Replenishment
Talk5
6,748pages on
this wiki
this wiki
| |||
|---|---|---|---|
| Type:
| |||
| Effect type:
| Passive
| ||
| Requires:
| Level 25
| ||
| Description:
| No living thing can escape the cycle of life; all who fall return to the earth. The mage now regains some health whenever a keeper spell inflicts damage. When an enemy dies within the field of One With Nature, the body is consumed, giving the mage a large bonus to health regeneration for a short time.
| ||
Replenishment is a mage spell from the Keeper specialization in Dragon Age: Origins - Awakening.
Information
Edit
- The healing is equal to damage inflicted / 4.6 (i.e. 21.7%).
- +20.0 combat health regeneration for 10s duration per dead body consumed.
Notes
Edit
- Since combat health regeneration is capped at +20.0, consuming multiple dead bodies simultaneously will not bestow any additional bonuses to combat health regeneration rate.
- Healing effect of Replenishment is affected by Blood Magic very slightly: it suffers a penalty of -10%, not of -90%. This fact alone makes Blood Magic and One With Nature complement each other nicely.