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(New resistance information and a useful link regarding durations.) |
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== Notes == |
== Notes == |
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* Glyphs must be overlapping for combination to occur (or, if a creature is affected by the Glyph of Paralysis, the Glyph of Repulsion has to touch the paralyzed creature). |
* Glyphs must be overlapping for combination to occur (or, if a creature is affected by the Glyph of Paralysis, the Glyph of Repulsion has to touch the paralyzed creature). |
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− | * No resistance check is performed |
+ | * No physical/mental resistance check is performed. A Spell resistance check is performed only when the order of casting is Paralysis->Repulsion. Most boss-level creatures shrug off Glyphs of Paralysis, Glyphs of Repulsion, Paralysis or Mass Paralysis spells (due to high physical/mental resistances) but very few have any respectable magic resistance or use any anti-magic spells, so they will most likely be trapped by the Paralysis Explosion. |
+ | * The effect duration is based on creature rank and game difficulty. For more information see [[Combat_mechanics_(Origins)#Effects Duration Scaling|Effects Duration Scaling]]. |
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− | * The effect last shortest for Elite Bosses, a bit longer for Bosses, a bit longer for Elite Enemies, and so on. The duration on party members is the same as on normal "white" enemies. |
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== See also == |
== See also == |
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* [[Mage (Origins)|Mage]] |
* [[Mage (Origins)|Mage]] |
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* [[Spells (Origins)|Spells]] |
* [[Spells (Origins)|Spells]] |
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[[Category:Dragon Age: Origins spells]] |
[[Category:Dragon Age: Origins spells]] |
Revision as of 07:21, 7 October 2013
Paralysis Explosion is a spell combination in Dragon Age: Origins.
Information
Conditions/Spells: Glyph of Paralysis + Glyph of Repulsion
- All targets within 7.5m radius are instantly paralyzed for
(20 * target rank duration modifier)
seconds. - Friendly fire is possible.
- Both glyphs are consumed in the process.
Notes
- Glyphs must be overlapping for combination to occur (or, if a creature is affected by the Glyph of Paralysis, the Glyph of Repulsion has to touch the paralyzed creature).
- No physical/mental resistance check is performed. A Spell resistance check is performed only when the order of casting is Paralysis->Repulsion. Most boss-level creatures shrug off Glyphs of Paralysis, Glyphs of Repulsion, Paralysis or Mass Paralysis spells (due to high physical/mental resistances) but very few have any respectable magic resistance or use any anti-magic spells, so they will most likely be trapped by the Paralysis Explosion.
- The effect duration is based on creature rank and game difficulty. For more information see Effects Duration Scaling.