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This page is a serious work in progress, I've got transcripts of two players' endings from Youtube and have merged them here designating the differences between the two with 1) and 2) respectively. Much more work needs to be done to find all the possible outcomes and give the page better formatting than I've been able to. I'll continue to add in branches as I find them in Youtube videos and my own games, but any help would be appreciated as I likely won't be doing more than that with this page. Drake0713 (talk) 03:12, November 28, 2014 (UTC)

What remains to be done[]

Ok at this point I can't find any more Youtube videos with their epilogue shown. 1)I still feel like there is a lot missing from the Empress and Orlais section; only Celene remaining empress has been pretty thoroughly explored, we have not seen any of the alternatives besides Gaspard as a puppet to Briala. 2)I only saw one ending with Viv as Divine and that video cut out one of her lines, so that is missing, and that play through supported the Templars so I do not know what effect making her Divine has on the Mages. 3)I have not seen any of the endings mention Loghain, but I would assume his ending would follow the same format as the others. 4)I really do not want to type up the Flemeth and Solas section, someone else do that :P 5) I think there may be more branches under the Templar section as well... Drake0713 (talk) 06:43, November 28, 2014 (UTC)

Maybe it's best we categorize the endings like in Origins and Awakening, but we'll save that for later. Anyway, try Danaduchy on YouTube for an ending where the Civil War ends peacefully.--Observer Supreme 15:38, November 28, 2014 (UTC)
Ya I'd love for all the branches to be neatly organized and summarized, but that is not something I'm very good at, as for Danaduchy, his video added two new lines now labeled 1-4) the civil war seems anything but over in the epilogue where the three "make up"--Drake0713 (talk) 20:54, November 28, 2014 (UTC)
Perhaps.--Observer Supreme 21:12, November 28, 2014 (UTC)


This ending has some information on what happens if Gaspard rules Orlais alone & if Vivienne is chosen as the new Divine... 85.224.70.36 (talk) 17:29, November 29, 2014 (UTC)

Added in the new lines, gonna try and tidy up some sections by grouping some branch continuations together, we'll see if it helps :P --Drake0713 (talk) 21:15, November 29, 2014 (UTC)
The structure and layout of the epilogue really needs to be cleaned up and streamlined. Its almost incomprehensible now.

-HD3 Sig 09:07, December 5, 2014 (UTC)

Alright, I went back through the branches and put them into collapsible spoiler containers to improve readability, it is not perfect or complete but I think it helps. Feel free to improve upon what I've done. It also illustrated some more missing areas and things still to be done:

1) What is the criteria for the unsorted branches? Once this is known they too can be categorized like the rest.

2) Verify the authenticity of (The Templars World State: Leliana as Divine, Order Disbanded) Is that the transcript or only a summary?

3) No transcript is available for (The Mages World State: Vivienne as Divine)

4) No transcript is available for (The Empress and Orlais World State: Celene Dead, Gaspard Rules, Ferelden is at war with Orlais)

Drake0713 (talk) 03:08, December 6, 2014 (UTC)

In regards to #2 I'm temporarily removing this line: "They elect to remain with the Inquisition, unanimously and formally disbanding the Templar Order forever." since I have not seen a difference between disbanding/taking as conscripts versus taking as allies in all the youtube epilogues I watched...Drake0713 (talk) 03:20, December 6, 2014 (UTC)

I think the formatting could use work. Right now, the collapsible spoilers squish the text up to the image. I have another suggestion, give me a minute or so and I'll show it. – Ser Lavaeolus (talk) (contribs) 03:43, December 7, 2014 (UTC)

How does this look? It may still not be the best solution -- it's a bit clunky, and I'm not sure if it could be clearer. If we stick with the collapsibles, I'd suggest making them the small boxes, just so they don't create a big gap because of the slide images. – Ser Lavaeolus (talk) (contribs) 03:51, December 7, 2014 (UTC)
Another look. – Ser Lavaeolus (talk) (contribs) 04:05, December 7, 2014 (UTC)
I think this is headed in the right direction. I don't think collapsible spoilers is the best idea--people shouldn't have to click so many spoiler tags on a single page just to get the info they want. --Kelcat Talk 04:45, December 7, 2014 (UTC)
I've made a change, with the exception of Orlais. It may not be perfect, but I prefer it at least, and I suppose I hope others do as well. For the moment, I changed Orlais's images to be centered -- I don't expect to keep it, though we could center all the images.
Also, added quotation marks, because, well, we're quoting stuff. My logic is ever-fantastic, but maybe it's clunky and redundant (technically, the last section isn't quotation, but everything else). Or maybe it's not, maybe it's neat and professional. Community collaboration, I put it in another's hands. – Ser Lavaeolus (talk) (contribs) 21:15, December 7, 2014 (UTC)

Hello there. I'm new around here, and I'm interested in contributing some information to improve this page. I've no idea if I should simply edit the main page or if I should run the information through someone else before doing so. I just finished my second play through and had Vivienne elected as my Divine. However, the fate of the templars that I got was exactly what is written under "Leliana is Divine". It might be that their fate is not at all connected to who is Divine (unlike the fate of the mages) and rather something else? As for the lines which do not always appear after Vivienne's epilogue (under "The Chantry and the Divine"), I suspect that it is probably connected to approval. During my first run, Viv was also elected as Divine and the lines numbered 3-2 appeared. I'd say she only moderately approved of my inquisitor during that run, at least compared to how she treated my second one whom she greatly approved of. In my second run, lines 3-1 appeared. Also, I have a question about the Inquisition section - in my second run, I had the most perks under Forces but I got the line for Secrets. Might there be other factors that contribute to this or was there simply an error in my calculations? - PerfectSyzygy (talk) 14:54, December 30, 2014 (UTC)

I agree with PerfectSyzygy, I remember when I was first compiling this page there was one youtube video that showed a Vivienne Templar ending that was different from a 2nd Vivienne Templar ending. Furthermore, I spent the most points in Forces perks (all categories had 6 agents each so that shouldn't affect it) and still got the Connections line in my epilogue. My suspicion is that it is tied to who you use most for your war table operations instead of perks. I'll make changes to the Viv approval section but not sure about the other sections. Drake0713 (talk) 03:46, January 1, 2015 (UTC)
Yes, I think that makes more sense - it probably depends on who is used the most for war table operations. - PerfectSyzygy (talk) 05:47, January 4, 2015 (UTC)
Alright I made some changes to all concerns, what do you think? Keep in mind that the Templar Order is only still a thing if Viv or Cass are Divine, otherwise it is abolished. I suspect that helping Cullen finish his Lyrium withdrawl or letting him go back on it has an effect in this section but more testing would be required to figure out what/how. Drake0713 (talk) 04:29, January 1, 2015 (UTC)
Ah, you may be right about helping Cullen with his Lyrium problems, but encouraging Cassandra to rebuild the Seekers may also play a part in the Templar Order's future. I did both in my game and with Viv as Divine, these are the only lines that played out for me: "Many follow in the footsteps of Commander Cullen, going through the slow and agonizing process of lyrium withdrawal. This frees many to join the Seekers of Truth under Cassandra - a renewed Order dedicated to justice for all." If we're right about these two conditions affecting the Templar Order's future, I suspect the way the game checks for the conditions goes something like this:

Play line: "Those Templars of the Inquisition who were recruited at Therinfal Redoubt are left with a choice."

If Cassandra is Divine, play: "Some return to the Templar Order under the new Divine, but the rest elect to shed their allegiance forever. Under the watchful eye of Commander Cullen, these men and women form the core of the Inquisition's strength for years to come." (unsure if Cullen's Lyrium addiction affects this ending)

Else (Leliana or Vivienne is Divine)
If Cullen was helped with his addiction, play line: "Many follow in the footsteps of Commander Cullen, going through the slow and agonizing process of Lyrium withdrawal."
If Cassandra was encouraged to rebuild the Seekers, play line: "This frees many to join the Seekers of Truth under Cassandra - a renewed order dedicated to justice for all."
If only the first condition (Cullen's) is satisfied and Vivienne is Divine, play line: "When the Divine reforms the Templar Order, they elect to remain with the Inquisition under Cullen's command."
If neither one is satisfied and Vivienne is Divine, play only: "In the end, many return to the Templar Order when it is reformed by the Divine. Those who remain under the watchful eye of Commander Cullen become the core of The Inquisitor's personal guard."

What do you think? - PerfectSyzygy (talk) 05:47, January 4, 2015 (UTC)
There is a recent edit that added lines different for the mages under cassandra depending on whether they were recruited or conscripted, if that can affect the mages it is likely the same applies to the templar endings as well... it's gona be a rats nest to sort through. 69.79.224.14 (talk) 15:32, January 8, 2015 (UTC)
Sorting it shouldn't be too hard if we need to add an extra condition to my suggested structure above. :-) (As someone with a background in programming, nested if-else statements are not uncommon.) I'm not 100% sure if the way I structured the possible outcomes is easily understood by others unfamiliar with if-else statements, but I did try to make it as clear as possible. - PerfectSyzygy (talk) 15:22, January 9, 2015 (UTC)

Support...[]

Supporting any particular Divine Candidate doesn't ensure anything. My female qunari mage liked Cassandra's reform ideas, and supported her position; but due to other choices, and lack of faith, Cassandra was NOT made the new Divine, but rather, a much hardened Leliana. Shadizar666 (Ruck Rules) 07:06, December 8, 2014 (UTC)

Perhaps we could make a page much like Possible Landsmeet Outcomes? I know that allying with the mages and having Briala will help Leliana, but I don't know any exacts. – Ser Lavaeolus (talk) (contribs) 15:39, December 8, 2014 (UTC)
Yeah, such a page would be great. I have no idea why they ended up picking Vivienne in my playthrough, even though I supported Cassandra the entire time. :-/ It kinda sucks when such an important outcome seems to depend on some hidden variables and you have no idea what you did to bring it about. --Koveras Alvane (talk) 10:40, December 13, 2014 (UTC)
If I had to guess, it's because you left Celene on the throne and didn't stress reform enough concerning the Chantry in dialogue. Not that it's necessary to throne Gaspard -- I got Celene alone and Cassandra. Toolset would come in handy right about now, can't tell exactly what dialogue does what, how the counter's going. – Ser Lavaeolus (talk) (contribs) 21:18, December 13, 2014 (UTC)

If I remember correct...

I Let Celene keep the throne; said Briala helped, but didn't get them back together, and let Gaspard take the fall; though I did start by saying they're all fucked up, to which Celene got snotty. I chose the mages over the templars. I believed in no gods, and consistently said the chantry failed on all levels. I never believed I was the "herald" nor that Andrasta saved me. Also let Hawke save us, and Morrigan drink. Oh, told Leliana that Justina was creepy and weird; and told the other sister that Leliana was playing her like a tune while we searched the chantry. Leliana did run a few more important mission than the other two advisers. I'm not sure if secrecy had more slots; I kept them pretty evenly dispersed, but the Inquisitor had the fewest. I think she had the most agents though.

P.S. I used the canned DA world, if that makes a difference.Shadizar666 (Ruck Rules) 23:22, December 13, 2014 (UTC)

Leliana's pro-mage, and in favour of rebuilding the Chantry from the ground up. So, allying with the mages (as opposed to conscripting them) and just outright saying the Chantry is failing non-stop will heavily sway towards her. Letting Leliana kill the person in the Chantry also hardens her -- getting her to not do it won't, not entirely sure how that works, but it likely helps to tell her not to kill the traitor and that "our soldiers aren't tools" or somesuch after Haven. Oh, and, er, not telling her to kill the woman when in the Chantry.
I don't imagine the Morrigan/Hawke choices matter, nor the the amount of secrecy perks. I cannot be 100% certain, admittedly. – Ser Lavaeolus (talk) (contribs) 23:48, December 13, 2014 (UTC)

It's all guesswork right now, but after talking with some folks, I think multiple decisions give weight to certain candidates and the vote is cast based on the final tally. The factors that can (!) influence these candidate weights:

  • Mage-Templar War (major boost): Free the Mages (+ Leliana), Recruit the Mages (+ Vivienne), Side with Templars (+ Cassandra)
  • Winter Palace (major boost): Support Celene or just let her keep the throne (+ Vivienne), Support Gaspard (+ Cassandra), Suppord Briala (+ Leliana)
  • Personal sidequests (medium boost): I presume completing each candidates questlines gives them a bonus, but not as big as the others.
  • Support operation at the War Table (medium boost)
  • Dialogue (minor boost): Or penalty, depending on whether you explicitly discourage them or support another candidate?

Anything I missed? In any case, the biggest issue here is that we don't know the relative weights of these decisions, hence, it's all just speculation. --Koveras Alvane (talk) 10:36, December 14, 2014 (UTC)

That seems to match up with the outcome of my game: Leliana became Divine. The only thing I didn't do listed above is I didn't do Leliana's main quest (kept forgetting to talk to her later on). I kept Celene on the throne, but supported Briala as well so that Celene just exiled her. Also when Mother Ghiselle (?) talked about it, I said it was up to Leliana and Cassandra to decide for themselves (or something neutral like that, I don't remember the exact convo). --Kelcat Talk 20:23, December 14, 2014 (UTC)

Failed Game States[]

The "Inquisitor is thrown out of the Ball" is not actually part of the epilogue but is instead a failed game state, as such I do not believe it should be included on this page...108.245.68.237 (talk) 22:30, December 18, 2014 (UTC)

I agree, and there are many other bonus game over screens. We could make a page for them, but even so this would not be the place. – Ser Lavaeolus (talk) (contribs) 22:40, December 18, 2014 (UTC)
I don't see a reason to split them off, since this article is basically about possible endings, and the non-standard game overs are endings. Unless there are really so many of them that they will overshadow the rest of the article, they and their unlock conditions should be listed in in chronological order in a new section before "The Breach" IMO. --Koveras Alvane (talk) 08:26, December 19, 2014 (UTC)
They're not endings in the same sense, though. Unlike the rest of the slides they're not narrated by Morrigan, they don't appear in the final slideshow, and are not part of the continuous ending "Epilogue". I do think there are a fair amount of them: I know I got one losing in the templar quest in the Fade sequence, one in the mage, one for dying pre-Breach-sealing. I'd guess at least one for each main quest? Truthfully, not sure exactly how many there are, or if they'd make this page confusing.
I do think it'd be worth including the companion's "plans", since I think they vary somewhat depending on your choices. – Ser Lavaeolus (talk) (contribs) 08:47, December 19, 2014 (UTC)
Well, Endings currently redirects to Epilogue, so it's not like we have an established tradition of how to format ending lists... --Koveras Alvane (talk) 11:30, December 19, 2014 (UTC)
I wouldn't mind including failed game states on this article, but I think they should be placed after the actual epilogue scenes at the bottom of the article. Most people are going to come here looking for the epilogue, not failed game states, so the epilogue should be the most prominent feature of the article and the most convenient part of the article to get to. The failed game states are a curiosity at most. They aren't part of the true epilogue, they will obviously never end up being anything close to canon, even BioWare canon, and the only thing preventing someone from bypassing them in the game is reloading a save file from before the loss. Curate them, but don't mistake them as being of equal importance to the main topic of this article. Otherwise put them in a separate article.184.57.236.69 (talk) 19:07, December 19, 2014 (UTC)
A reasonable enough compromise. --Koveras Alvane (talk) 08:25, December 21, 2014 (UTC)

Since there are so many endings, how do we categorize them? From best to worst or the other way around? Or should we put it in something like "click this category to see the effects of choice A, B, C, D and so forth"? --173.58.251.107 (talk) 13:03, January 1, 2015 (UTC)

The current structure is quite good, actually. And if you're asking about failed game states, I'd just put them in chronological order. --Koveras Alvane (talk) 22:21, January 1, 2015 (UTC)

Inquisition Ending: Operations/Perks[]

I got "Its web of influence is felt in every hall. Through diplomacy and the trading of favors, it has gathered the power to shake kingdoms." but i had the most perks in Secrets. Maybe the condition to trigger this is the number of missions (for each branch) on the war map? —Preceding unsigned comment added by 188.27.125.123 (talk) 17:09, December 31, 2014

If that were the case, I would have gotten the espionage ending, since I had Leliana complete a good half of all operations for me. Instead, I got the armies ending, and I was assuming that it was because I had the most perks bought in Combat.
EDIT: Maybe only certain operations count towards the final tally? Even so, I am pretty sure I couldn't gotten the armies ending just from that, considering how Cullen was mostly on resources duty throughout most of my playthrough. --Koveras Alvane (talk) 09:39, January 1, 2015 (UTC)
I also got the military ending and had cullen gathering resources, and maybe that's exactly the reason. I've always tried to keep all three advisors busy, and while leli and josy were doing the "serious" work, I occupied cullen with gathering resources. But since some of the nonrepeatable war table missions take several hours to complete whereas gathering resources takes less than one, I used him more often than the other two. If the game counts every time you send someone out, this would be an explaination. SarthesArai (talk) 11:34, January 1, 2015 (UTC)
I could've sworn I barely used Cullen, though I suppose if the resource gathering missions count it could make sense. I've turned it to the generic "Inquisition focused on X" for now, at least until we're more sure. If it is perks, agents might count as well -- so even if you mostly put points into Secrets, they could push you back into Forces, theoretically. – Ser Lavaeolus (talk) (contribs) 13:08, January 1, 2015 (UTC)
If the repeatable missions count towards the final tally every time you send Cullen on them, that would explain why I got the armies ending. Still, if I may say so, that's just a stupid design choice that interprets player's actions in a way they were never meant to be interpreted. --Koveras Alvane (talk) 22:24, January 1, 2015 (UTC)
I fully agree on that, but it is still the way the game works... Once my current playthrough has progressed far enough, I'll do some tests. SarthesArai (talk) 12:36, January 2, 2015 (UTC)
Yeah, I am still not sure that that is how the game works. AFAIK no one has exactly figured it out yet... --Koveras Alvane (talk) 16:55, January 2, 2015 (UTC)

Here's something that may or may not be relevant here:

War Room decor

Example of War Room decor very late game. Epilogue of this game had Forces dialogue.

I noticed early on (not sure when) that the (statues? heraldry?) at the back of the War Room had two Forces icons and one Secrets. I ended up with the Forces ending. Could these be an indicator of which path you're headed for? If I sat there spamming Josephine operations for days could I change these and, potentially, the ending? (May experiment with this...hm....)Swordwitch (talk) 09:52, January 9, 2015 (UTC)

My war room looked the same and I got the Connections ending, I do not think that decor actually changes based on anything. 69.79.224.14 (talk) 12:39, January 9, 2015 (UTC)
The way the war room looks is always the same; there is another secrets-statue past the right border of the screen, and the large one in the middle looks like a connections one.
Another word about Operations: In my current playthrough, I used leliana and josephine roughly the same times, and when I ended I got the secrets ending. Then I loaded a save direclty before Doom Upon All the World, completed a few gather and resources-operations with josephine, fought cory again, and voila: Its web of influence is felt in every hall. Through diplomacy and the trading of favors, it has gathered the power to shake kingdoms. So these missions do at least count towards the ending choice. SarthesArai (talk) 18:44, January 12, 2015 (UTC)
Ohhhh yeah I see that now. I had always thought it was a generic Inquisition one. Swordwitch (talk) 23:03, January 13, 2015 (UTC)

Has anyone figured out the arcane algebra required for a Balanced Ending? I was careful to do all the war table ops so everyone had something to do every time (even with similar Time requirements) and I got the Forces Ending. I've tried various permutations (using Resource ops) before the 'Doom The World' finale but have been unable to achieve Balance. Are different operations valued differently? Are there other contributing factors? Shenachie (talk) 20:05, September 10, 2015 (UTC)

I start to wonder whether it'll be figured out without official word. I kept a spreadsheet going for each and every operation, and reached the finale with exactly equal numbers for all three yet got the Connections ending. Perhaps only timed missions are counted and not instant ones which cost power, or the main story operations do not count, or those which collect mounts, or those which open new areas etc. etc. --Bel3338 (talk) 23:54, September 22, 2015 (UTC)
I feel a little less silly now. I was careful to give them all missions of the same duration every time, using the occasional resource gather to maintain balance where necessary (which really skewed Varric and Sera’s chains). I got the Forces ending. Figuring they had to be close, I went back and tried again giving Leliana and Josephine each one more resource (I hate leaving lingering quests) and got the Secrets ending. Reckoning Cullen and Lee were probably tied, my third attempt had Josie do one – still Forces. My fourth experiment had Josie do two resources and ended Connections. At that point I just reverted to my original Forces ending and called it Game Over so I could go play the dlc's. The w-t missions must count for different points and repeating resources may not reward the same (I liked to send Josephine for coin mostly if I needed her occupied.) It’s a little ridiculous. Shenachie (talk) 17:57, September 23, 2015 (UTC)

Out of sheer curiosity I went to the Bioware Forums [1] (specifically [2]) and checked. There is a post that states the Balanced Ending is unobtainable. "The voice files exist but for some reason it's cut off from the flags, causing it not to trigger. If all three Advisors have the same amount of points, the Secrets ending will play.... This information is from a PC Gamer who used console commands to set all the Advisors to the same number of points." Not good news certainly, but interesting and informative nonetheless. Shenachie (talk) 15:38, October 5, 2015 (UTC)

Concerning the new addendum to the Balanced Ending - While I greatly appreciate the addition that it is not obtainable in-game, I'm not sure it's accurate to say "the game automatically chooses the advisor used in the last operation". I've experimented with it a few times and I didn't always get the last advisor used. Shenachie (talk) 15:09, November 15, 2017 (UTC)


Epilogue Bug?[]

My game had Kieran in it, but I got the slide of Morrigan standing alone. Could this be a bug? Seems like the most likely conclusion here.Swordwitch (talk) 09:55, January 9, 2015 (UTC)

I got that bug, too. I suspected it was tied into the known bug regarding importing a female human noble from Origins (Bugs (Inquisition)), as both bugs showed in the same playthrough. Though there may be other things that trigger it. Kelcat Talk 10:04, January 9, 2015 (UTC)
Same bug, however I imported a human female mage and had no issues regarding the keep's worldstate otherwise.
Same bug as well, but a Warrior Human male in dragon age origins with Morrigan romanced.

Same bug, with a noble female made queen imported from DA:O Elnawawi (talk) 02:30, January 25, 2015 (UTC)

Divine[]

I'm planning to find all decisions that affect what Divine is chosen. What is the best way to present this information? A separate page similar to Possible Landsmeet Outcomes? Some initial findings here: http://forum.bioware.com/topic/523531-information-on-choosing-new-divine-spoilers-updated-first-post-12314/?p=18340316mostlyautumntalkcontribs • 18:23, January 11, 2015 (UTC)

I think a separate page would be best here: we've already got a lot (too much?) going on in this page already, and the Divine is something that goes on to effect post-game and likely to some degree future games. Layout-wise, I guess I'd set it up somewhat similarly to an approval page. Good luck, if you do go through the game. – Ser Lavaeolus (talk) (contribs) 19:25, January 11, 2015 (UTC)
Yeah, if you get hard numbers, you should make a separate walkthrough article with all the possible choices. --Koveras Alvane (talk) 17:00, January 12, 2015 (UTC)

Cleanup[]

I've added all ending variations for mages/templars and restructured the sections. What do you think? I'd like some feedback before proceeding with the rest. – mostlyautumntalkcontribs • 22:44, January 15, 2015 (UTC)

It looks much improved, not to mention much more complete. On the mages, I note Vivienne's is duplicated for each section, and both Leliana and Cassandra's sections link with their alternatives with the same opening line. Perhaps it would be better to section whose the Divine instead? Though of course Conscripting/Allying is the big mage choice, and there are unifying elements like the freedom of mages and the "Bright Hand", so maybe not.
The templars have a lot of different fates, but organising them further may hurt readability, so eh. – Ser Lavaeolus (talk) (contribs)
Vivienne had wrong text, it's actually different for the alliance. – mostlyautumntalkcontribs • 07:23, January 16, 2015 (UTC)

Re latest edits: there is too much space now, nothing fits on the screen anymore. – mostlyautumntalkcontribs • 14:21, January 19, 2015 (UTC)

Well, it looked great on my screen but obviously not on everyone's! I've taken out the majority of the breaks I put in, more than I'd like personally but if someone else would like to have a go so it looks decent for everyone, I'm all for it Smiley -- Ness csr (talk) 04:03, January 20, 2015 (UTC)
It has looked fine on both 24" and 14", so im not sure whats wrong there, but the other epilogue pages have more compact text without a myriad of images on the right side. i understand why you put in more space between lines, but maybe consider moving images to a gallery? Kewpies (talk) 09:39, January 20, 2015 (UTC)
I like being able to see all endings for mages/templars/specific Divine on one screen. – mostlyautumntalkcontribs • 10:37, January 20, 2015 (UTC)
I have to agree with Mostlyautumn on this. Artificial spacing via line breaks on wikis almost always looks ugly in some skin/screen size combinations. --Koveras Alvane (talk) 11:58, January 20, 2015 (UTC)

Regarding the links, it's enough to link something only once. Right now there's way too many excess links in the article. Kewpies (talk) 15:32, January 19, 2015 (UTC)

Inquisition ending: balanced[]

The Inquisition epilogue ending is missing an option. The Option is available if you balance Forces, Connections and Secrets. You can find proof here (16:10):

[3] --Madines (talk) 17:53, January 24, 2015 (UTC)

Companion and advisor fates[]

I've noticed that, depending on your choices, the future plans of companions/advisors can change (e.g. Dorian may or may not be leaving for Tevinter). It might be worth a section, before "The Breach". Picture it looking something like this, except ideally without the gaping holes and notes questioning itself. Could also put it at Doom Upon All the World, can't remember when that quest is "officially" over according to the quest log.

Also, if anyone knows what actually changes and when, it'd be appreciated and feel free to edit it if that is your desire. – Ser Lavaeolus (talk) (contribs) 23:51, January 25, 2015 (UTC)

About The Mission Failure Screens[]

I've Found a video by FluffyNinjaLlama that depicts the mission failed screens for Dragon Age Inquisition. I'm pretty sure their descriptions could be used in the game over states part of the epilogue. The Video is up on their channel if anyone wants to take a look. --173.58.251.107 (talk) 19:50, January 26, 2015 (UTC)

Spoiler Tag?[]

I'm wondering if the "Solas and Flemeth" should be in a spoiler tag. It could be argued this whole page is full of spoilers. But the "solas and Flemeth" section is different because as a player who likes to have pre-knowledge of the game choices, I would come to this page to get information on what choices effect the game outcome. But I wouldn't want to be spoiled on the game ending scene that everyone gets and isn't choice related. And it's a pretty huge reveal compared to everything else. Just a thought. Heidirs (talk) 16:44, February 16, 2015 (UTC)

That's a good point. I'll add the tag. --Keladin Storm 19:23, February 16, 2015 (UTC)
Thanks. Heidirs (talk) 20:18, February 16, 2015 (UTC)

Add Trespasser link to top[]

Should we add the link for epilogue in the Trespasser DLC to the top of the article for easier spotting much like the case is with Origins' Awakening? 93.176.82.58 (talk) 22:47, September 12, 2015 (UTC)

Gaspard war with Ferelden[]

I have removed the condition that Gaspard does not make peace with Ferelden. It appears there is no such outcome after extensive testing. Na via lerno victoria 21:21, November 2, 2017 (UTC)

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