Sunder Armor is a warrior talent from the Sunder Arms tree in Dragon Age: Origins.

Information Edit

  • Penalty to target: -20 Armor for 20 seconds if the target fails a physical resistance check vs. the attacker's strength attribute.
  • Conjuration time: 1s.
  • 30 additional Threat is supposed to be drawn from the target. As of Patch 1.02, only damage-based Threat is drawn.

Notes Edit

  • Activation base is in Stamina and values vary with fatigue%.
  • The character strikes twice in rapid succession when activating this talent, both for normal combat damage. It is thus much stronger than expected. The armour debuff is not applied until after both hits, however.
  • Sunder Armor's applied penalty does not stack with itself.
  • Enemy AI uses this talent based on chestpiece type only. If it's medium, heavy, or massive, the AI will try to Talent 2h sunderarmor Sunder Armor. The actual armor rating, as well as helmet, gloves, and boots type are not taken into account.

See also Edit