A massive swing plows through a cone of enemies, inflicting a critical hit against the primary target and normal damage against others in the cone. Affected enemies are also knocked to the ground unless they pass a physical resistance check.
A massive swing plows through a cone of enemies, inflicting a critical hit against the primary target and normal damage against others in the cone. Affected enemies are also knocked to the ground unless they pass a physical resistance check vs. the attacker's strength attribute.
Bug!pc Sometimes when you activate the ability during fights the effect cone does not appear and you are unable to select the area of effect for the strike, making it impossible to aim and rendering the ability much less useful. It seems that this bug occurs after an enemy has already been selected, so using the ability at the beginning of a fight – before any target is selected – lets you aim at least once. After you select an enemy aiming is no longer possible until the currently selected enemy dies. After that you get another chance to aim until the next enemy is selected. (See also: discussion on the BioWare forums)