Revival is a mage spell from the Spirit tree in Dragon Age: Inquisition.

Information Edit

  • Area of effect: 2 meters
  • Cooldown: 60 seconds
  • Cost: 85 Mana

Upgrade Edit

Revival (Inquisition) Life Ward
Upgrade Spirits now protect your allies for a short time, reducing incoming damage and reviving them if they fall unconscious.

Damage resistance: 25%
Duration: 15s

Revival (Inquisition) Desperation
Requires: Trespasser
Revival is easier to cast, but no longer revives allies permanently. Instead, allies who are already unconscious fight with great power for a few seconds before falling again.

Damage Bonus: 200%
Attack Speed Bonus: 50%
Duration: 10 seconds
Cost: 30 mana
Cooldown Time: 30 seconds

Notes Edit

  • Deals spirit damage to undead enemies upwards of 30x weapon damage (Confirmed on Corpses, Revenants and Arcane Horrors, Life Ward seems to have no additional effect)
  • Revival's health restoration is tied to either the caster's Magic stat, the Heal Bonus attribute, or some combination of the two. As of Patch 10, it is possible that with a sufficiently high value for these that the spell can revive anyone with 100% health, making it superior to the manual 'Revive' interaction.