This is the talk page for discussing improvements to the Achievements (Dragon Age II) article.
  • General discussions not pertaining to the improvement of the article should be on the forums instead.
  • Put new text under old text. Click here to start a new topic.
  • Please sign and date your posts by typing four tildes! (~~~~)
  • Do not edit another editor's comment.

new achievements 6/29/11 Edit

conductor- defeat an ancient evil in the vimmark mountains deep roads safari- kill a genlock, genlock alpha, hurlock alpha, bronto, and deepstalker in the vimmark mountains. family legacy- apply 3 effects to hawke's key. family outing- complete the main quest in the vimmark mountains with bethany or carver in the party. tower sweeper- complete every side quest in the vimmark mountains prison tower.

haven't seen anything about new DLC, although really haven't been looking either. —Preceding unsigned comment added by (talk) 21:20, 29 June 2011 (UTC)

These achievements have been added. They were already on the Legacy article, just not on this one until now. --D. (talk · contr) 23:12, July 6, 2011 (UTC)

Great Minds Think Alike Edit

The description of the achievement requirements is incorrect. Having 50% friendship or rivalry is not enough to get the achievement. You must get 4 party members maxed out at 100% friendship or rivalry. Also, you have to have all 4 locked in to the same type of relationship, not a mix of the two. In other words, all 4 must be friends or all 4 must be rivals.

I've never made changes to a wiki before, but I have tested this myself and confirmed it through message boards and guides on other sites.

Wisegal (talk) 20:49, November 9, 2013 (UTC)

Answer Regarding This Former 'Greyed Out' Query Edit

I had done everything I could think of, but could not understand why the Master Craftsman achievement was still in grey given there was nothing else I could think of that I hadn't done. Today I discovered why. It is a misnomer. It should be a Master Orderer (of crafted items) achievement.

I should have realised by the fact that there is no crafting by a player character in DA II. DAO had potions, Awakening had runes, but in DA II nothing save for ordering/buying stuff in; for which it seems one had to know of the source for the ingredients, which is somewhat weird. And I had only ever put in (what was to me) an order for useful stuff, mainly fortune runes early as possible and high value/cost runes later.

Apologies for the question earlier, but the lack of replies suggest no one knew ! (talk) 12:08, October 27, 2014 (UTC)