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- Grants stealth immediately after attack
- Stealth will only be granted if the second hit of the attack successfully strikes an enemy. Stealth will be granted even if the second hit is blocked, as long as it makes contact. If it misses, or if the first hit eliminates the targeted enemy (thus resulting in nothing to target with the second hit), or if it is used in error, the ability will immediately into cooldown without granting Stealth, which can leave the rogue exposed
- The stealth effect granted from this upgrade does not have a built-in expiration like Stealth. Therefore, if no action is taken, this stealth effect can be kept up for as long as the player desires