "That rather looked like it hurt!"
- "There you go!"
- "What a shame."
- "What to do?"
- "Why do they bother?!"
Manual selection[]
Note: Some lines can occur in both exploration and combat.
- "Ah, good!"
- "All right."
- "And so I shall."
- "As you desire."
- "Delighted!"
- "Direct me!"
- "Of course."
- "Ready!"
- "What now?!"
- "Yes?!"
Unsuccessful attack[]
- "I need something new!"
- "This is ridiculous."
- "This weapon does nothing!"
- "It's not working!"
Successful kill[]
- "Another foe fallen!"
- "How delightfully unskilled of you!"
- "It's so precious the way that you go on, truly it is."
- "Well done, I say, well done!"
- "What a shame."
- "Wonderful!"
- "You could have just given up, you know!"
Battle condition[]
Low Health
- "Ahh, now this is just too much!"
- "I.....can not!"
- "I don't believe this!"
- "I need some help right away!"
- "Some healing would not be unwelcome."
- "So much blood and all of it mine!"
Low Stamina/Mana
- "Enough! I can't keep on like this!"
- "I can barely stand! This is terrible!"
- "I can't go on at this absurd pace!"
- "I must rest for just a moment."
- "Now this is just too much."
Upon Revival
- "Dear me, seems I fell down during the fight didn't I?"
- "Falling unconscious during a fight."
- "How excellent that you handled that without me."
- "Now that could have gone so much better."
- "That didn't go well."
Mage Specific
- "Ah! There went the spell!"
- "Blast it all anyhow."
- "Too many spells."
- "I lost the spell!"
- "I need more power!"
- "It didn't work!"
- "See now? I'm almost out of power!"
Stealth
- "Let's be silent now."
- "Mhmm, they won't hear a thing."
Posioned
- "Oh bother, how did I get poisoned?"
Exploration[]
Activating/deactivating mode[]
- "I see we've all stopped to smell the flowers and adore the sunshine."
- "Now all we need are a few pretties and a bit of music."
- "Where are we now, dare I even ask?"
Detecting traps[]
- "I'd watch out were I you."
- "See there? That's a trap."
Successful lockpicking[]
- "All done."
- "All over now."
- "Complete."
- "I have done it."
- "I have finished."
Unsuccessful lockpicking[]
- "Ah, no."
- "It cannot be."
- "Sadly not."
General World Interactions[]
- "Are we in a hurry?"
- "Brillant."
- "Come let's have a move on."
- "Coming through."
- "Farewell."
- "Greetings to you."
- "Move aside please."
- "No."
- "No further my dear."
- "Now how's that?"
- "Now this is how it should be."
- "Now what is that?"
- "Oh hello...."
- "Oh no that won't do."
- "Oh, now this is interesting."
- "Shall we go?"
- "Stay where you are."
- "Thank you."
- "Yes."
- "You may wish to think again."
- "What's this?"
Race Specific[]
Elf/Human
- "My charm only goes so far, I need a weapon."
Dwarf
- "My charm only goes so far, I need a blade."