Dragon Age Wiki
Advertisement
Dragon Age Wiki
For more information about the provings, see Provings.

Orzammar Proving is an arena where Provings take place and in which dwarves fight and are considered favored by the Ancestors, should they win. There are strict rules and the dwarves consider the winners highly. This arena is located in the Orzammar Commons.

Quests

A Lord's Trust: The First Task A Lord's Trust: The First Task

Thief in the House of Learning Thief in the House of Learning

The Key to the City The Key to the City

Proving After Dark Proving After Dark

Dwarf Commoner Origin

Proving Loyalties Proving Loyalties

Dwarf Noble Origin

The Nobles' Feast The Nobles' Feast

NPC-Proving Master

Proving Master

Characters

NPC-Jetrin

Jetrin

───────

Dwarf Commoner Origin

  • Duncan: He went to watch the provings held in the honor of his order while the winner would also have the honor to join the order.
Adalbo

Adalbo

  • Everd: A young and inexperienced warrior of House Bera who isn't expected to win the proving. He is directly involved in Proving Loyalties quest.
  • Mainar: An experienced officer of the dwarven army and the first opponent of Everd in the provings. He is directly involved in Proving Loyalties quest.
  • Adalbo: He is the Journeyman Division champion of 9:29 Dragon.
  • Lenka: A Silent Sister-in-training who is currently undertaking her blooding.
───────

Dwarf Noble Origin

  • Trian Aeducan: He will go along with his brother, Bhelen, to watch the provings if the Dwarf Noble didn't attend the provings before The Nobles' Feast.
Aller Bemot

Aller Bemot

Enemies

Orzammar Proving - exterior view

Exterior view of the Proving Grounds

───────
Note: If Harrowmont is made king and the Warden fought for Harrowmont in the Proving, these fighters will attack the Warden if the latter tries to initiate a conversation with them.
───────

Pro-Harrowmont Participation

Note: This happens if the Warden participates in the provings as Harrowmont's champion as part of A Lord's Trust: The First Task.
───────
The Proving Grounds

The arena

Independent Participation

Note: This happens if the Warden acquires A Lord's Trust: The First Task but doesn't fight as Harrowmont's champion or simply completes A Prince's Favor: The First Task before participating. The latter option will also allow the Warden once he/she becomes the champion to dedicate the victory either to the Grey Wardens or Prince Bhelen. This also has an effect on the dialogue of several fighters afterwards.
  • Seweryn (Dwarf, Normal) - Warrior
  • Myaja (Dwarf, Normal) - Warrior
  • Lucjan (Dwarf, Normal) - Rogue
  • Roshen (Dwarf, Normal) - Warrior
  • Lord Darvianak Vollney (Dwarf, Normal) - Warrior
  • Olaniv (Dwarf, Normal) - Warrior
  • Piotin (Dwarf, Boss) - Berserker
  • Piotin's Right Hand (Dwarf, Elite) - Champion
  • Piotin's Henchman (2) (Dwarf, Normal) - Rogue
───────

Dwarf Noble Origin

Note: The Dwarf Noble can participate in the provings held in the honour of their house as part of The Nobles' Feast quest.
  • Aller Bemot (Dwarf, Normal) - Warrior
  • Adal Helmi (Dwarf, Normal) - Warrior
  • Ser Blackstone (Dwarf, Normal) - Warrior
  • Frandlin Ivo (Dwarf, Normal) - Warrior
───────

Dwarf Commoner Origin

Note: The Dwarf Commoner can participate in the provings held in the honour of the Grey Wardens as part of Proving Loyalties quest.
───────

Unofficial Provings
See the Proving After Dark for more information.

Map-Orzammar Proving

Map of the area

Codex entries

Codex entry: The Key to the City Codex entry: The Key to the City Source: Writ of Censure

Codex entry: The Proving Codex entry: The Proving Source: Wall Carving

Notable items

Baizyl's Love Letters Baizyl's Love Letters, source: Myaja's chest

Blood Ring Blood Ring - Reward for completing the Proving After Dark.

A Volume of Shaper History A Volume of Shaper History - Can be found during the Thief in the House of Learning.

Bugs

  • xbox360Xbox360While fighting in the Proving, you can talk to the proving master after defeating the enemies. There is a small window you can do this in. Once you talk to him, keep choosing dialog #1. You can get caught in an infinite loop and never complete the proving or you can finish the proving and all your companions that you had with you before going into the proving will be standing outside the proving alone. You can not add them back to your party until you go back to your camp.
Advertisement