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Potions (Inquisition)

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Potions tarot

Potions tarot card

Potions are the lifeblood of a protracted fight. They can heal instantly or over a period of time. Potions can resist powerful elemental attacks and keep the enemy off balance with debilitating effects. The three types of potions in Dragon Age: Inquisition include potions, tonics, and grenades.

Tonics and grenades appear under the potion list as they are all managed the same way in-game, with the Equip Potions and Upgrade Potions tables.

The Equip Potions station is used to add a potion to the potion belt. The Upgrade Potions station can be used to upgrade the potions and improve their effectiveness. There are several upgrade options available for each potion; each upgrade costs many herbs. Fully upgrading a potion will slightly increase the cost of crafting it.

The Inquisitor and their companions have a passive potion belt that allows only two different types of potions to be carried at any one time and the first slot is always reserved for the healing potions. Inquisition perks allow the potion belt to unlock another slot if the "Tempered Glass Flasks" perk is chosen from the "Inquisition" category.

Potions, tonics and grenades Edit

There are three potions, seven tonics and five grenades that can be crafted.

Potions Tonics Grenades
Healing Potion icon Healing PotionHealing Potion
Potion

Instantly restores 385 health
Fire Resistance Tonic icon Fire Resistance TonicFire Resistance Tonic
Tonic

Grants a 40% resistance against fire damage for 120 seconds.
Pitch Grenade icon Pitch GrenadePitch Grenade
Grenade

Coats the target location with pitch, which remains for 60 seconds, slowing any enemies that enter it.
Regeneration Potion icon Regeneration PotionRegeneration Potion
Potion

Restores 26 health every 2 seconds for 60 seconds.
Cold Resistance Tonic icon Cold Resistance TonicCold Resistance Tonic
Tonic

Grants a 40% resistance against cold damage for 120 seconds.
Confusion Grenade icon2 Confusion GrenadeConfusion Grenade
Grenade

Enemies within the area of effect will attack other enemies for 20 seconds.
Lyrium Potion icon Lyrium PotionLyrium Potion
Potion

Increases Magic by 30 for 20 seconds.
Electrical Resistance Tonic icon Electrical Resistance TonicElectrical Resistance Tonic
Tonic

Grants a 40% resistance against electric damage for 120 seconds.
Antivan Fire icon Antivan FireAntivan Fire
Grenade

Spreads sticky fire at the target location, causing 46 burning damage every second to enemies inside the fire. The fire remains for 30 seconds.
Spirit Resistance Tonic icon Spirit Resistance TonicSpirit Resistance Tonic
Tonic

Grants a 40% resistance against spirit damage for 120 seconds.
Healing Mist Grenade icon Healing MistHealing Mist
Grenade

Creates a small healing mist in the target area, instantly healing allies within for 289 health.
Mighty Offense Tonic icon Mighty Offense TonicMighty Offense Tonic
Tonic

Applies a +13 damage bonus for 20 seconds.
Jar of Bees icon Jar of BeesJar of Bees
Grenade

Summons a swarm of bees at the target location for 30 seconds. The swarm attacks the first enemy that comes near it, for 163 damage per second for 15 seconds.
A target affected by the swarm has a 10% chance every second to become panicked.
Rock Armor Tonic icon Rock Armor TonicRock Armor Tonic
Tonic

Grants a +12 bonus to armor rating for 30 seconds.
Tears of the Dead icon Tears of the DeadTears of the Dead
Tonic

The next 3 hits inflict poison on the target, causing 44 damage per second for 15 seconds. The poison remains on the weapon for 10 seconds before expiring.

Recipes Edit

Refer to the Recipes page for a full list of the above potion recipes.

Belts Edit

While the passive potion belt restricts the types of potions that can be carried to two (or three with the perk), belt accessories can be worn by the Inquisitor and his/her companions to increase the capacity of potions, tonics or grenades that have been equipped. These include:

Capacity +1 Capacity +2 Capacity +3 Capacity +4
Common Belt Icon Potions BeltPotions Belt
Common Belt
Increases the maximum capacity of each non-healing potion by the specified amount.

+1 Extra Potion(s)
Rare Belt Icon Enhanced Potions BeltEnhanced Potions Belt
Rare Belt
Increases the maximum capacity of each non-healing potion by the specified amount.

+2 Extra Potion(s)
Unique belt icon Superior Potions BeltSuperior Potions Belt
Unique Belt
Increases the maximum capacity of each non-healing potion by the specified amount.

+3 Extra Potion(s)
Master Belt of Potions
Common Belt Icon Tonics BeltTonics Belt
Common Belt
Increases the maximum capacity of all tonics by the specified amount.

+1 Extra Tonic(s)
Rare Belt Icon Enhanced Tonics BeltEnhanced Tonics Belt
Rare Belt
Increases the maximum capacity of all tonics by the specified amount.

+2 Extra Tonic(s)
Unique belt icon Superior Tonics BeltSuperior Tonics Belt
Unique Belt
Increases the maximum capacity of all tonics by the specified amount.

+3 Extra Tonic(s)
Unique belt icon Master Belt of TonicsMaster Belt of Tonics
Unique Belt
Increases the maximum capacity of all tonics by the specified amount.

+4 Extra Tonic(s)
Common Belt Icon Grenades BeltGrenades Belt
Common Belt
Increases the maximum capacity of all grenades by the specified amount.

+1 Extra Grenade(s)
Rare Belt Icon Enhanced Grenades BeltEnhanced Grenades Belt
Rare Belt

+2 Extra Grenade(s)
Unique belt icon Superior Grenades BeltSuperior Grenades Belt
Unique Belt
Increases the maximum capacity of all grenades by the specified amount.

+3 Extra Grenade(s)
Unique belt icon Master Belt of GrenadesMaster Belt of Grenades
Unique Belt
Increases the maximum capacity of all grenades by the specified amount.

+4 Extra Grenade(s)

Note that the potions belts only affect the capacity of non-healing potions. The tonics and grenades belts affect all tonics or grenades, respectively.

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