Orzammar Hall of Heroes: Hall of Heroes (entrance hall), close to the door into Orzammar Commons. (Commission Report)
Dust Town: A little past Alimar's Emporium on the right, next to a basket. (Assembly Directive)
Orzammar Commons: On the bridge going towards the Proving Grounds. (Document)
Orzammar Proving: In the room south of the main hall in the Proving Grounds. (Writ of Censure)
Orzammar Diamond Quarter: On the ramp above the entrance/exit. (Council Writ)
Finding the first scroll creates a note in the codex, in the "Quest Related" section. Once all scrolls have been read the Warden will receive the quest and a chest containing the ring will appear in the Chamber of the Assembly in the Diamond Quarter.
- 100 XP
Key to the city of Orzammar: a traditional diplomatic boon granted by the Assembly, in acknowledgement of the bearer's understanding of the complex dwarven social weave.
+2 to all attributes
+4% spell resistance
+10% to healing effects received