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For the occupation, see Rogue.
For the class in Dragon Age: Origins, see Rogue (Origins).
Rogue
[[File:
File:Class-rogue.png
]]
Specializations
Assassin
Duelist
Shadow
Abilities
Archery
Dual Weapon
Sabotage
Scoundrel
Specialist
Subterfuge
Starting stats
Base Bonus
Health 130
Stamina 135
Strength 11
Dexterity 13
Willpower 12
Magic 11
Cunning 12
Constitution 11
Starting secondary stats
Base attack 64
Base defense 57
Increasing stats
Health per level
Stamina per level
Damage per level

The rogue is one of three playable classes in Dragon Age II. Rogues can wield a dagger in each hand or rain arrows from a distance. They are particularly adept at tearing down individual opponents and are the only class that can pick locks and disarm traps.

Description [1]

A rogue fights with precision. Whether unleashing a torrent of arrows at range, or landing cut after devastating cut up close, these deadly combatants focus on a single target and dismantle it with deadly efficiency.

As an archer, a rogue’s mobility is his or her greatest asset. Able to leap clear of combat with ease, the rogue can easily evade single pursuers. Foes hoping to close will often find themselves pinned in place by an expertly placed arrow through the leg. Should the situation grow more dire, careful distraction and well practiced evasion techniques let the rogue sneak clear of groups, letting foes turn their attentions to the heavily armored warriors.

Armed with dual daggers, a rogue focuses more on positioning, and teaming up with warriors and mages to deal out maximum damage while enemies are either distracted or disabled. Acrobatic strikes lacerate foes, often leaving them bleeding out and steadily weakening, while the rogue smoothly slips behind for a devastating backstab.

Rogues focus on dexterity and cunning, a combination that trades power for precision. Critical hits are the bread and butter of the rogue, and they have many abilities that can increase the odds of landing one. These attributes also lead to a solid defense, making the rogue a difficult opponent to hit, which is critical for a class that typically lacks the strength to wear heavier armors.

Specializations

Talents

Main article: Rogue talents (Dragon Age II)

Archery Archery

  • Archers specialize in picking off distant targets and suppressing enemy ranks. This talent tree is required for characters to equip bows.

Dual Weapon Dual Weapon

  • Rogues who favor dual weapons focus on close combat, using speed and precision to expertly fell their enemies.

Sabotage Sabotage

  • Sabotage relies on stuns and clouds of smoke to control the battlefield. Master saboteurs can even cause enemies to fight amongst themselves.

Scoundrel Scoundrel

  • Scoundrels strike hardest when the enemy is not looking. Rogues who delve into these talents are able to misdirect foes to a companion of their choosing.

Specialist Specialist

  • Specialists train their bodies for speed, precision, or attack. Tales tell of rogues who are even able to reach a nirvana-like state, in which their body is in harmony.

Subterfuge Subterfuge

  • Subterfuge talents focus on tricky maneuvering and deception to gain the upper hand in battle.

External links

References

Gallery

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