The warrior lashes out with a powerful blow intended to eliminate the weakest opposition. A successful attack automatically kills a target of normal or lesser rank, inflicts a double critical hit against an elite target, or inflicts a regular hit against a boss.
- This talent will not work when a ranged weapon is equipped.
- This ability is less useful than one might think at first glance. In Awakening, normal-rank enemies are extremely easy to kill as it is, usually going down in a few auto-attacks. This deals less damage to elites than most new Awakening talents, and even a few old ones (Punisher, for example), without an added effect such as knockdown, yet still retains a substantial stamina cost. Of course, using it against bosses is doubly inefficient, as it serves as another auto-attack.
- This is the new easiest way to get the Heavy Hitter achievement.
- This attack may not instantly kill all normal-rank enemies. Occasionally, it deals enough damage as to bring an enemy from full health to a health value so low that their health bar appears empty—however, they are still alive. This happens exceedingly rarely, however.