Dragon Age Wiki
Dragon Age Wiki
(lead, actual in-game description, removed self-contradictory note)
(New resistance information and a useful link regarding durations.)
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== Notes ==
 
== Notes ==
 
* Glyphs must be overlapping for combination to occur (or, if a creature is affected by the Glyph of Paralysis, the Glyph of Repulsion has to touch the paralyzed creature).
 
* Glyphs must be overlapping for combination to occur (or, if a creature is affected by the Glyph of Paralysis, the Glyph of Repulsion has to touch the paralyzed creature).
* No resistance check is performed (magic resistance applies). Most boss-level creatures shrug off Glyphs of Paralysis, Glyphs of Repulsion, Paralysis or Mass Paralysis spells (due to high physical/mental resistances) but very few have any respectable magic resistance or use any anti-magic spells, so they will most likely be trapped by the Paralysis Explosion.
+
* No physical/mental resistance check is performed. A Spell resistance check is performed only when the order of casting is Paralysis->Repulsion. Most boss-level creatures shrug off Glyphs of Paralysis, Glyphs of Repulsion, Paralysis or Mass Paralysis spells (due to high physical/mental resistances) but very few have any respectable magic resistance or use any anti-magic spells, so they will most likely be trapped by the Paralysis Explosion.
  +
* The effect duration is based on creature rank and game difficulty. For more information see [[Combat_mechanics_(Origins)#Effects Duration Scaling|Effects Duration Scaling]].
* The effect last shortest for Elite Bosses, a bit longer for Bosses, a bit longer for Elite Enemies, and so on. The duration on party members is the same as on normal "white" enemies.
 
   
 
== See also ==
 
== See also ==
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* [[Mage (Origins)|Mage]]
 
* [[Mage (Origins)|Mage]]
 
* [[Spells (Origins)|Spells]]
 
* [[Spells (Origins)|Spells]]
 
 
[[Category:Dragon Age: Origins spells]]
 
[[Category:Dragon Age: Origins spells]]

Revision as of 07:21, 7 October 2013


Paralysis Explosion is a spell combination in Dragon Age: Origins.

Information

Conditions/Spells: Glyph of Paralysis + Glyph of Repulsion

  • All targets within 7.5m radius are instantly paralyzed for (20 * target rank duration modifier) seconds.
  • Friendly fire is possible.
  • Both glyphs are consumed in the process.

Notes

  • Glyphs must be overlapping for combination to occur (or, if a creature is affected by the Glyph of Paralysis, the Glyph of Repulsion has to touch the paralyzed creature).
  • No physical/mental resistance check is performed. A Spell resistance check is performed only when the order of casting is Paralysis->Repulsion. Most boss-level creatures shrug off Glyphs of Paralysis, Glyphs of Repulsion, Paralysis or Mass Paralysis spells (due to high physical/mental resistances) but very few have any respectable magic resistance or use any anti-magic spells, so they will most likely be trapped by the Paralysis Explosion.
  • The effect duration is based on creature rank and game difficulty. For more information see Effects Duration Scaling.

See also