Parry is a rogue ability from the Double Daggers tree in Dragon Age: Inquisition.

Information Edit

  • Requires daggers
  • Damage: 100% weapon damage
  • Cost: 10 stamina

Upgrade Edit

Parry (Inquisition) Effortless Riposte
Requires: Daggers
If you succeed in countering a blow, your Parry costs no stamina at all.

Negates stamina cost if successful
Parry (Inquisition) Patient Riposte
Requires: Trespasser
You wait, prepared to knock away the blow, as long as stamina remains at all.

Notes Edit

  • Parry does not have a cooldown, so setting up a tactic to activate Parry when your character is under attack will cause the AI to use it instantaneously, blocking and countering the enemy's attack. However, only characters under the Rogue class will be allowed to use it.