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For the occupation, see Rogue.
For the class in Dragon Age: Origins, see Rogue (Origins).
Rogue
File:Hawke bow.jpg
Specializations
Assassin
Duelist
Shadow
Abilities
Archery
Dual Weapon
Sabotage
Scoundrel
Specialist
Subterfuge
Starting stats
Base Bonus
Health 130
Stamina 135
Strength 11
Dexterity 13
Willpower 12
Magic 11
Cunning 12
Constitution 11
Starting secondary stats
Base attack 64
Base defense 57
Increasing stats
Health per level
Stamina per level
Damage per level

The rogue is one of three playable classes in Dragon Age II.

Description

Rogues can wield a dagger in each hand or rain arrows from a distance. They are particularly adept at tearing down individual opponents and are the only class that can pick locks and disarm traps.

Specializations

Talents

Main article: Rogue talents (Dragon Age II)

Archery Archery

  • Archers specialize in picking off distant targets and suppressing enemy ranks. This talent tree is required for characters to equip bows.

Dual Weapon Dual Weapon

  • Rogues who favor dual weapons focus on close combat, using speed and precision to expertly fell their enemies.

Sabotage Sabotage

  • Sabotage relies on stuns and clouds of smoke to control the battlefield. Master saboteurs can even cause enemies to fight amongst themselves.

Scoundrel Scoundrel

  • Scoundrels strike hardest when the enemy is not looking. Rogues who delve into these talents are able to misdirect foes to a companion of their choosing.

Specialist Specialist

  • Specialists train their bodies for speed, precision, or attack. Tales tell of rogues who are even able to reach a nirvana-like state, in which their body is in harmony.

Subterfuge Subterfuge

  • Subterfuge talents focus on tricky maneuvering and deception to gain the upper hand in battle.
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