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Templar (Inquisition)

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For the specialization in Dragon Age: Origins, see Templar (Origins).
For the specialization in Dragon Age II, see Templar (Dragon Age II).


Templar is a warrior specialization in Dragon Age: Inquisition.

Description Edit

From a treatise on lyrium and its varied forms. Ser's words make one passage stand out:

The means and usage employed by the templar are far stronger than even the droughts of magi, and are of considerable danger to the uninitiated. It is not something that is introduced in gradual fashion. Rather, it is a great infusion that is daily held in check by ritual maintenance.

An account:

We entered the makeshift chantry, and my comrades-to-be were arranged as though an honor guard - the trainer waiting to receive me. I was invited to pass among them, and it seemed important that each step be my will. Any reluctance would have signaled that I was not ready. They were boisterous and encouraging, slapping hands upon my shoulders as I passed. Upon reaching the trainer, he turned to me. Before him was the boxed philter I had prepared. He nodded, as if to ask if I was ready, and I returned the gesture. His eyes were solemn as he raised a mailed hand. It was bathed in the shapeless glow of lyrium far too strong, prepared in a way I did not know.

The hands of my fellows, still on my shoulders, gently turned from welcome to restraint, and my arms were made immobile at my sides. I felt a rising alarm, but my certainty beat it down, as it would many times in my career. The trainer pressed the glow against my chest, and in an instant all was pain and white. When next I had my senses, there was much camaraderie and rejoicing, but also knowing looks. Each day, I felt a hunger deeper than I had ever known, and woe be me if it went unfed. I cannot imagine bearing it without the support of the Order and my certain purpose.

Several instructions for handling lyrium follow.
—From Codex entry: Way of the Templar

Warriors who specialize in the Templar discipline empower not only themselves, but those around them, making every battle a little easier. Whether dispelling hostile magic or inspiring your comrades, this discipline puts an emphasis on supporting the party. Because of the templars' proficiency in battling mages and demons, this specialization is especially useful in closing Fade Rifts.

One of the templar's most powerful combos is the Stun-Eldritch combo: use Wrath of Heaven to stun foes and detonate with Spell Purge for massive AoE spirit damage.

Acquisition Edit

This specialization is obtainable through the Quest Way of the Templar, obtained from Ser.

Ability tree Edit

Templar Skill Tree

Templar Skill Set

Talents Edit

Blessed Blades Blessed Blades
Activated
Activation: 10 stamina
Duration: 24s
Cooldown: 24s
Requires: Level 8
You rally all of your nearby allies to fight with greater strength, especially when facing demons.
Blessed Blades Lights in the Shadow
Upgrade
Requires: Blessed Blades
Attacking enemies while you're affected by Blessed Blades reduces the cooldown times of Spell Purge and Wrath of Heaven.

Cooldown reduction: 0.5 seconds
Blessed Blades In Their Blood
Upgrade
Requires: Trespasser
Allies retain the effects of Blessed Blades for a short time after leaving the area of effect.

Duration: 10 seconds
Spell Purge Spell Purge
Activated
Range: 5 meters
Activation: 35 stamina
Cooldown: 24s
Requires: Level 8
Through faith and will, you dispel all hostile magic from the area around you

All hostile magic in area dispelled
Spell Purge Spell Shatter
Upgrade
Requires: Spell Purge
Spell purge now deals massive area damage when dispelling Barriers and other beneficial effects on enemy.

600% Weapon Damage
Spell Purge Annulment
Upgrade
Requires: Trespasser
All of your templar abilities now affect magic-using enemies as well as demons.
Makers Will Maker's Will
Passive
Duration: 6s
Requires: Blessed Blades
Your party's attacks have a chance to weaken their targets.

Weaken Chance: 5%
Willpower +3
Champions of the Just icon Champions of the Just
Passive
Requires: Spell Purge
Your righteous fervor inspires the entire party to fight harder against demons.

+10% vs Demons
Strength +3
There is no Darkness There Is No Darkness
Passive
Requires: Maker's Will
Your faith is your protection against the elements, and not for you alone. The entire party gains increased resistance to fire, ice, electric, and spirit damage.

Fire, Ice, Electric and Spirit Damage resistance: 10%
Willpower +3
The Last Sacrifice The Last Sacrifice
Passive
Duration: 10s
Cooldown: 60s
Requires: Champions of the Just
Even should you fall, you give your allies strength to fight harder in your name.

Constitution +3
When knocked unconcious all party members gain 100% Health, 50% Damage Bonus
Wrath of Heaven Wrath of Heaven
Activated
Range: 4 Meters
Activation: 65 stamina
Duration: 4s
Cooldown: 24s
Requires: The Last Sacrifice or There Is No Darkness
You summon a blinding pillar of light that stuns nearby enemies and damages demons.

400% weapon damage
Wrath of Heaven Embrace the Light
Upgrade
Range: 4 Meters
Duration: 4s
Cooldown: 24s
Requires: Wrath of Heaven
Wrath of Heaven does even more damage to demons and leaves enemies stunned longer.

300% Damage Bonus
Stun Duration: +2s
Wrath of Heaven Breath of Light
Upgrade
Requires: Trespasser
You are healed for each enemy you strike with Wrath of Heaven.

Health Amount: 10%
Rally icon Rally
Activated
Range: 4 Meters
Duration: 15s
Cooldown: 24s
Requires: Champions of the Just or Maker's Will
You rally your allies to fight harder. Your party's guard, stamina, and mana build up over time, and all party members gain damage resistance against incoming attacks. This ability consumes and is powered by Focus.

Tier 1: 10% guard generation and stamina/mana regeneration per second; 10% damage resistance.
Tier 2: 20% guard generation and stamina/mana regeneration per second; 20% damage resistance.
Tier 3: 30% guard generation and stamina/mana regeneration per second; 30% damage resistance.

Known templars Edit

Notes Edit

There may be issues with being able to purchase the broken philters from the store at Skyhold, as they aren't always stocked. A workaround is to:

  1. Quick travel to Skyhold (if you are already in Skyhold, you need to leave and quick travel back).
  2. Once your screen finishes loading into Skyhold the game will auto save. Once it auto saves, exit completely out of the game.
  3. Change the Date/Time on the clock of your system ahead 5 hours (be sure to change the AM/PM and the Date if necessary).
  4. Load back into the game and load your Skyhold auto save.
  5. The store should now be updated and contain broken philters for sale. If none, try again.

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