Grab - The ogre picks up its opponent, striking it repeatedly for normal damage while holding it in the air.
Hurl - The ogre hurls a rock at the target, damaging all nearby targets and knocking them down unless they pass a physical resistance check. Friendly fire possible.
Ram - The ogre gores into its opponent with its horns, knocking the target off its feet and dealing critical damage unless it passes a physical resistance check.
Smash - The ogre slams its target with both fists, knocking the enemy down and dealing critical damage unless the target passes a physical resistance check.
Stomp - The ogre slams the ground, sending out a shockwave. Targets in the area take physical damage and are knocked off their feet unless they pass a physical resistance check. Friendly fire possible.
Massive Attack - Damages and Knocks the targets back.
Note: Unlike the main game, the approval bonuses in The Darkspawn Chronicles are cumulative.
|Inspired: Major Strength||+3 to Strength||25% approval|
|Inspired: Massive Strength||+4 to Strength||50% approval|
|Inspired: Massive Dexterity||+4 to Dexterity||75% approval|
|Inspired: Massive Constitution||+4 to Constitution||90% approval|