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Ogre

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Creature
Ogre

Ogre
Rank:
Variations:
Ogre
Ogre Alpha
Risen ogre
Ogre Commander
Armored ogre
Armored ogre alpha
Locations:
Appearances:

Ogres are the massive, brutish shock troopers of the darkspawn horde. Dwarfing their darkspawn brethren, ogres attack opponents with brute force and monumental strength, acting as living siege weapons. Standing above even the normal ogres are the ogre alphas; these monstrosities are no larger, but are far stronger, and are usually accompanied by shrieks.

In Dragon Age: Origins - Awakening, two new types of ogres appear: the armored ogre and the ogre commander.

Contents

Background Edit

Ogres are born from broodmothers who were once female Qunari. The ogre's possession of horns stems from the fact that most Qunari are born with horns. Ogres have appeared in previous Blights, prior to the arrival of the Qunari at Par Vollen. This is not a mistake, but the reasons for it are yet to be revealed.[1]

Locations Edit

Ico Forest
Brecilian Forest
Ico Area Map
Darkspawn Invasion, The Fade
Ico Orzammar
Deep Roads
Ico Denerim
Denerim (Climax)
Ico Village
Redcliffe Village
Ico Castle
Redcliffe Castle (Climax)
Ico Area Map
Templar's Nightmare, The Fade
Ico Area Map
Tower of Ishal

Skills Edit

Dragon Age Ogre Fight by tycarey
Ogre Concept From Dragon Age Table Top RPG by Green Ronin
WardenWadeAdded by WardenWade
Ico Grab
Grab
Ico Hurl
Hurl
Creature icon1
Massive Attack
Ogre Ram
Ram
Creature icon1
Smash
Ogre Stomp
Stomp

Named Edit

Uthkiel the Crusher
Uthkiel the Crusher

Trivia Edit

  • When the killing blow to an ogre is from a melee attack there will usually be a special death animation. This is a mixed blessing, as the character performing the animation is still vulnerable to attack, yet cannot move or otherwise take actions until the animation is complete.
  • A statue of an ogre can be found in Mass Effect 2 through the Kasumi - Stolen Memory downloadable content.
  • In Dragon Age II, Qunari were given horns, and their skin color became more akin to that of the ogres. According to David Gaider, this was the initial intent,[1] and the reason why they did not implement the horns was that Sten would be unable to wear a helmet.[2]

Gallery Edit

See also Edit

Ico codex entry
Codex entry: Ogre
Ico Tactics
Ogre (strategy)
Ico codex entry
Codex entry: Armored Ogre

References Edit

  1. 1.0 1.1 Gaider, David. "Why do ogres exist in Thedas before the Qunari arrival?". Retrieved 27 March, 2012
  2. Gaider, David. "Opinions about the art direction." Retrieved 27 March, 2012.

External links Edit

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