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Sandal

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Enchantment?

Character
Sandal

SandalDAII
Race:
Gender:
Male
Location:
Lothering, Camp (Dragon Age: Origins)
Circle Tower (Witch Hunt)
Kirkwall (Dragon Age II)
Family:
Bodahn Feddic (Foster father)
Buy price:
25%
Appearances:

Sandal is a dwarven rune savant and the adopted son of Bodahn, a surface dwarf merchant.

Background Edit

Sandal and his adoptive father are surfacers, having left Orzammar for the surface to become merchants. Bodahn found Sandal abandoned during one of his many expeditions into the Deep Roads and has since adopted him, caring for him as if a biological son.

According to Bodahn, Sandal may be lyrium-addled due to his exposure to lyrium in the Deep Roads.

Bodahn claims the Circle of Magi declared Sandal a savant and may have desired to keep Sandal for study or in order to enchant for them.[1] Sandal is unable to care for himself and has a limited mental capacity for common tasks (such as conversation, where he usually replies with one word answers), while excelling at enchanting and, to a lesser degree, runecrafting.

Sandal can enchant weapons (and, in the DLC campaign Witch Hunt, armor) when provided runes.

Involvement Edit

Dragon Age: Origins Edit

Splr dao
“We now have a dog and Alistair is still the dumbest one in the party.” — Morrigan
This article contains spoilers for Dragon Age: Origins. Click here to reveal them.

Sandal is rescued from darkspawn along with his father when leaving Lothering. If they are allowed to join, he'll offer his services along with his father.

Sandal is with his father at Redcliffe Castle before the The Battle of Denerim for last minute enchantments until the Warden gets to Fort Drakon.

Sandal will be met again during the climax in Denerim at Fort Drakon, surrounded by dead darkspawn and covered in blood. When asked what happened, he will just say, "Enchantment?", and then proceed to open the enchantment screen. While his father is not with him, he does have his father's goods in stock, available for purchase.

Witch HuntEdit

Splr wh
“Phew! Am I bleeding? Oh look, a rip in my robe.” — Finn
This article contains spoilers for Witch Hunt. Click here to reveal them.
Sandal appears once again in the Circle Tower during Witch Hunt, selling and enchanting items under the jurisdiction of Hadley and the templars. His vocabulary has increased in size very slightly since his last encounter with the Warden. He is also now able to enchant armor.

Dragon Age II Edit

Splr da2
“There are men who embrace destiny; these are the ones that change the world forever.” — Flemeth
This article contains spoilers for Dragon Age II. Click here to reveal them.

Bodahn and Sandal make an appearance in Dragon Age II, playing the same role in Dragon Age: Origins as a vendor and enchanter. They accompany Hawke and their companions on Bartrand Tethras's Deep Roads expedition, providing supplies for the party.

The first chance to meet Sandal is at the Dwarven Merchant's Guild in Hightown. Later, during the Deep Roads expedition, there is a side-quest in which Bodahn asks Hawke to find Sandal, who was wandered off. He is found unharmed, and surrounded by dead darkspawn, much like what happened at Fort Drakon. When questioned, he hands Hawke a Rune of Frost and states "Boom." Upon further inspection of the area, there is also a frozen ogre in mid-charge and when inquired about this, Sandal simply says "Not enchantment."

After the Deep Roads expedition he sets up shop in the Amell Estate along with Bodahn. He can craft any rune, including Sandal's Special Rune.

Bodahn will mention that they left the mage tower where Sandal had been researching, because he didn't like their "greedy eyes." Afraid that the circle may have wanted to keep him forever, he left beforehand.

He last appears in the Gallows with Hawke's storage chest, as well as selling all of Bodahn's wares and enchantments near several slain Mages, Templars and Demons; including a Pride Demon in a similar fashion to what happened during The Battle of Denerim at Fort Drakon. In the mage campaign of The Last Straw he appears only once, but in the templar campaign he will also appear shortly after your fight with Orsino.

Dialogue between Carta members in the Legacy DLC implies that Sandal may be the bastard son of an Aeducan, whose mother was either an elf or a human.

Inventory Edit

Witch Hunt Edit

Name Price
Soulrot Bomb
Ico soulrot bomb Soulrot BombSoulrot Bomb
Poison-Making
A flask filled with a murky green potion.
(x3)
0003536.25
35DAO silverpiece trans 36DAO bronzepiece trans
Acid Flask
Ico acid flask Acid FlaskAcid Flask
Poison-Making
A flask of corrosive acid.
(x3)
0002673.75
26DAO silverpiece trans 73DAO bronzepiece trans
Freeze Bomb
Ico freeze bomb Freeze BombFreeze Bomb
Poison-Making
A glass flask filled with an ice-cold liquid.
(x3)
0002673.75
26DAO silverpiece trans 73DAO bronzepiece trans
Master Health Poultice
Master Health Poultice Master Health PoulticeMaster Health Poultice
Herbalism
A skilled herbalist has rendered a variety of medicinal ingredients into this soothing, restorative substance.
(x2)
0035333.75
3DAO goldpiece trans 53DAO silverpiece trans 33DAO bronzepiece trans
Potent Health Poultice
Ico potent healing salve Potent Health PoulticePotent Health Poultice
Herbalism
A skilled herbalist has rendered a variety of medicinal ingredients into this soothing, restorative substance.
(x5)
0012333.75
1DAO goldpiece trans 23DAO silverpiece trans 33DAO bronzepiece trans
Greater Injury Kit
Ico major injury kit Greater Injury KitGreater Injury Kit
Herbalism
A kit containing bandages and other healing aids.
(x2)
0000012420
1DAO goldpiece trans 24DAO silverpiece trans 20DAO bronzepiece trans
Injury Kit
Ico injury kit Injury KitInjury Kit
Herbalism
A kit containing bandages and other healing aids.
(x5)
0008021.25
80DAO silverpiece trans 21DAO bronzepiece trans
Double-Baked Mabari Crunch
Ico mabari crunch Double-Baked Mabari CrunchDouble-Baked Mabari Crunch
Herbalism
With a lovely melted cheese topping, double-baked mabari crunch is absolutely irresistible. At least if you're a dog.
(x2)
00000172.5
1DAO silverpiece trans 72DAO bronzepiece trans
Mabari Crunch
Ico mabari crunch Mabari CrunchMabari Crunch
Herbalism
It's a mystery why the fighting hounds of Ferelden desire treats composed partially of plant matter. The crunch is also a mystery.
(x5)
0000086.25
86DAO bronzepiece trans
Master Stamina Draught
Master Stamina Draught Master Stamina DraughtMaster Stamina Draught
Herbalism
A single sip of this liquid is surprisingly reinvigorating.
(x2)
0000057500
5DAO goldpiece trans 75DAO silverpiece trans 0DAO bronzepiece trans
Potent Stamina Draught
Potent stamina draught Potent Stamina DraughtPotent Stamina Draught
Herbalism
A single sip of this liquid is surprisingly reinvigorating.
(x5)
0000034500
3DAO goldpiece trans 45DAO silverpiece trans 0DAO bronzepiece trans
Master Lyrium Potion
Master lyrium ico Master Lyrium PotionMaster Lyrium Potion
Herbalism
A potion that contains a small amount of refined lyrium.
(x2)
0000086250
8DAO goldpiece trans 62DAO silverpiece trans 50DAO bronzepiece trans
Potent Lyrium Potion
Ico potent lyrium potion Potent Lyrium PotionPotent Lyrium Potion
Herbalism
A potion that contains a small amount of refined lyrium.
(x5)
0000057500
5DAO goldpiece trans 75DAO silverpiece trans 0DAO bronzepiece trans
Concentrator Agent
Rgt ico conc agnt Concentrator AgentConcentrator Agent
Ingredient
Heatherum and Foxite are both common herbs in Ferelden. When distilled to be sufficient purity, they may be used as herbal agents to concentrate the effects of many potions, salves, and poisons.
(x26)
0000003450
34DAO silverpiece trans 50DAO bronzepiece trans
Madcap Bulb
Madcap Bulb Madcap BulbMadcap Bulb
Ingredient
Fereldan youths sometimes try eating madcap bulbs. They rarely repeat the experience.
(x5)
0000002530
25DAO silverpiece trans 30DAO bronzepiece trans
Rashvine Nettle
Rashvine Nettle Rashvine NettleRashvine Nettle
Ingredient
This plant burns the skin, but surprisingly not the tongue. It has no flavor whatsoever.
(x5)
00002472.5
24DAO silverpiece trans 72DAO bronzepiece trans
Blood Lotus
Blood Lotus Blood LotusBlood Lotus
Ingredient
This flower is famous for surviving in almost any climate.
(x5)
0000002415
24DAO silverpiece trans 15DAO bronzepiece trans
Spirit Shard
Rgt ico spritshard Spirit ShardSpirit Shard
Ingredient
Spirit shards are enchanted lifestones that are used in several potions and poisons that affect the mind.
(x10)
0000002300
23DAO silverpiece trans 0DAO bronzepiece trans
Distillation Agent
Rgt ico distill agnt Distillation AgentDistillation Agent
Ingredient
One of the three rare bulbs found in the Frostback Mountains, when dried and powdered they become an excellent distillation agent required to evoke magical properties in crafting.
(x24)
0000001380
13DAO silverpiece trans 80DAO bronzepiece trans
Corrupter Agent
Rgt ico corrup agnt Corrupter AgentCorrupter Agent
Ingredient
Said to have been made from lifestone that has been corrupted by the darkspawn taint in the Deep Roads, this powdery agent is required to create some of the most powerful poisons and traps known.
(x10)
0000001380
13DAO silverpiece trans 80DAO bronzepiece trans
Fire Crystal
Rgt ico firecrystal Fire CrystalFire Crystal
Ingredient
These shards of lifestone are infused with magic, either naturally or by one of the Tranquil. They're white-hot and useful in many fire-related potions and traps.
(x10)
0000001150
11DAO silverpiece trans 50DAO bronzepiece trans
Frozen Lightning
Rgt ico frznlightning Frozen LightningFrozen Lightning
Ingredient
Frozen lightning is a common name for a crystal that can naturally store electricity, which has made it a sought-after ingredient in the composition of several items and salves.
(x10)
0000001150
11DAO silverpiece trans 50DAO bronzepiece trans
Lifestone
Rgt ico lifestone LifestoneLifestone
Item
These rare rocks have existed in close proximity to lyrium ore, and as such, they have absorbed some of its traits. Lifestones enhance the natural properties of other materials used in item creation.
(x10)
0000001150
11DAO silverpiece trans 50DAO bronzepiece trans
Frostrock
Rgt ico frostrock FrostrockFrostrock
Ingredient
These shards of lifestone are infused with magic, either naturally or by one of the Tranquil. Frostrocks radiate cold and can be used in many cold-related potions and traps.
(x10)
0000001150
11DAO silverpiece trans 50DAO bronzepiece trans
Etching Agent
Etching agent Etching AgentEtching Agent
Ingredient
By itself, this substance is inert, but a caustic reaction ensues when it comes into contact with a lyrium rune.
(x99)
0000000920
9DAO silverpiece trans 20DAO bronzepiece trans
Trap Trigger
Rgt ico traptrig Trap TriggerTrap Trigger
Ingredient
Even the most powerful trap requires a trigger. This bit of metal and wire could easily be turned into one by someone of sufficient skill.
(x99)
0000000230
2DAO silverpiece trans 30DAO bronzepiece trans
Lyrium Dust
Rgt ico lyriumdust Lyrium DustLyrium Dust
Ingredient
This is lyrium found in a natural powdered state, ready to be incorporated into potions.

Use: Consumption of lyrium dust restores a small amount of mana (mage only)
(x20)
0000000230
2DAO silverpiece trans 30DAO bronzepiece trans
Flask
Rgt ico flask FlaskFlask
Ingredient
These simple glass containers are able to hold many compounds, even unstable ones.
(x99)
0000000115
1DAO silverpiece trans 15DAO bronzepiece trans
Deathroot (Origins)
Rgt ico deathroot DeathrootDeathroot
Ingredient
A harmless enough plant on its own, deathroot's thick leaves contain an extract that the Chasind have used to induce hallucinations for centuries. Sufficiently concentrated, it can be made into a deadly poison.
(x20)
0000000115
1DAO silverpiece trans 15DAO bronzepiece trans
Blank Runestone
Blank runestone Blank RunestoneBlank Runestone
Ingredient
This stone is incredibly thin, yet not brittle at all.
(x57)
00000057.5
57DAO bronzepiece trans
Deep Mushroom (Origins)
Rgt ico deepmush Deep MushroomDeep Mushroom
Ingredient
Fungi found underground in close proximity to lyrium veins. In addition to their restorative properties, they can also be made into poisons.

Use: After chewing a deep mushroom, warriors and rogues regain a small amount of stamina. Mages gain no benefit from chewing deep mushrooms.
(x57)
00000057.5
57DAO bronzepiece trans
Elfroot (Origins)
Rgt ico elfroot ElfrootElfroot
Ingredient
The common name for canavaris, this herb actually has little to do with elves other than being commonly collected and traded to outsiders by the Dalish. It is the primary ingredient in many healing salves.

Use: Chewing elfroot restores a small amount of health, and those with skill can use elfroot to make more potent elixirs.
(x57)
00000057.5
57DAO bronzepiece trans
Greater Tome of the Mortal Vessel
Ico tome greater focus Greater Tome of the Mortal VesselGreater Tome of the Mortal Vessel
Tome
A relic of the Alamarri, the barbarian people among whom Andraste was born. Their drive to perfect the mortal form was unparalleled, and study of their ways grants a significant increase in the reader's base attributes.
0000230000
23DAO goldpiece trans 0DAO silverpiece trans 0DAO bronzepiece trans
Tome of Physical Technique
Ico tome technique Tome of Physical TechniqueTome of Physical Technique
Tome
A manuscript of physical arts, scribed by a master and rarely seen outside of the most prestigious militias and guilds. Careful study grants the reader access to additional rogue or warrior talents.
0000172500
17DAO goldpiece trans 25DAO silverpiece trans 0DAO bronzepiece trans
Tome of Skill and Sundry
Ico tome skill Tome of Skill and SundryTome of Skill and Sundry
Tome
A sprawling work of early Ferelden that attempts to unify many disciplines under one theory of mental capacity. Long censored by the Chantry, the book grants a greater capacity for general skills.
0000115000
11DAO goldpiece trans 50DAO silverpiece trans 0DAO bronzepiece trans
Pure Bitch Braid
Ico dog collar Pure Bitch BraidPure Bitch Braid
Collar
Trademark of The Line, an ancient monastic order dedicated to preserving a purebred strain of mabari. There have been four "Pure Bitch" designations during the last century, legendary hounds each.

+8 attack
+8 armor
0000057500
5DAO goldpiece trans 75DAO silverpiece trans 0DAO bronzepiece trans
Black Leather Collar
Ico dog collar Black Leather CollarBlack Leather Collar
Collar
Heavy black leather, from which a mabari, hopefully, can't wriggle free.

+0.5 armor penetration
+2 armor
0000015870
1DAO goldpiece trans 58DAO silverpiece trans 70DAO bronzepiece trans
Worn Studded Braid
Ico dog collar Worn Studded BraidWorn Studded Braid
Collar
A comfortably stretched and presumably familiar collar. There is a printed family crest, but the color has gone out of it.

+2 constitution
0000015295
1DAO goldpiece trans 52DAO silverpiece trans 95DAO bronzepiece trans
Kaddis of the Trickster
Ico warpaint Kaddis of the TricksterKaddis of the Trickster
Warpaint
This pattern is ancient, said to date back to the days of Dane.

+3 damage
0027065.25
2DAO goldpiece trans 70DAO silverpiece trans 65DAO bronzepiece trans
Warpaint of the Waking Sea
Ico warpaint Warpaint of the Waking SeaWarpaint of the Waking Sea
Warpaint
A pattern traditional to the Waking Sea Bannorn.

+0.25/+0.5 health regeneration in combat
0000026105
2DAO goldpiece trans 61DAO silverpiece trans 5DAO bronzepiece trans
Warpaint of the Wolfhound
Ico warpaint Warpaint of the WolfhoundWarpaint of the Wolfhound
Warpaint
This dates back to the Black Age, and supposedly brings luck when fighting beasts.

+4 damage vs. beasts
0000023575
2DAO goldpiece trans 35DAO silverpiece trans 75DAO bronzepiece trans
The Spellward
Ico amulet The SpellwardThe Spellward
Amulet
Templars assigned to hunt the most dangerous apostates and blood mages treasured this amulet above all else. The circumstances through which it left Chantry control are better left unconsidered.

+5 willpower
+8 health regeneration while exploring
+30% spell resistance
+10% chance to dodge attacks
+6 defense against missiles
0000672175
67DAO goldpiece trans 21DAO silverpiece trans 75DAO bronzepiece trans
Reflection
Ico amulet ReflectionReflection
Amulet
A simple amulet with a mirrored back and an archaic symbol of the Chantry on the front.
Sometimes, when gazing into the silvered backing, there are fleeting glimpses of someone else: the face is familiar, and the smile encouraging.


+1 constitution
+15% to healing effects received
0000024150
2DAO goldpiece trans 41DAO silverpiece trans 50DAO bronzepiece trans
Apprentice's Amulet
Ico amulet Apprentice's AmuletApprentice's Amulet
Amulet
The copper pendant on this chain once bore the emblem of the Circle, but generations of worrying hands have rubbed the design completely away. The smooth metal is oddly comforting to hold.

+5% fire resistance
+5% cold resistance
+1 armor
0000013800
1DAO goldpiece trans 38DAO silverpiece trans 0DAO bronzepiece trans
Temperament
Ico amulet TemperamentTemperament
Amulet
A simple pendant with a bold, almost ungainly inscription. Very heavy, and reminiscent of the rugged peoples of the Anderfels in the northwest.

+10 mental resistance
0000007475
74DAO silverpiece trans 75DAO bronzepiece trans
Battlemage's Cinch
Ico belt Battlemage's CinchBattlemage's Cinch
Belt
Few mages have ever willingly removed this belt.

+5 willpower
+5 spellpower
0000041975
4DAO goldpiece trans 19DAO silverpiece trans 75DAO bronzepiece trans
Magister's Cinch
Ico belt Magister's CinchMagister's Cinch
Belt
This was formed from several braided strips of dark material. One feels ice cold to the touch. Another, extremely hot. Yet another seems almost to have a pulse of its own.

Reduces hostility
+10% to healing effects received
0000023575
2DAO goldpiece trans 35DAO silverpiece trans 75DAO bronzepiece trans
Dalish Hunter's Belt
Ico belt Dalish Hunter's BeltDalish Hunter's Belt
Belt
Made from bear skin, this is finely embossed with scenes of hunters with bows drawn.

+0.75/+1.5 stamina regeneration in combat
0000018515
1DAO goldpiece trans 85DAO silverpiece trans 15DAO bronzepiece trans
Ephemeralist's Belt
Ico belt Ephemeralist's BeltEphemeralist's Belt
Belt
This plain strip of leather bears the mark of the Formari beneath the buckle.

+1% spirit resistance
0000001840
18DAO silverpiece trans 40DAO bronzepiece trans
Lifegiver
Ico ring LifegiverLifegiver
Ring
The dark arts of a powerful blood mage forged this ring. Despite its unsavory origin, the ring's power has made it a favorite of many nobles and heroes over the centuries. Some say its abilities come at a price, but if true, that price is not apparent.

+10 constitution
+3/+6 health regeneration in combat
+10 health regeneration while exploring
+3 armor
+20% to healing effects received
0000777400
77DAO goldpiece trans 74DAO silverpiece trans 0DAO bronzepiece trans
Ring of Faith
Ico ring Ring of FaithRing of Faith
Ring
The designs on this bit of ivory are almost primitive, depicting rays of light. It has a warm, luminous quality, as if always sitting in sunshine on a summer afternoon.

+10% fire damage
0000013685
1DAO goldpiece trans 36DAO silverpiece trans 85DAO bronzepiece trans
Spiral Band
Ico ring Spiral BandSpiral Band
Ring
The metal of this ring twists on itself. It appears uncomfortable, as though it couldn't possibly fit correctly, but it quickly conforms to the user's finger.

+5% spirit damage
0000007935
79DAO silverpiece trans 35DAO bronzepiece trans
Intensifying Rune
Momentum rune Intensifying RuneIntensifying Rune
Weapon rune
No word precisely captures the meaning of this rune, but it is something like "bigger".

5% ranged critical chance
5% melee critical chance
20% critical/backstab damage
0000172500
17DAO goldpiece trans 25DAO silverpiece trans 0DAO bronzepiece trans
Elemental Rune
Momentum rune Elemental RuneElemental Rune
Weapon rune
The old Tevinter rune for the world itself.

+2 damage from each element
0000253000
25DAO goldpiece trans 30DAO silverpiece trans 0DAO bronzepiece trans
Momentum Rune
Momentum rune Momentum RuneMomentum Rune
Weapon Rune
The Tevinter rune for speed.

Increases Attack Speed
0000253000
25DAO goldpiece trans 30DAO silverpiece trans 0DAO bronzepiece trans
Menacing Rune
Momentum rune Menacing RuneMenacing Rune
Weapon rune
The Tevinters used this rune to mean anger.

Increases Hostility
0000139150
13DAO goldpiece trans 91DAO silverpiece trans 50DAO bronzepiece trans
Grandmaster Dweomer Rune
Ru dweomer grandmaster Grandmaster Dweomer RuneGrandmaster Dweomer Rune
Weapon rune
Dweomer runes get their name from the ancient Tevinter name for dwarves.

+10% Spell Resistance
0000106375
10DAO goldpiece trans 63DAO silverpiece trans 75DAO bronzepiece trans
Novice Dweomer Rune
Ru dweomer novice Novice Dweomer RuneNovice Dweomer Rune
Weapon rune
Dweomer runes get their name from the ancient Tevinter name for dwarves.

+2% spell resistance
(x99)
0000007475
74DAO silverpiece trans 75DAO bronzepiece trans
Grandmaster Flame Rune
Ru flame grandmaster Grandmaster Flame RuneGrandmaster Flame Rune
Weapon Rune
This lyrium rune is the ancient Tevinter symbol for Toth, god of fire.

+5 Fire Damage
0000103500
10DAO goldpiece trans 35DAO silverpiece trans 0DAO bronzepiece trans
Novice Flame Rune
Ru flame novice Novice Flame RuneNovice Flame Rune
Weapon rune
This lyrium rune is the ancient Tevinter symbol for Toth, god of fire.

+1 Fire Damage
(x99)
0000006900
69DAO silverpiece trans 0DAO bronzepiece trans
Grandmaster Frost Rune
Ru frost grandmaster Grandmaster Frost RuneGrandmaster Frost Rune
Weapon Rune
This is the Tevinter rune for winter.

+5 Frost Damage
0000103500
10DAO goldpiece trans 35DAO silverpiece trans 0DAO bronzepiece trans
Novice Frost Rune
Ru frost novice Novice Frost RuneNovice Frost Rune
Weapon rune
This is the Tevinter rune for winter.

+1 Frost Damage
(x99)
0000006900
69DAO silverpiece trans 0DAO bronzepiece trans
Grandmaster Paralyze Rune
Ru paralyse grandmaster Grandmaster Paralyze RuneGrandmaster Paralyze Rune
Weapon Rune
Lyrium has been formed into the shape of the Tevinter rune for stillness.

5% chance of paralysis for 8s
0000126500
12DAO goldpiece trans 65DAO silverpiece trans 0DAO bronzepiece trans
Novice Paralyze Rune
Ru paralyse novice Novice Paralyze RuneNovice Paralyze Rune
Weapon rune
Lyrium has been formed into the shape of the Tevinter rune for stillness.

5% chance of paralysis for 4s
(x99)
0000011500
1DAO goldpiece trans 15DAO silverpiece trans 0DAO bronzepiece trans
Grandmaster Lightning Rune
Ru charged grandmaster Grandmaster Lightning RuneGrandmaster Lightning Rune
Weapon Rune
This symbol is the old Tevinter rune for tempest.

+5 Electrical Damage
0000103500
10DAO goldpiece trans 35DAO silverpiece trans 0DAO bronzepiece trans
Novice Lightning Rune
Ru charged novice Novice Lightning RuneNovice Lightning Rune
Weapon rune
This symbol is the old Tevinter rune for tempest.

+1 Electrical Damage
(x99)
0000006900
69DAO silverpiece trans 0DAO bronzepiece trans
Grandmaster Cold Iron Rune
Ru coldiron grandmaster Grandmaster Cold Iron RuneGrandmaster Cold Iron Rune
Weapon Rune
This forms the Tevinter symbol for the Fade.

+10 Damage vs. Undead
0000103500
10DAO goldpiece trans 35DAO silverpiece trans 0DAO bronzepiece trans
Novice Cold Iron Rune
Ru coldiron novice Novice Cold Iron RuneNovice Cold Iron Rune
Weapon rune
This forms the Tevinter symbol for the Fade.

+2 damage vs. undead
(x99)
0000006900
69DAO silverpiece trans 0DAO bronzepiece trans
Grandmaster Hale Rune
Ru hale grandmaster Grandmaster Hale RuneGrandmaster Hale Rune
Weapon Rune
This is an old Tevinter symbol for endurance.

+25 Physical Resistance
00102062.5
10DAO goldpiece trans 20DAO silverpiece trans 62DAO bronzepiece trans
Novice Hale Rune
Ru hale novice Novice Hale RuneNovice Hale Rune
Weapon rune
This is an old Tevinter symbol for endurance.

+5% Physical Resistance
(x99)
00006612.5
66DAO silverpiece trans 12DAO bronzepiece trans
Grandmaster Silverite Rune
Ru silverite grandmaster Grandmaster Silverite RuneGrandmaster Silverite Rune
Weapon Rune
The emblem of Dumat, the first archdemon, symbol of betrayal and the First Blight.

+10 Damage vs. Darkspawn
0000109250
10DAO goldpiece trans 92DAO silverpiece trans 50DAO bronzepiece trans
Novice Silverite Rune
Ru silverite novice Novice Silverite RuneNovice Silverite Rune
Weapon Rune
The emblem of Dumat, the first archdemon, symbol of betrayal and the First Blight.

+2 damage vs. darkspawn
(x99)
0000008050
80DAO silverpiece trans 50DAO bronzepiece trans
Grandmaster Slow Rune
Ru slow grandmaster Grandmaster Slow RuneGrandmaster Slow Rune
Weapon Rune
The ancient Tevinter symbol for sloth.

Highest chance to reduce movement speed
0000115000
11DAO goldpiece trans 50DAO silverpiece trans 0DAO bronzepiece trans
Novice Slow Rune
Ru slow novice Novice Slow RuneNovice Slow Rune
Weapon rune
The ancient Tevinter symbol for sloth.

Low chance to reduce movement speed
(x99)
0000009200
92DAO silverpiece trans 0DAO bronzepiece trans
Evasion Rune
Ru evasion Evasion RuneEvasion Rune
Armor rune
This shape is the closest the ancient Tevinters came to the concept of zero.

+5% chance to dodge
0000143750
14DAO goldpiece trans 37DAO silverpiece trans 50DAO bronzepiece trans
Amplification Rune
Ru evasion Amplification RuneAmplification Rune
Armor rune
This rune is drawn slightly larger than most.

5% fire damage
5% cold damage
5% electricity damage
5% nature damage
5% spirit damage
0000166750
16DAO goldpiece trans 67DAO silverpiece trans 50DAO bronzepiece trans
Endurance Rune
Ru evasion Endurance RuneEndurance Rune
Armor rune
The Tevinter glyph for tenacity.

-5% fatigue
0000138000
13DAO goldpiece trans 80DAO silverpiece trans 0DAO bronzepiece trans
Diligence Rune
Ru evasion Diligence RuneDiligence Rune
Armor rune
A Tevinter eye, all-seeing

Flank immunity
0000195500
19DAO goldpiece trans 55DAO silverpiece trans 0DAO bronzepiece trans
Grandmaster Barrier Rune
Ru evasion Grandmaster Barrier RuneGrandmaster Barrier Rune
Armor rune
The Tevinter symbol for protection.

+5 Armor
0000103500
10DAO goldpiece trans 35DAO silverpiece trans 0DAO bronzepiece trans
Novice Barrier Rune
Ru evasion Novice Barrier RuneNovice Barrier Rune
Armor rune
The Tevinter symbol for protection.

+1 armor
(x99)
0000007475
74DAO silverpiece trans 75DAO bronzepiece trans
Grandmaster Stout Rune
Ru stout novice Grandmaster Stout RuneGrandmaster Stout Rune
Armor Rune
To the Tevinter magisters, this symbol meant health.

+10 constitution
0000149500
14DAO goldpiece trans 95DAO silverpiece trans 0DAO bronzepiece trans
Novice Stout Rune
Ru stout novice Novice Stout RuneNovice Stout Rune
Armor rune
To the Tevinter magisters, this symbol meant health.

+2 constitution
(x99)
0000013800
1DAO goldpiece trans 38DAO silverpiece trans 0DAO bronzepiece trans
Grandmaster Tempest Rune
Ru tempest novice Grandmaster Tempest RuneGrandmaster Tempest Rune
Armor Rune
"Wind", to a Tevinter eye.

+10 missile avoidance
0000103500
10DAO goldpiece trans 35DAO silverpiece trans 0DAO bronzepiece trans
Novice Tempest Rune
Ru tempest novice Novice Tempest RuneNovice Tempest Rune
Armor rune
"Wind", to a Tevinter eye.

+2 missile avoidance
(x99)
0000006900
69DAO silverpiece trans 0DAO bronzepiece trans
Grandmaster Immunity Rune
Ru immunity novice Grandmaster Immunity RuneGrandmaster Immunity Rune
Armor Rune
To counter the elements, the Tevinters inscribed this rune.

15% fire resistance
15% cold resistance
15% electricity resistance
0000117875
11DAO goldpiece trans 78DAO silverpiece trans 75DAO bronzepiece trans
Novice Immunity Rune
Ru immunity novice Novice Immunity RuneNovice Immunity Rune
Armor rune
To counter the elements, the Tevinters inscribed this rune.

3% fire resistance
3% cold resistance
3% electricity resistance
(x99)
0000009200
92DAO silverpiece trans 0DAO bronzepiece trans
Grandmaster Reservoir Rune
Ru reservoir novice Grandmaster Reservoir RuneGrandmaster Reservoir Rune
Armor Rune
A Tevinter mark meaning "pool".

+5 Willpower
0000120750
12DAO goldpiece trans 7DAO silverpiece trans 50DAO bronzepiece trans
Novice Reservoir Rune
Ru reservoir novice Novice Reservoir RuneNovice Reservoir Rune
Armor rune
A Tevinter mark meaning "pool".

+1 willpower
(x99)
0000011500
1DAO goldpiece trans 15DAO silverpiece trans 0DAO bronzepiece trans
Wolf Pelt
Plt ico wolf pelt Wolf PeltWolf Pelt
Generic
The pelt of a forest wolf.
0000001035
10DAO silverpiece trans 35DAO bronzepiece trans

Dragon Age II Edit

Main article: Sandal's Store

Sandal can be encountered during The Last Straw selling provisions at The Gallows.

Quotes Edit

Dragon Age II Edit

  • "I saw something nasty in the woodshed." (Reference to "Cold Comfort Farm" novel and film.)
  • (About Orana) "She smells like cinnamon buns."

Dialogue Edit

  • Sandal: Can I have some Salamanders, please?
  • Bodahn: Don't do it, that's where the boom comes from, I think.
───────
  • Sandal: One day the magic will come back. All of it. Everyone will be just like they were. The shadows will part, and the skies will open wide.
  • Bodahn: Huh. What's this?
  • Sandal: When he rises, everyone will see.
  • Bodahn: By the ancestors, what's gotten into you, my boy?
  • Sandal: Enchantment?
  • Bodahn: Hmph. That's more like it.

Trivia Edit

  • During the Deep Roads expedition in Dragon Age II, Sandal will be found surrounded by darkspawn corpses. According to him, he blew them up with an enchantment, simply saying "Boom", although the frozen ogre next to him was "Not enchantment!" During the final mission of the game, he is surrounded by the corpses of abominations and demons, an homage to his appearance in Fort Drakon at the culmination of Dragon Age: Origins.
  • When talked to in Hawke's Estate, Sandal will sometimes mention a scary old lady telling him bad things in his head.
  • When examining the upstairs banister in your Hightown Mansion in Dragon Age II, Hawke notices handprints on the chandelier. Hawke suggests Sandal has been swinging from it. Alternatively, if Merrill lives in the estate, Hawke will say that she has been swinging on it. The same happens when examining the bed (Sandal or Merrill jumping on the bed).
  • When Hawke speaks with their mabari after acquiring the estate, Sandal will be in a "conversation" with it where they bark back and forth. Bodahn says they're having a good conversation. This is similar to dialogue between Sten and the Warden's dog in Dragon Age: Origins, although much less aggressive.
  • There appears to be a slight continuity error with Sandal in the timeline. Sandal is seen in Kirkwall a year after the Battle of Denerim with his father Bodahn on the Deep Roads Expedition. He stays in Kirkwall for the next three years, yet he is seen in Witch Hunt, which happens two and a half years after the Blight. However, it is possible that Bodahn and Sandal moved back and forth from Kirkwall to Ferelden over the course of three years due to the trade purposes of their traveling business.
  • When spoken to in Hawke's Estate, Sandal will sometimes say "That big tower in the lake is scary," to which Bodahn replies with "He means the Gallows and I quite agree."
  • Bodahn will mention to Hawke during The Deep Roads Expedition that Sandal has burned down their house twice by accident using enchantments.

Gallery Edit

References Edit

  1. As mentioned by Bodahn in Dragon Age II.

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