They drag a bald, whiskered man in ragged clothes through the streets. A thief, by the sounds of it. They say he stole food from the almshouses behind the new chantry, silverware from the boatwright's guild, and purses from anyone who tarried in Ramble Street. It sounds like he's being blamed for every theft in the last year. "Hang the thief!" someone cries.
The mob roars like a lion. Someone produces a rope and begins to tie a noose. Their victim - mauled by a sea of hands - pleads for mercy.
Let the mob have their way Denied their prize, they could turn on you. But if you give them what they want perhaps they'll be sated for a while.
Success: -10 Rumors of Revolution
Failure: -5 Dignity, -5 Rumors of Revolution
Charge in and save the accused You are Serault's justice, not the mob!
Success: +10 Dignity
Failure: +5 Dignity, +5 Rumors of Revolution
Appeal for calm Convince the mob to hand the accused over to your justice.
Success: +5 Clues, +5 Dignity, -5 Rumors of Revolution, -1 Authority
Failure: -1 Authority, +5 Dignity, +5 Peril