Stone Aura
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| Type:
| Shale (Stone Aura tree)
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| Effect type:
| Sustained
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| Range:
| Personal
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| Upkeep:
| 0
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| Fatigue:
| 0%
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| Cooldown:
| 10s
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| Description:
| Shale activates a support mode that imbues nearby party members with bonuses to attack, defense, and health regeneration. With other talents in the chain, Shale gains bonuses to armor and to resist hostile spells and party members gain bonuses to most statistics. However, the aura paralyzes Shale and imposes a personal penalty to defense as well as draining stamina. With Renewed Assault, nearby enemies suffer penalties to attack, defense, and movement speed.
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Stone Aura is Shale's talent from the Stone Aura tree in Dragon Age: Origins.
Information
Edit
- Aura radius is 15m.
- The Stone Aura by itself affects Shale and party members in the following way: Shale: -50 defense, -10 stamina regeneration, paralyzed (with a side effect of immunity to knockdown).
- Party: +5 attack, +5 defense, and +2/+4 health regeneration.
- Conjuration time: 2s.
- Maxed out Stone Aura draws 20 threat from the target(s) upon activation.
- With both Inner Reserves and Renewed Assault, Stone Aura grants +4/+8 mana/stamina regeneration to all other party members in the aura.
Notes
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- Stone Aura is unaffected by any of Shale's attributes.
- Synergizes incredibly well with Force Field.
- The armor bonus does not show up on the character screen for any character but Shale, but it is still in effect. [confirmation needed]