The Vaults
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The Vaults is an area within Chateau Haine in Mark of the Assassin for Dragon Age II.
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Involvement
No longer a guest of The Dungeons of Chateau Haine, Hawke can lead the reunited party through a crack in the wall towards the Retreat, or choose do a bit of shopping in Prosper's vaults. The vaults surround a large room with a network of pipes feeding a huge fire in the center, imposing lion statues and soaring ceilings with grates through which light filters from the grounds above.
Quests
Heart of the Many The Du Lac Sign, if Aveline is in the group Pirates and their Curses, if Isabela is in the groupPuzzles

Added by LegionnaireScoutThere are three puzzles within the vaults, and solving one extinguishes the curtain of flame that surrounds the centerpiece of the vault. All three puzzles require two parts; the first to resolve a puzzle in one of the side passages which nets some treasure as well as a clue to resolve the second part.
When a puzzle has been resolved, the framed black painting in that area will fill with a curious picture of men, some masked, some not. This clue will help Hawke resolve the second part. When Hawke flips the floor panels in the main vault to match the pattern revealed in the paintings in the adjacent corridors, the valves feeding the flames shut off, leaving the treasure they protect, pieces of the The Messenger armor set, accessible.

Added by TygerxEyesThe first two puzzles present Hawke with a device and two runes of different colors. Doors corresponding to these runes will only open while Hawke is affected by the rune of the same color. Two of the colors, blue and red, may be mixed on the machine by touching the first color, then the machine, then touching the second color, then the machine, then touching the resulting rune it produces before opening the door. Before gaining access to one of the last colors needed to mix the final color, a Rune Golem will challenge the party and must be destroyed.
The third puzzle appears to be a pattern of floor tiles that flip along with their adjacent neighbors, to reveal a portrait of Prosper, apparently in his younger days. Because the tiles flip their neighbors, and a single tile may be affected by at least two others, they must be flipped in a pattern to reveal the entire portrait.
Resolving the last puzzle in the vault shuts off the remaining flame and reveals a chest containing the Coat of the Messenger, completing the set.