The Still Ruins is a set of ruins in the Western Approach. The palace was presumably built by the Tevinter Imperium, but has been abandoned since a magic research experiment went wrong.

Involvement Edit

Splr dai
“Whatever we were before, we are now the Inquisition.” — The Inquisitor
This article contains spoilers for Dragon Age: Inquisition. Click here to reveal them.
Still Ruins Map

Still Ruins Map

Tevinter researchers performed a magical experiment in this palace a long time ago. Their objective was to tap into the powers and energy of the Fade, but in doing so, they created a Breach through which demons started pouring out. A fail-safe built into their experiment was triggered and froze time within the palace.

The Inquisitor may reach the Still Ruins in the Western Approach while exploring the region, or helping Frederic, a Professor from the University of Orlais performing field research in the area.

The ruins are now guarded by Venatori seeking artifacts and power associated with the old magical experiment.

Within the palace, the Inquisitor will find a number of Tevinter mages and demons surrounding a Fade Breach, all frozen in time from the moment the experiment broke down.

Places Edit

  • Hall of Silence
  • Inner Sanctum
  • Main Chamber
  • Viridis Walk

Characters Edit

Quests Edit

Main article: Quests (Inquisition)

Quest icon DAI The Heart of the Still Ruins
Quest icon DAI A Manuscript of Some Authority
Quest icon DAI A Stranger Rift in the Ruins
Quest icon DAI A Tevinter Relic Hunt

War Table Operations Edit

Main article: War Table

Quest icon DAI Investigate Ancient Laboratory

Collections Edit

Mosaics Edit

Mosaic Pieces icon Freed Are Slaves:

  • Behind a locked door, to the right of the first hall.

Skyhold Customizations Edit

Enemies Edit

Notable items Edit

Elven artifacts Edit

Veilfire glyphs Edit

Spirit rune schematic icon Spirit Rune SchematicSpirit Rune Schematic
Rune Schematic
Adds spirit damage to each weapon strike
- In the very back of the "Inner Sanctum", behind the staff.

Loot Edit

Heartwood icon HeartwoodHeartwood
Critical-Crafting Material
This masterwork material gives a chance for critical crafting.
(x3) - In the eastern room of the "Main Chamber".
Infused Vyrantium Samite icon Infused Vyrantium SamiteInfused Vyrantium Samite
(x10) - In the eastern room of the "Main Chamber".
Cleansing rune schematic icon Master Cleansing Rune SchematicMaster Cleansing Rune Schematic
Rune Schematic
Inflicts bonus damage against red templars and darkspawn on each weapon strike.
- Looted from Lucanus.
Spirit rune icon Spirit RuneSpirit Rune
Adds spirit damage to each weapon strike.

+10 Spirit Damage
- Found in a chest in the "Hall of Silence".
Tempest staff icon TempestTempest
Unique Staff
The Lady of the Skies reigns over the sky and the dead, and the Avvar lay out bodies to her, to be buried in the air itself. The ice and snow are her gifts, defending her people from invaders, and her protective rage is merciless.
Requires: Level 12

Damage: 49–50 Cold
+10 Spirit Damage
+5% Critical Chance
+6% Heal on Kill
+9 Willpower
- Looted in the final room of the ruins.

Codex entries Edit

Codex icon DAI Codex entry: Responsible Blood Magic
Codex icon DAI Codex entry: The Still Ruins

Other texts Edit


Text ico Manifest
Text ico A Preserved Note
Text ico Written Note


Text ico Journal on Certain Experiments
Text ico Research Notes
Text ico Venatori Orders (to Lucanus)

Notes Edit

  • The entrance to the Still Ruins is guarded by a group of Venatori, and an ice-based magic barrier.
  • Among the boxes around the entrance, there is a Mosaic piece.
  • Two doors from the "Main Chamber" are locked, and require a Rogue as well as the perk Deft Hands, Fine Tools in order to be unlocked.
  • The Still Ruins is one of the best places in the game to actually look at the art involved in the demons and Tevinters, as they are frozen into statuary and not rushing around in combat.

Gallery Edit