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Qarinus is a northeastern coastal city in the Tevinter Imperium. Initially settled by the Qarinus, one of the Neromenian tribes[1] and a pre-Imperium kingdom, the city has great strategic importance as it lies across the Ventosus Straits from the disputed island of Seheron.

Background Edit

Prior to the founding of the Imperium, Qarinus stood as a mighty kingdom of its own settled by the Qarinus tribe. In -1195 Ancient Darinius united Qarinus and Tevinter,[2] kingdom of the Tevinter tribe, forming the Tevinter Imperium, and declaring himself the first Archon. The city of Minrathous became the capital but Qarinus retained its importance. With the unification of the Imperium the nation became a magocracy. The mage nobility own slaves as is common in all of the Tevinter Imperium. Amongst the nobility transportation appears to be by horse and carriage.

After the alliance of Tevinter with the dwarven empire, a subterranean embassy for the dwarves was built in the city of Qarinus.

Qarinus 3

The city architecture

During the invasion of the Qunari in the Steel Age, Qarinus was captured and controlled by the Qunari. However, between 7:25-85 Storm the Exalted Marches on the Qunari, which were declared by the Imperial Chantry, managed to retake Qarinus and the island of Seheron.[3]

Involvement Edit

BioWare canon
The plot follows BioWare's own canon, meaning it will not follow some of the player's choices in the games.
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for Dragon Age: Those Who Speak.

Alistair travels to Qarinus in search of the Tevinter magister, Aurelian Titus. Alistair and his companions join a gala to locate Aurelian Titus, the man who allegedly kidnapped King Maric Theirin in order to use Maric's blood to fuel his magic and ambitions. Confronting Aurelian, Alistair causes a skirmish to break out in which the magister Maevaris Tilani, a relation by marriage to Varric Tethras, aids him in the fracas.

During the battle Isabela slays her former lover and comrade, Lord Devon, in order to hide the truth about their past collaboration in transporting slaves. After the brawl, Alistair and his companions leave the city by ship.

Notable residents Edit

Gallery Edit

References Edit

  1. Dragon Age logo - new Dragon Age: The World of Thedas, vol. 1, p. 13
  2. Dragon Age logo - new Dragon Age: The World of Thedas, vol. 1, p. 18
  3. Dragon Age logo - new Dragon Age: The World of Thedas, vol. 1, p. 114
  4. Codex entry: The Imperial Chantry
  5. As mentioned by Hawke during the quest Alone in Dragon Age II.

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