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Revision as of 10:33, 30 May 2015
The Still Ruins is a set of ruins in the Western Approach. The palace was presumably built by the Tevinter Imperium, but has been abandoned since a magic research experiment went wrong.
Involvement
Tevinter researchers performed a magical experiment in this palace a long time ago. Their objective was to tap into the powers and energy of the Fade, but in doing so, they created a Breach through which demons starting pouring out. A fail-safe built into their experiment was triggered and froze time within the palace.
The Inquisitor may reach the Still Ruins in the Western Approach while exploring the region, or helping Frederic, a Professor from the University of Orlais performing field research in the area.
The ruins are now guarded by Venatori seeking artifacts and power associated with the old magical experiment.
Within the palace, the Inquisitor will find a number of Tevinter mages and demons surrounding a Fade Breach, all frozen in time from the moment the experiment broke down.
Quests
A Manuscript of Some Authority
A Tevinter Relic Hunt
A Stranger Rift in the Ruins
The Heart of the Still Ruins
Places
- Main Chamber
- Hall of Silence
- Viridis Walk
- Inner Sanctum
Characters
Notable items
Codex entries
Codex entry: Responsible Blood Magic
Codex entry: The Still Ruins
Notes
- The entrance to the Still Ruins is guarded by a group of Venatori, and an ice-based magic barrier
- Among the boxes around the entrance, there is a Mosaic piece
- Two doors from the Main Chamber are locked, and require a Rogue as well as the perk "Deft Hands, Fine Tools" in order to be unlocked
- The eastern locked door leads to a Mosaic piece
- The western locked door leads to a side hall (which the game reports as part of the Hall of Silence), with loot chests that may yield a Tevinter Banner, an Amulet of Power for Dorian, and a Spirit Rune
- The Inner Sanctum (accessible after completing The Heart of the Still Ruins quest) contains a Spirit Rune Schematic: a Veilfire is available in a small room to the west as you enter the Hall of Silence (same room holding the Manuscript for the A Manuscript of Some Authority quest)
- In the Main Chamber, there's one of the Elven Artifacts sensed by Solas - although it is available only after removing the time-freezing spell (see A Stranger Rift in the Ruins)