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Redcliffe Village

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For the castle, see Redcliffe Castle.

Location
Redcliffe Village

Redcliffe
Type:
Village
Location:
Inhabitants:
Population:
200 (9:30 Dragon)[1]
Exits:
Appearances:

Sitting on the western shore of Lake Calenhad, the village of Redcliffe is so named for the reddish hues of the cliffs that tower above it. A path leads up into the hills and across a bridge to an island where the ancient Castle Redcliffe has stood far longer than the village itself.

H aoredclifa 0

Redcliffe heraldry

Background Edit

Map-Redcliffe

Map of the area

The fate of Redcliffe is the fate of all Ferelden. ―Calenhad Theirin[2]

Redcliffe is located in the western hills of Ferelden. The village below the castle (and others under Redcliffe's authority) grew until the arling was as powerful a settlement as any teyrnir. Redcliffe Castle is the first and last line of defense for the sole land route into Ferelden and the country has never fallen to any assault that did not first take Redcliffe.

Redcliffe is one of the largest and most prosperous towns in Ferelden, due to its position between Orzammar and Orlais. As such it is a center of foreign trade. Such favorable conditions caused the domain to be named an arling in spite of its small size. The citizens of Redcliffe are primarily fishermen or merchants engaged in shipping dwarven goods from Orlais.

In late autumn the villagers smoke the fish they have caught, to the dismay of visiting merchants.[2]

Witch Hunt Edit

Splr wh
“Phew! Am I bleeding? Oh look, a rip in my robe.” — Finn
This article contains spoilers for Witch Hunt. Click here to reveal them.
By 9:32 Dragon, the Bannorn increasingly looked to the Arl of Redcliffe for guidance and leadership. It was speculated that if this continued, Redcliffe would become a rival of Denerim.

Involvement Edit

Dragon Age: Origins Edit

Splr dao
“We now have a dog and Alistair is still the dumbest one in the party.” — Morrigan
This article contains spoilers for Dragon Age: Origins. Click here to reveal them.

As the Warden approaches the village the first time, they will be greeted by Tomas, a member of the Redcliffe militia. Tomas will then take your party to Bann Teagan, Arl Eamon's brother, in the Chantry. There they discover that the village is under siege from undead creatures spawning from Redcliffe Castle at night. The Villagers ask the Warden and their companions to join them and lead the defense against the animated dead.

Later the village is attacked by Darkspawn.

Dragon Age: Inquisition Edit

Splr dai
“Whatever we were before, we are now the Inquisition.” — The Inquisitor
This article contains spoilers for Dragon Age: Inquisition. Click here to reveal them.

The Monarchy offered the rebel Mages sanctuary in Ferelden, in the Arling of Redcliffe. The mages gratefully accepted the offer however the Templar host pursued them across the border.

As the brutality of the Mage-Templar War escalated, many hunted rebel mages and apostates congregated to Fiona's refuge in Redcliffe. Some of these mage refugees were Tevinter infiltrators who encouraged an alliance with the Tevinter Imperium as the situation with the mage rebellion grew dire. Grand Enchanter Fiona conceded to agree to the alliance and Magister Gereon Alexius used time warping magic to officialize it in a timely manner. Alexius however was also a Venatori agent and usurped Redcliffe Castle, alienating the mage rebellion's sole benefactor. With the mage rebellion's survival now dependent on their alliance with the Tevinter Imperium, Alexius changed the terms of the alliance and conscripted the southern mages into indentured servitude. He then orders his forces to displace the people of Redcliffe from their homes.

Inquisitor recruits the Mages: The Inquisitor encounters Fiona in Val Royeaux, following a debacle involving the Chantry's denouncement of their title as the Herald of Andraste and the templars' refusal to return to the Chantry. Fiona asks that the Inquisitor go to Redcliffe to discuss a possible alliance.

Should the Inquisitor choose to meet with Fiona, strangely, she claims to not have met them, hinting the person they met was an impostor. She then reveals that she feared her peoples' annihilation and had relinquished her role as Grand Enchanter after trading the rebel mages' services to the Tevinter Imperium in desperation. A magister named Gereon Alexius is the rebel mages' handler, as the rebel mages are considered indentured since they require ten years of service to be considered an Imperial citizen. The Inquisitor discovers the truth about Alexius being a Venatori agent from a rebel Tevinter named Dorian Pavus and Alexius' son Felix Alexius.

With Dorian's help, the Inquisition infiltrates Castle Redcliffe and reclaims it. Alexius pulls out the time amulet to attempt to go back before the Inquisitor interfered with the Elder One's ritual at the Temple of Sacred Ashes, but Dorian interrupts him, accidentally sending both himself and the Inquisitor one year into the future. In the future, their absence has resulted in the growth of the Breach and the Elder One taking over southern Thedas. They find the Inquisitor's companions jailed and being subjected to red lyrium and Fiona in a cell filled with red lyrium, used to transform her body into that substance for the Venatori to mine. The Inquisitor and Dorian were able to use the future Alexius' time amulet to return to the present where they capture and subdue the present Alexius. The Fereldan monarch(s) (Alistair and/or Anora, depending on who was made sovereign) arrive and order the rebel mages to leave Ferelden. The Inquisitor can then either take the mages on as full-fledged allies or conscripted prisoners.
Redcliffe concept art

Redcliffe concept art

Places Edit

Ico Area Map Blacksmith's Store
Ico Area Map House
Ico Area Map Redcliffe chantry
Ico Area Map Windmill
Ico Area Map General Store
Ico Area Map Tavern
Ico Area Map Kaitlyn's Home
Ico Area Map Dwyn's Home
Ico Area Map Wilhelm's Cottage

Quests Edit

Ico Quest A Missing Child
Ico Quest A Village Under Siege
Ico Quest The Arl of Redcliffe
Ico Quest Last Will and Testament
Ico Quest Lost in the Castle
Ico Quest The Attack at Nightfall

The Blackstone Irregulars Edit

Ico Quest Dereliction of Duty
Ico Quest Grease the Wheels
Ico Quest Scraping the Barrel

Chanter's Board Edit

Ico Quest Brothers and Sons
Ico Quest Caravan Down
Ico Quest Desperate Haven
Ico Quest Skin Deep

The Mages' Collective Edit

Ico Quest Justice Must Be Served/A Gift of Silence
Ico Quest Careless Accusations
Ico Quest Herbal Magic
Ico Quest The Scrolls of Banastor

Certain Interested Parties Edit

Ico Quest Correspondence Interruptus
Ico Quest Dead Drops

Characters Edit

Note: Some of these will not appear until after completing The Attack at Nightfall.


Notable items Edit

Rgt ico deathroot DeathrootDeathroot
Ingredient
A harmless enough plant on its own, deathroot's thick leaves contain an extract that the Chasind have used to induce hallucinations for centuries. Sufficiently concentrated, it can be made into a deadly poison.
x5

Notable gifts for companions:

Ico mug of ale AleAle
Gift
A mug of watered-down ale.
, source: Lloyd's inventory
Plt ico andrastes grace Andraste's GraceAndraste's Grace
Gift
A small white wildflower, commonly known as Andraste's Grace.
for Leliana, source: can be found at the Windmill (near the tree).
Ico greatsword Sten's SwordSten's Sword
Gift
A Qunari greatsword. Though its blade shows nicks from numerous battles, it has obviously been well looked after.
for Sten, source: Chest in Redcliffe Village OR handed directly to the Warden by Dwyn.
Ico cheap wine WineWine
Gift
A flask of red wine.
, obtained for free from Bella in the tavern, after you've convinced Lloyd to help defend the village.

Codex entries Edit

Ico codex entry Codex entry: Lake Calenhad, source: 'No Swimming' sign
Ico codex entry Codex entry: Redcliffe, source: entering Redcliffe Village

Containers Edit

Special objects Edit

Note: The Chanter's Board, Blackstone Irregulars Quest Box, and Mages' Collective Bag will not appear until after the Village has been saved.

Companion remarks Edit

One of the companions may make interesting remarks at certain spots:

  • Shortly after stepping outside the chantry
    • Oghren: (belches) "Huh. Surface air."
    • Sten: "Is this where humans keep all their wisdom? Your behavior makes much more sense to me now."
    • Alistair: (sniffs) "What is that smell? Fish? And something else. Oh... more fish."
    • Wynne: "These people don't deserve what has happened to them. We must get to the bottom of this."
    • Leliana: "Walking corpses? Do you think it's something in the water?"
    • Morrigan: "Ahh, fresh air. 'Twas difficult to breathe within all that self-righteousness crowding the air."
    • Zevran: "Ah! What a lovely fishing town! You can almost smell the desperation of local gentry, no?"
    • Shale: "Are there pigeons here? I think we should look for them."
  • At the cliff's edge anywhere around the mill
    • Alistair: "Ah, it's sort of like coming home again. But with more undead."
    • Oghren: "What do you think the villagers would say to me taking a dip in the lake naked?"
    • Wynne: "Isn't it beautiful? Standing here, you wouldn't know the trouble down in the village."
    • Leliana: "Ooh, a windmill. I once took a ride on the sails of a windmill. Didn't turn out well."
    • Morrigan: "Yes, yes very lovely. Let us soak in the vista before the massacre begins."
    • Zevran: "Hmm. Anyone up for a bit of naked cliff-diving? No?"
    • Sten: "Hmph. Defensible enough spot."
    • Shale: "I wonder what it must be like to float? Or drown?"

Party banter Edit

At the following spots, companions may engage in party banter:

  • After using the secret passage to enter the castle dungeons
  • On the bridge along the cliff
  • The boardwalk near the blacksmithy

Notes Edit

  • Entering the village with Alistair will trigger a conversation about his heritage. Afterward, if you talk to him and his approval is high enough, he'll start the quest Alistair's Family.
  • Leaving the village (traveling anywhere other than the Party Camp) without completing the quests Village Under Siege and The Attack at Nightfall will result in the deaths of all the inhabitants except Bann Teagan, who will still take his part in continuing the Arl of Redcliffe quest line.
  • The first cottage on the right when you enter Redcliffe Village belongs to Wilhelm, it's inaccessible by normal means and is a remnant of the original process to acquire Shale before it was added as downloadable content.
  • There is a bug in the pcIcon pcwhich may cause fires to still be present after the quest A Village Under Siege is completed.

Gallery Edit

References Edit

  1. Dragon Age: Origins Collector's Edition: Prima Official Game Guide
  2. 2.0 2.1 Redcliffe. Dragon Age.

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