Note: This voice set is for dwarves only, but has similar dialogue to the Mystical voice set.
Battle commencement[]
Any[]
- "Enemies ahead!"
- "More foes approach."
- "We will need to fight shortly."
Encountering beasts[]
- "Could we not drive these animals off?"
- "Dangerous wildlife."
- "It seems we must defend ourselves."
- "These beasts are surely dangerous."
- "What strange beasts."
Encountering darkspawn[]
- "Darkspawn! Beware!"
- "These are vile and tainted creatures."
- "We must strike, quickly!"
Encountering dragons[]
- "A dragon is a terrible enemy. We must tread lightly."
- "Dragons are more cunning than they seem."
Encountering undead or demons[]
- "Beware. These creatures can be unpredictable."
- "Spirits! We must be on guard."
- "We must be careful. There is danger now."
In battle[]
Any[]
- "Are you breathing smoke? You must be."
- "Begone!"
- "By my Ancestors!"
- "By the Stone, I shall prevail!"
- "Clumsy!"
- "Die!"
- "Die quickly!"
- "Flee while you can!"
- "Foolish!"
- "I should stir myself for a fool such as you?"
- "I will not falter!"
- "Is that it?"
- "Let us end this, shall we?"
- "Now you fall!"
- "Paragons watch over me!"
- "Sod it all."
- "Take that!"
- "There is no hope!"
- "This is a waste of time!"
- "This will not end well for you!"
- "Turn and run!"
- "You have forced my hand!"
- "You shall not touch me!"
- "You want to die, do you?"
- "You will not win!"
- "You will pay for that!"
Manual selection[]
- "At your command!"
- "Here I am!"
- "I am ready."
- "So shall it be."
- "Where shall I strike?"
Successful kill[]
- "Another foe slain!"
- "Hah! We have done well!"
- "I have beaten one!"
- "The Paragons could not have done better!"
- "You should have fled!"
Fallen ally[]
- "We must do something to help!"
Battle condition[]
Low health
- "Bleeding! Bleeding badly!"
- "I am terribly wounded!"
Very low health
- "This is too much. Too much!"
Low stamina
- "I must slow my pace!"
Very low stamina
- "I cannot keep this up!"
Upon revival
- "I am injured. I will need to tend to these wounds in time..."
Exploration[]
Any[]
- "As you say."
- "Of course."
- "It will be done."
- "Very well."
- "Yes."
Activating/Deactivating mode[]
- "I am yours to command."
- "Perhaps we should camp, since we seem to have plenty of time."
- "Strange place we've chosen to stop and dawdle."
- "There are far better things we could be doing with our time, no?"
- "Where shall I head?"
Successful lock-picking[]
- "I have completed the task."
- "I have done it."
- "Success."
- "The task is finished."
- "There we go."
Unsuccessful lock-picking[]
- "I am afraid not."
- "It cannot be done."
- "No, I cannot."
Area-specific[]
Encountering lyrium veins
- "I cannot cast it!"
Encountering the Tears in the Veil in the Blackmarsh
- "No, that won't work at all."