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Cleanup TagEdit

I put a cleanup tag because this page needs to be rewritten to better reflect the armor pages - boots, armor, gloves, helmets; and the four weight classes - light, medium, heavy, massive. Also, a revamp of the tables need to be done. I will handle this within a few days. --Tierrie 07:05, December 16, 2009 (UTC)

Is there a armor type called "massive armor" in this game? What is the different between that and "heavy armor" - Snfonseka

Yes, there is massive armor. Presumably, it has a higher strength requirement and fatigue penalty in exchange for more protection. Maria Caliban 04:23, 30 August 2009 (UTC)

The heavy armors are missing... Lufos 22:58, February 19, 2010 (UTC)

Examples Edit

When the appropriate article is created, please move any examples to that page. --- Maria Caliban 22:21, September 4, 2009 (UTC)

Does anybody think that some pictures of the armor types would be better? If so, here is the link --EnrgyBomb 10:50, October 31, 2009 (UTC)

I've added a picture (we already have a few of the site) and the examples will me moved in just a few days : ). Loleil 21:37, October 31, 2009 (UTC)

Light and Medium armor Edit

Just my opinion, but the game developer seem to be obsessive with Massive armor and pay little/no attention to Light and Heavy armors? other than Wade's set of armor with hardly any good mods for Rogue class, is there any way other solution? massive armor require huge atribute on str (42 on tier7), Rogue need cunnning for talent effectiveness (at least 22, best at 35), and huge dex to go either Duo weapon (at least 36 dex) or Range (at least 30. Not to mention dagger and bow damage output depends on Dex attribute (if the bug on dagger is fixed).--\_ヾ(  ̄ *)(| 11:42, November 21, 2009 (UTC)

Non-Enhanced EquipmentEdit

I don't think it is really neseccary to have a full list of what I consider a grey item (throw away / vendor items), they are only really used in the begining of the game and upgrading is priority for a player. Hollowness 06:53, January 12, 2010 (UTC)