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The Mage's Treasure

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Quest
The Mage's Treasure

Creature-Revenant
Location:
Appearances:

The Mage's Treasure is a side quest in Dragon Age: Origins. Completing the quest is required to gather all of the pieces of the Juggernaut Armor Set.

Contents

Acquisition Edit

The quest can be obtained while exploring the Brecilian Forest.

Walkthrough Edit

Tombstones Edit

Throughout the Brecilian Forest, the Warden will come across certain tombstones, or gravestones. Each can be inspected, and then activated by disturbing the wards on them. In each case, a revenant will spawn and attack the group, sometimes aided by minor undead (skeletons, skeleton archers, fanged skeletons and/or skeleton mages).

The Warden will find a piece of the armor set after winning each of these fights.

To be able to activate this quest you will (in most cases) need to start with the Northern Ancient Tombstone in the East Brecilian Forest, otherwise you will not see the "Disturb the wards" option in your dialog.

The location of the tombstones:

The Elven Ritual Edit

NPC-Ghostly Boy
The ghostly boy
MytharoxAdded by Mytharox

The last piece of the armor set is found in the Lower Ruins level of The Elven Tombs. In order to disturb the spirit holding the last piece of armor, the Warden has to complete The Elven Ritual quest.

As the Warden enters a large room with a circular mosaic on the floor, the spirit of a ghostly boy will call out for his mother. The Warden can try to talk to him, but he doesn't seem to hear or understand the Warden, and will flee.

In the first large room to the left (second left in general) from the starting point of the map, in the southern room within this larger room, the Warden can retrieve A Carved Elven Tablet from a Sarcophagus, which will add The Elven Ritual quest to the journal. If you found the fountain/altar but did not find the Tablet, go to your right as you leave this room and then go to the left entrance. Unless you get the tablet, you may be unable to complete the quest (see below).

With the quest in the journal, and the tablet in the inventory, the Warden can proceed to the large room in the North-East corner of the Lower Ruins. A locked Metal Door will stop the party in a room with a Fountain (or pool) in the middle of another rounded mosaic, and an Altar on the side.

Bug icon Bug! There is a chance the altar will not be present and you will need to load an earlier save to correct this.

The Warden can perform the ritual as described by the tablet in this room:

  1. Take the earthen jug from the fountain.
  2. Fill the earthen jug with water.
  3. Leave the pool alone.
  4. Place the filled earthen jug on top of the nearby altar.
  5. Kneel before the altar and pray.
  6. Examine the earthen jug on the altar.
  7. Take a single sip from the water in the earthen jug
  8. Take the earthen jug.
  9. Leave the altar alone.
  10. Dump the remaining water from the earthen jug into the fountain.

If the Warden makes a mistake in the sequence, two Shades will attack the party. However the jug will not break and the Warden can try again. When the Ritual is completed successfully, the jug will break, "The Elven Ritual" quest is completed and the Metal Door will open, allowing entrance into the Elven Burial Chamber.

Bug icon Bug! pcIcon pc 1.04: Attempting the ritual sequence correctly without having found the tablet first resulted in the shades spawning during the kneeling step as if a mistake had been made.

The Warden will have to fight a group of skeleton archers to reach the spirit in the middle of this large room, who appears to be the spirit of the ghostly boy's mother. However the Spirit will quickly turn against the Warden, summoning a couple of greater shades to aid her. When the fight is over, the Warden can inspect the Sarcophagus atop the stairs and retrieve the last piece of the Armor set (and discover the Codex entry: Uthenera).

Bug icon Bug! There is a possibility of the player suddenly finding themselves stuck behind the locked door. The only recourse is to load an earlier save and try again.

Rewards Edit

Ico armor massive
Juggernaut armor setJuggernaut armor set

Silverite (Tier 6)

Armor: 27.31
Fatigue: 37.50%
+20% fire resistance
+20% cold resistance
+20% electricity resistance
+20% nature resistance
+20% spirit resistance
+1 armor
+10 mental resistance
Set: +3 strength
Set: +3 constitution

Gallery Edit

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