Wikia

Dragon Age Wiki

Primal spells (Dragon Age II)

12,571pages on
this wiki
Talk0
For the spells in Dragon Age: Origins, see Primal spells (Origins).


Primal spells are spells available to the mage class in Dragon Age II.

Ability tree Edit

Primal tree

Spells Edit

Stonefist DA2 Stonefist
Activated
Activation: 20
Cooldown: 15s
Requires: Level 2
The mage hurls a stone projectile that strikes with massive force.

Physical damage: 4x

Physical force: 4x

Stonefist DA2 Golem's Fist
Upgrade
Requires: Level 6
Requires: 2 points in Primal
The density of Stonefist increases. It now packs a tremendous wallop, particularly against enemies who a rogue has addled.

Physical damage: +2x

Physical damage: 200% vs. DISORIENTED targets
Physical force: +2x
Physical Force: 200% vs DISORIENTED targets

Petrify DA2 Petrify
Activated
Activation: 30
Duration: 12s
Cooldown: 45s
Requires: Level 4
Requires:Stonefist
The mage entombs an enemy in stone, leaving the foe temporarily unable to move. However, the target becomes more resistant to damage for the duration of the spell.

Paralyze chance: 100% vs. any enemy

Enemy damage resistance: +50%

Petrify DA2 Desiccate
Upgrade
Requires: Level 8
Requires: 3 points in Primal
Petrify now leaves the foe more exposed, decreasing protection from attacks and turning most enemies BRITTLE.

Enemy damage resistance: -30%

BRITTLE chance: 100% vs normal enemies

Rock Armor DA2 Rock Armor
Sustained
Upkeep: 10% of mana
Cooldown: 5s
Requires: Level 3
A layer of stone encases the mage in a shell that protects against damage for as long as this mode is active.

Armor: +25%
Chain Lightning DA2 Chain Lightning
Activated
Size: 2m
Activation: 30
Cooldown: 20s
Requires: Level 2
The mage singes a target with lightning, and electrical arcs lance out to hit other nearby foes.

Electricity damage: 3.14x Base Damage

Elemental force: 2x
Lightning arcs 2 times

Chain Lightning DA2 Chain Reaction
Upgrade
Requires: Level 6
Requires: 2 points in Primal
Chain Lightning now leaps between more enemies and strikes STAGGERED foes with further electricity damage.

Lightning arcs +2 times

Electricity damage: 300% vs STAGGERED targets
Elemental force: 200% vs. STAGGERED targets
Size: +2m

Tempest DA2 Tempest
Activated
Size: 15m
Activation: 50
Duration: 20s
Cooldown: 30s
Requires: Level 5
Requires:Chain Lighning
Magical bolts of lightning stab down into foes across a wide area of the battlefield.

Electricity damage: 0.6x every 4s

Elemental force: 2x

Tempest DA2 Strikes Twice
Upgrade
Requires: Level 9
Requires: 3 points in Primal
Tempest's fury increases substantially, striking the affect area much more frequently.

Strike interval: -2s
Galvanism Galvanism
Passive
Requires: Level 7
Requires:Petrify
Requires:Tempest
Requires:7 points in Primal
The mage masters the powers of earth and sky, inflicting greater electricity damage and learning more effective forms of the stone-based spells in this school.

Physical damage: 125% for Stonefist

Armor: 125% for Rock Armor
Duration: 125% for Petrify
Electricity damage: +25%
Mana/stamina regeneration rate: +10

Around Wikia's network

Random Wiki