Stealth - They can attack by surprise, suddenly appearing from seemingly nowhere.
Frenzy - The shriek strikes at its opponent four times in a frenzy, dealing normal damage each time.
Leap - The shriek leaps on its target, dealing normal damage and knocking the target down unless it passes a physical resistance check.
Terrorize - The shriek emits a haunting scream, stunning all enemies within the area and leaving them vulnerable to attack. In packs, shrieks will use this ability in succession, creating a chain of stuns by which they can overwhelm an entire party.
Overwhelm - The shriek leaps upon its target, pinning it to the ground and attacking it repeatedly.
See also Edit
Codex entry: Shriek