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Sabotage talents are talents available to the rogue class in Dragon Age II.

Ability Tree[]

Talent tree

Talents[]

Miasmic Flask Miasmic Flask
Activated
Range: 5m sphere
Activation: 15
Duration: 4s
Cooldown: 20s
The rogue lobs an explosive flask into a group of enemies, briefly stunning them.

Stun chance: 100% vs. normal enemies
Improved Formula Improved Formula
Upgrade
Requires: Level 3
Miasmic Flasks are now available more frequently, and the stun effect lasts longer.

Duration: +2s (total: 6s)
Cooldown: -5s (total: 15s)
Rush Rush
Activated
Range: Personal
Activation: 15
Cooldown: 15s
Requires: Level 3
The rogue rushes forward, attempting to knock down the target and all nearby enemies.

Knock down the target and all nearby enemies.
Charge Charge
Upgrade
Requires: Level 7
The rogue covers more ground with Rush, knocking enemies down along the path.

Increased range
Blitz Blitz
Upgrade
Requires: Level 9
Requires: 2 points in Sabotage
The rogue bowls enemies over with a Rush attack that now inflicts damage.

Physical damage: 1x

Fatiguing Fog Fatiguing Fog
Activated
Range: 6m
Activation: 20
Duration: 10s
Cooldown: 20s
Requires: Level 7
Requires: Rush
Requires: Miasmic Flask
Requires: 3 points in Sabotage
The rogue envelops enemies in a dense fog that slows them to a near crawl.

Enemy attack speed: -50%
Enemy movement speed: -50%
Impenetrable Fog Impenetrable Fog
Upgrade
Requires: Level 11
Fatiguing Fog now lingers in the air and veils allies from enemy attacks.

Obscure chance: 100% for all party members
Overpowering Fog Overpowering Fog
Upgrade
Requires: Level 13
Requires: 5 points in Sabotage
Fatiguing Fog becomes so oppressive that it leaves most enemies DISORIENTED, reducing their defenses and make them vulnerable to follow-up attacks from a warrior or mage.

DISORIENTDisoriented chance: 100% vs. normal enemies
Confusion Confusion
Activated
Range: 4m
Activation: 30
Duration: 10s
Cooldown: 30s
Requires: Level 5
Requires: Miasmic Flask
Requires: 2 points in Sabotage
The rogue tricks nearby enemies, causing some to fight among themselves for a short time.

Confusion chance: 50% vs. normal enemies
Chaos Chaos
Upgrade
Requires: Level 9
Requires: 6 points in Sabotage
Confusion persists longer, and enemies who were attacking each other now leave their defenses open as well.

DISORIENTDisoriented chance: 100% vs. normal enemies
Duration: +10s (total: 20s)
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