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Runecrafting

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Ability
Runecrafting

Runecrafting.png
Type: Skill
Effect type: Upgrade
Description: The character has learned basic techniques of lyrium inscription, allowing the creation of simple runes.
See Also Skills, Coercion, Stealing, Trap-Making, Survival, Herbalism, Poison-Making, Combat Training, Combat Tactics, Vitality, Clarity.

Contents

Information Edit

This is a new skill available to all characters that allows the creation of Weapon Runes and Armor Runes. These runes can be inserted into Weapons and Armor to give a bonus to that item.

Note: This skill is only available in Dragon Age: Origins - Awakening.

Tiers Edit

Runecrafting
Runecrafting
  • Activated
  • Range: Personal
  • Activation: 0
  • Cooldown: 0s
  • Requires: Level 20
The character has learned basic techniques of lyrium inscription, allowing the creation of simple runes.
Improved Runecrafting
Improved Runecrafting
  • Upgrade
  • Requires: Level 22
The character has discovered more precise methods for tracing ancient symbols, allowing the creation of intricate second-tier runes.
Expert Runecrafting
Expert Runecrafting
  • Upgrade
  • Requires: Level 24
The character has delved deeply into the histories of early Tevinter images, allowing the creation of powerful third-tier runes.
Master Runecrafting
Master Runecrafting
  • Upgrade
  • Requires: Level 26
The character has become one of Ferelden's foremost scholars on iconography, allowing the creation of exacting fourth-tier runes.

Tracing Acquisition Edit

The following table outlines where to find/purchase the rune tracings for each rune type.

Rune Tracing Acquisition
Tracing Type Journeyman Expert Master Grandmaster Masterpiece Paragon
Flame Weapon Initial Cera Cera Cera Kal'Hirol - Trade Quarter Kal'Hirol - Trade Quarter
Frost Weapon Initial Cera Cera Vigil's Keep - Throne Room Architect's Lab Architect's Lab
Slow Weapon Cera, Octham Cera, Octham Octham Octham Yuriah Blackmarsh
Hale Weapon[1] Cera, Glassric Glassric Glassric Vigil's Keep - Throne Room Silverite Mine Silverite Mine
Dweomer Weapon[1] Cera, Octham Octham Octham Yuriah (+1 upgrade) Yuriah (+2 upgrades) Yuriah (+3 upgrades)
Cold Iron Weapon[2] Cera, Glassric Glassric Glassric Glassric Kal'Hirol - Main Hall Kal'Hirol - Main Hall
Silverite Weapon[2] Cera, Glassric Glassric Glassric Yuriah (+1 upgrade) Yuriah (+2 upgrades) Yuriah (+3 upgrades)
Lightning Weapon Cera Cera Cera Yuriah (+1 upgrade) Yuriah (+1 upgrade) Yuriah (+3 upgrades)
Paralyze Weapon Cera, Octham Cera, Octham Octham Octham Kal'Hirol - Main Hall Kal'Hirol - Main Hall
Stout Armor Initial Glassric Glassric Glassric Kal'Hirol - Trade Quarter Kal'Hirol - Trade Quarter
Tempest Armor Cera Cera Cera Cera Vigil's Keep - Deep Roads Vigil's Keep - Deep Roads
Immunity Armor Cera, Octham Octham Octham Octham Kal'Hirol - Main Hall Kal'Hirol - Main Hall
Reservoir Armor Cera, Glassric Cera, Glassric Glassric Yuriah (+1 upgrade) Yuriah (+3 upgrades) Yuriah (+3 upgrades)
  1. 1.0 1.1 Bug: Masterpiece and Paragon level Hale and Dweomer Runes are erroneously classified as Armor Runes, however resistance bonuses are still granted normally.
  2. 2.0 2.1 Bug: Masterpiece and Paragon level Cold Iron and Silverite Runes are erroneously classified as Armor Runes. These effects do not trigger as Armor Runes, making them useless.
Hybrid Rune Tracing Acquisition
Tracing Type Location
Intensifying Weapon Bartender at The Crown and Lion.
Momentum Weapon Blackmarsh
Menacing Weapon Glassric
Elemental Weapon Kal'Hirol
Evasion Armor Cera
Endurance Armor Yuriah (+1 upgrade)
Amplification Armor Octham
Diligence Armor Blackmarsh

Crafting Cost and Raw Materials Edit

Most Runecrafting materials can be bought from Cera in Vigil's Keep - Throne Room.

The following table breaks down the materials needed to craft runes from scratch, by tier. Note that only the Journeyman Dweomer Rune crafting requires an Etching Agent. None of the other Journeyman runes have that requirement. The table has an additional column to account for this special case.

Rune Crafting Materials Needed
Rank Novice Runes Blank Runestones Etching Agents Etching Agents - Dweomer
Journeyman 1 1 1
Expert 2 3 2
Master 4 7 3 7
Grandmaster 8 15 10 18
Masterpiece 16 31 25 41
Paragon 32 63 56 88
Rune Crafting Costs
Tracing Novice Journeyman Expert Master Grandmaster Masterpiece Paragon
Hale
0000006325
63Silver 25Bronze
0000006380
63Silver 80Bronze
0000012815
1Gold 28Silver 15Bronze
0000028325
2Gold 83Silver 25Bronze
0000060225
6Gold 2Silver 25Bronze
0000124905
12Gold 49Silver 5Bronze
0000255145
25Gold 51Silver 45Bronze
Flame
0000006600
66Silver 0Bronze
0000006655
66Silver 55Bronze
0000013365
1Gold 33Silver 65Bronze
0000029425
2Gold 94Silver 25Bronze
0000062425
6Gold 24Silver 25Bronze
0000129305
12Gold 93Silver 5Bronze
0000263945
26Gold 39Silver 45Bronze
Frost
0000006600
66Silver 0Bronze
0000006655
66Silver 55Bronze
0000013365
1Gold 33Silver 65Bronze
0000029425
2Gold 94Silver 25Bronze
0000062425
6Gold 24Silver 25Bronze
0000129305
12Gold 93Silver 5Bronze
0000263945
26Gold 39Silver 45Bronze
Lightning
0000006600
66Silver 0Bronze
0000006655
66Silver 55Bronze
0000013365
1Gold 33Silver 65Bronze
0000029425
2Gold 94Silver 25Bronze
0000062425
6Gold 24Silver 25Bronze
0000129305
12Gold 93Silver 5Bronze
0000263945
26Gold 39Silver 45Bronze
Cold Iron
0000006600
66Silver 0Bronze
0000006655
66Silver 55Bronze
0000013365
1Gold 33Silver 65Bronze
0000029425
2Gold 94Silver 25Bronze
0000062425
6Gold 24Silver 25Bronze
0000129305
12Gold 93Silver 5Bronze
0000263945
26Gold 39Silver 45Bronze
Tempest
0000006600
66Silver 0Bronze
0000006655
66Silver 55Bronze
0000013365
1Gold 33Silver 65Bronze
0000029425
2Gold 94Silver 25Bronze
0000062425
6Gold 24Silver 25Bronze
0000129305
12Gold 93Silver 5Bronze
0000263945
26Gold 39Silver 45Bronze
Dweomer
0000007150
71Silver 50Bronze
0000008085
80Silver 85Bronze
0000016225
1Gold 62Silver 25Bronze
0000035145
3Gold 51Silver 45Bronze
0000073865
7Gold 38Silver 65Bronze
0000152185
15Gold 21Silver 85Bronze
0000309705
30Gold 97Silver 5Bronze
Silverite
0000007700
77Silver 0Bronze
0000007755
77Silver 55Bronze
0000015565
1Gold 55Silver 65Bronze
0000033825
3Gold 38Silver 25Bronze
0000071225
7Gold 12Silver 25Bronze
0000146905
14Gold 69Silver 5Bronze
0000299145
29Gold 91Silver 45Bronze
Slow
0000008800
88Silver 0Bronze
0000008855
88Silver 55Bronze
0000017765
1Gold 77Silver 65Bronze
0000038225
3Gold 82Silver 25Bronze
0000080025
8Gold 0Silver 25Bronze
0000164505
16Gold 45Silver 5Bronze
0000334345
33Gold 43Silver 45Bronze
Immunity
0000008800
88Silver 0Bronze
0000008855
88Silver 55Bronze
0000017765
1Gold 77Silver 65Bronze
0000038225
3Gold 82Silver 25Bronze
0000080025
8Gold 0Silver 25Bronze
0000164505
16Gold 45Silver 5Bronze
0000334345
33Gold 43Silver 45Bronze
Paralyze
0000011000
1Gold 10Silver 0Bronze
0000011055
1Gold 10Silver 55Bronze
0000022165
2Gold 21Silver 65Bronze
0000047025
4Gold 70Silver 25Bronze
0000097625
9Gold 76Silver 25Bronze
0000199705
19Gold 97Silver 5Bronze
0000404745
40Gold 47Silver 45Bronze
Reservoir
0000011000
1Gold 10Silver 0Bronze
0000011055
1Gold 10Silver 55Bronze
0000022165
2Gold 21Silver 65Bronze
0000047025
4Gold 70Silver 25Bronze
0000097625
9Gold 76Silver 25Bronze
0000199705
19Gold 97Silver 5Bronze
0000404745
40Gold 47Silver 45Bronze
Stout
0000013200
1Gold 32Silver 0Bronze
0000013255
1Gold 32Silver 55Bronze
0000026565
2Gold 65Silver 65Bronze
0000055825
5Gold 58Silver 25Bronze
0000115225
11Gold 52Silver 25Bronze
0000234905
23Gold 49Silver 5Bronze
0000475145
47Gold 51Silver 45Bronze


Hybrid Rune Crafting Costs
Tracing Cost
Intensifying
0000015125
1Gold 51Silver 25Bronze
Menacing
0000017435
1Gold 74Silver 35Bronze
Momentum
0000061325
6Gold 13Silver 25Bronze
Elemental
0000029425
2Gold 94Silver 25Bronze
Evasion
0000062425
6Gold 24Silver 25Bronze
Endurance
0000021450
2Gold 14Silver 50Bronze
Amplification
0000041085
4Gold 10Silver 85Bronze
Diligence
0000024970
2Gold 49Silver 70Bronze

Notes Edit

Tip: If you can generate enough money (see Exploits, below), buy several Manuals of Focus, and re-distribute your main character's skills to rune crafting as soon as you can. Store all of your items in your personal storage chest, and buy up all the blank runes and etching agents. Then, choose which runes you would like to have, buy all of the novice runes you can, and craft your paragon or masterpiece runes until you have as many as you need to cover all of your equipped weapons and armor, and a few extra as you acquire more party members. Then, use a manual of focus to redistribute your skills since you won't be needing rune crafting anymore. It is a time consuming process, but makes the game much easier even at higher levels.

Barrier Runes Edit

As of version 1.03 the game does not seem to make available any Barrier Runes nor Barrier Rune Tracings, except for a single Novice Barrier Rune looted from Vigil's Keep basement. In Witch Hunt, however, Sandal has over a hundred Barrier Runes in stock, including a Grand Master rune.

Exploits Edit

Diligence Runes Edit

Diligence Runes provide an excellent way for farming gold. Diligence Armor runes sell for
0000042500
4Gold 25Silver 0Bronze while the materials only cost
0000024970
2Gold 49Silver 70Bronze at Vigil's Keep, and it is easy to craft batches of 60 at a time (assuming 125 inventory space) for a profit of approximately 105 Gold per batch. This is easily done by first buying 60 Novice Immunity Runes and 60 Novice Silverite Runes along with Etching Agent and Blank Runestones, and crafting them into 60 Menacing Runes. Buy 60 Novice Tempest Runes (along with more Etching Agent and Blank Runestones) and craft the runes into Diligence Armor runes. However, if your main character does not have the Runecrafting skill, then it may be less time consuming to craft the runes in batches of 40 by first buying all the ingredients (40 Novice Immunity Runes, 40 Novice Silverite Runes, 40 Novice Tempest Runes, 80 Blank Runestones and 80 Etching Agents), exiting the keep with a party member who does have the skill, crafting the runes in one go, and entering the keep and selling the runes for a profit of
0000701200
70Gold 12Silver 0Bronze.

Menacing Runes Edit

A slightly faster option is to just make the intermediate rune, Menacing Rune, instead of the Diligence Rune. If materials are purchased from Cera in the Keep, the Menacing Rune costs
0000017435
1Gold 74Silver 35Bronze and sells for
0000030250
3Gold 2Silver 50Bronze. This results in a profit of
0000012815
1Gold 28Silver 15Bronze per rune sold back, for a margin of 73.5%. The sale of a Diligence Rune nets
0000017530
1Gold 75Silver 30Bronze, which is 70.2% of its
0000024970
2Gold 49Silver 70Bronze purchase price. As crafting a single rune takes less time, this option is more efficient, but at the cost of reduced overall profit possibilities (see warnings below).

Warnings Edit

  • Selling too many items to one storekeep will corrupt a savegame. This is similar to the Potent Lyrium Potion bug, but has a higher limit. If the inventory storage slot count exceeds 1000 for all items, the store will not display, preventing all further sales and purchases. Normal stacking rules apply (stacks of 99 crafting items occupy a single slot, all else occupies one slot per item), save that for Cera, the infinite stacks of 99 novice runes occupy a single slot each, whereas normal runes occupy one slot per rune. Thus, if one purchases Cera's lyrium potions, she can be sold a total of 985 runes. The finite nature of rune sales means that using only Menacing Runes, while slightly faster, will not be more profitable overall than using Diligence Runes. Using only Cera's store, one may accumulate a profit of
    0012622775
    1262Gold 27Silver 75Bronze by crafting only Menacing Runes, or a profit of
    0017267050
    1726Gold 70Silver 50Bronze by crafting Diligence Runes. More can be made by selling to other storekeeps in the Awakening world, of course, but will be limited by how many other items they already have. Granted a great deal of patience and a desire to maximize profit, one may purchase all inventory slots that cost less than
    0000017530
    1Gold 75Silver 30Bronze and destroy the items (by dragging them out of one's inventory) to make room for more Diligence Rune sales.
  • Before creating a rune type to masterpiece or Paragon, be sure to make a save of before and after the event. Possible Save file corruption. (After experimenting found out this happened when I created more than 25 Paragon runes, on multiple occasions.)
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