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Dragon Age: Origins[]

The dialogue options shown here are currently full lists for Male Human Noble with at least 1 point in Coercion. The dialogue choices shown may include conversation options that are not available to those without Coercion or may include or be missing gender/race specific dialogue choices. The approval number shown represents the change in approval for that specific conversation option and not for the entire conversation. For the total change in approval add up each option you intend to select.

A Paragon of Her Kind[]

Going to the Deep Roads[]

"I heard tell that he... or was that a she --you understand, that was several flagons ago-- was setting out in search of Branka on the prince's own orders."

  1. Sorry. Haven't heard anything about that.
  2. I am the Grey Warden, and that would be a "s/he”
  3. What does this Grey Warden looks like?

Entering Ortan Thaig[]

"If she was still here, though, she'd have sentries out by now."

(A)

  1. Let's get going. Approves (+4) (end)
  2. What if Branka and everyone died? Disapproves (-3)
  3. What can you tell me about these ruins? Approves (+2) (to B)

(B)

  1. Let's get going.Approves (+4) (end)
  2. What is Bownammar?Approves (+2) (to C)
  3. Where would Branka have gone if not here? Approves (+2) (to B)

(C)

  1. Let's get going. Approves (+4) (end)
  2. So there was a city here? Approves (+2) (to C)
  3. And you have no idea where the Anvil is? Approves (+2)
  4. What if Branka and everyone died? Disapproves (-3)
  5. Where would Branka have gone if not here? Approves (+2) (to C)

At Ortan Thaig[]

"And I doubt she found any more signs of the Anvil that we have"

  1. Never mind, Let's keep moving.
  2. Any ideas where she went?
  3. Well, can you follow her trail?

At the Dead Trenches[]

  1. Thanks.
  2. Not much challenge, yet.
  3. I think you are probably right.
    1. Let's go kill some darkspawn. Approves (+2) (end)
    2. Was Branka really smart? Approves (+1)
    3. Have you seen signs of her here yet? Approves (+1)
    4. You still respect her, don't you: Approves (+1)

Leaving Orzammar[]

(Sigh) "Give me a moment."

  1. Is everything alright?
  2. Sure, take your time.
  3. We don't have a moment. Let's go. Disapproves (-1)
    1. Get over it. We have work to do. Disapproves (-3)
    2. Is it that strange to you? (Non-Dwarf Warden only)
    3. Yes, I remember that feeling. It passes. (Dwarf only)Approves (+1)
    4. You never really get over that feeling. (Dwarf only)
    5. Well, take your time. I need you ready to fight. Approves (+2)

Camp[]

  1. What's wrong, Oghren? (only appears once) Approves (+2)
  2. Something bothering you? (only appears once - Requires "What's wrong, Oghren?" to be selected, then a new conversation) Approves (+2)
  3. I'd like to know more about you.
    1. Are you sure you're fine with what happened with Branka? Approves (+2)
      1. You're handling this well. (The next four options seen at 100+ Friendly approval.)
        1. In time, you'll remember the good parts, not the bad. (end)
        2. Maybe finding this Felsi will help you forget.
          1. A tumble would probably do you good. (end)
          2. Ew. No. Stop talking now. (end)
          3. You think she'll be interested? (end)
        3. Oh, stop crying about it. Disapproves (-10) (end)
        4. If there's any way I can help, let me know. (end)
      2. So you're not broken up over it? Disapproves (-1) (end)
      3. I imagine she wasn't that crazy when she left.
      4. Why would she leave a prize bull like yourself? Disapproves (-1)
      5. Good. I need you ready to fight, not pining over lost love. Disapproves (-1)
    2. How do you like the surface? (end)
    3. Do you feel homesick for Orzammar yet? (appears only once)
      1. Do you ever want to go back there?
      2. I bet. I miss my home, too. (end)
      3. That place? Orzammar was horrible!
      4. Orzammar is a grand place. I can see why you'd miss it.
      5. Oh, get over it, you homesick little baby. Disapproves (-5) (end)
        1. I don't find you useless, Oghren. Approves (+4)
        2. Maybe you could try not to be useless anywhere. Disapproves (-5)
        3. That sounds like a fair outlook.
        4. I'd love to go back and live there someday. (dwarven Warden only)
    4. What is it like to be a warrior in Orzammar? (in certain circumstances appears also under the main conversation branch too.)
      1. What do you mean?
      2. It seemed like a pretty easy place to live.
        1. Fighting without killing is a skill of a true warrior. Disapproves (-3)
        2. I see what you mean.
        3. Why didn't they give you blunted weapons?
      3. I see. Let's talk about something else.
    5. On second thought, maybe some other time.
  4. Can you teach me to fight like you do? (appears only once, though the rest of the conversation thread can be had beginning with "Tell me more about berserkers.")
    1. Please, then. Teach me. (warrior only)
      1. Thank you for the lesson. Goodbye. Approves (+1)
    2. That’s all? (warrior only) (repeats the rest of the options without this one)
    3. Tell me more about berserkers.
      1. Your wife? (only appears once)
      2. Just thinking about it works?
      3. Why would you want to fight that way?
        1. And just thinking angry thoughts makes it happen?
      4. Let's talk about something else.
      5. Thank you for the lesson. Goodbye.
    4. That sounds easy enough. (warrior only)
    5. That sounds fair. (not a warrior only)
    6. Are you sure you even know how to do it? (not a warrior only)
    7. Let's talk about something else. (not a warrior only)
    8. That's all I wanted to know. (not a warrior only)
  5. Tell me more about berserkers. (initially appears also under conversation thread beginning with "Can you teach me to fight like you do?"; see the entire conversation branch there)
  6. What is it like to be a warrior in Orzammar? (only in certain circumstances; but appears also under conversation thread beginning with "I'd like to know more about you."; see the entire conversation branch there)
  7. Not if you're going to act like a depressed child. (only appears once) Disapproves (-10)
  8. No, not really. Just saying hello.


Drunken Conversations
[]

"You! You have a lot of nerve coming here!"

  1. I'll come back later.
  2. This is my camp, Oghren.
  3. Is there some kind of problem? (appears only once)
  4. By that alcohol smell, I'm guessing you're drunk.
    1. Poetess? (appears only once)
    2. Ah. You think I'm Hespith.
    3. Ah, I see. You think I'm someone else. Cute.

"I've been watching you. Where can I get some sauce for that rump roast?"

  1. What?!
  2. I'm a man!
  3. Are you propositioning me?
  4. Oh no. Oghren, go sleep it off.
  5. Right here, you mad dwarven stallion. Approves (+4)

"(Snorts and laughs) She says..."

  1. And then what? Approves (+2)
  2. Spit it out, Oghren.
  3. I don't have time for jokes.

"You saw it! Tell that thing to give it back!"

  1. You must be drunk.
  2. What are you talking about?
  3. I didn't see anything, Oghren. (appears only once)
  4. Oh, are you having "Oghren Time" again?
    1. Well all right. I'll just be going.
    2. Yes, you do. You need your pants.
    3. Oghren, you're wearing your pants.
    4. We'll talk more later.

Friendly approval[]

Note: Oghren's personal quest needs to have been completed.

There you are. I was thinking, we've been through a lot together now. We're like old war buddies. So I figured, why not invite you to share a drink? A drink from my own stash, my family's recipe and dedicated to my comrades in arms.

  1. I'd like that very much.
    1. Was there even alcohol in there?
    2. I feel great. Got any more?
    3. I can't believe I did that. I'm going to be sick.
      1. I feel the same way. Approves (+16) Note: It is possible to get Approves (+22) here. See the talk page for more.
      2. Don't get all doughy on me now, Oghren. Approves (+16)
      3. A toast then, to comrades in arms. Approves (+16)
  2. No, thank you, Oghren.
    1. I feel the same way. Approves (+1)
    2. Don't get all doughy on me now, Oghren. Approves (+1)
    3. A toast then, to comrades in arms. Approves (+1)
  3. Finally! I get to taste Oghren's famous brew!
    1. Was there even alcohol in there?
    2. I feel great. Got any more?
    3. I can't believe I did that. I'm going to be sick.
      1. I feel the same way. Approves (+13)
      2. Don't get all doughy on me now, Oghren. Approves (+13)
      3. A toast then, to comrades in arms. Approves (+13)
  4. Oh, no. That stuff's too strong for me.
    1. All right then. I'll take a sip.
      1. Was there even alcohol in there?
      2. I feel great. Got any more?
      3. I can't believe I did that. I'm going to be sick.
        1. I feel the same way. Approves (+14)
        2. Don't get all doughy on me now, Oghren. Approves (+14)
        3. A toast then, to comrades in arms. Approves (+14)
    2. Still, no, thanks.
      1. I feel the same way. Approves (+2)
      2. Don't get all doughy on me now, Oghren. Approves (+2)
      3. A toast then, to comrades in arms. Approves (+2)
Friendly Approval (90+)[]

"Just leave me alone, Warden. Seriously."

  1. Why? Are you upset about something?
    1. Well, you can be hard to live with. Approves (+2)
    2. She underestimated you. Approves (+6)
    3. You've changed since then, Oghren. Approves (+8)
    4. Oh no. Don't fall apart on me now, Oghren. Disapproves (-1)
  2. Sure, Oghren. We'll talk another time. (end)

Personal Quest prompted by Oghren: "There you are. Wanted to talk to you."[]

Note: The following conversation requires minor inspiration to take place. It is very involved and loops/jumps around frequently.
Note: Exploit: select "Oh, by the Maker, we don't have time for this." and then "Fine, Oghren, what is it?" in a loop as many times as you want. A female warden can also add "I love you, too, Oghren." to the loop for a total of Approves (+3) per loop (or Approves (+7) per loop for a female warden).
  1. What about? <--
  2. I had something to ask you. <--
  3. Go ahead. <--
    1. Take your time. What is it?
      1. Who is she? <--
      2. A girl you knew, or a girl you knew? <--
      3. I don't think you should rush into something so soon. Disapproves (-1)
      4. And you think she wants to see you? Disapproves (-1)
      5. And you want to go find her? <--
        1. Do you know how to find her?
          1. We can go back. Approves (+4)
          2. Forget it, Oghren. Disapproves (-11)
          3. There's something here you're not telling me. <--
            1. (Persuade) And here I thought we were friends.
            2. (Intimidate) If you have something to tell me, do it now. Disapproves (-3)
              1. Go on.
              2. I'm stunned.
                1. I don't believe you. Disapproves (-3)
                2. Nug-spew. Disapproves (-3)
                  1. We'll find her. Approves (+4)
                  2. Cleanbad? You mean Lake Calenhad? We can go there. Approves (+4)
                  3. Forget it, Oghren. There's no time for this. Disapproves (-11)
                3. I'll wait and hear her version of this.
                  1. We'll find this Felsi. I promise. Approves (+4) <--
                  2. We'll look for her if we have time. Approves (+4) <--
                  3. Forget it, Oghren. There's no time for this. Disapproves (-11)
              3. Never mind. I don't need to get into this. (Skip to "We'll find her.")
            3. That's because you're usually the worst. (Skip to "We'll find this Felsi. I promise")
            4. You're right. I'm sorry. (Skip back to "We'll find this Felsi. I promise") Approves (+4) <--
        2. Wait. You cheated on Branka?
        3. What do you mean, you were 'friends?'
          1. You can stop now. Disapproves (-1)
          2. You're just making those up, aren't you?
        4. What is she doing on the surface?
        5. Oghren, you dog! Approves (+2) <-- (1)
        6. Why did she leave? (appears after any one of "Wait. You cheated on Branka?", "You can stop now.", or "Oghren, you dog!" dialogue choices)
        7. Well, I think we might have time to find her for you. Approves (+4) <-- (2) (appears after any one of "Wait. You cheated on Branka?", "You can stop now.", or "Oghren, you dog!" dialogue choices)
          1. Jumps back to "We can go back."
        8. There's no time for this, Oghren. Disapproves (-5) (appears after any one of "Wait. You cheated on Branka?", "You can stop now.", or "Oghren, you dog!" dialogue choices)
    2. I love you, too, Oghren. Disapproves (-1) (Female: Approves (+4))
      1. A favor? What is it? Approves (+1) (Female: "Take your time. What is it?")
    3. Spit it out, dwarf. Disapproves (-1)
    4. Oh, by the Maker, we don't have time for this. Disapproves (-1) <--(1)
      1. Fine, Oghren, what is it? Approves (+4) <--(2)
        1. Conversation loops back to "Take your time. What is it?"
  4. I don't have time for that now. Disapproves (-4)
    1. Conversation jumps to "Fine, Oghren, what is it?"
Note: See Discussion if clarification is needed on how to obtain the full Approves (+17)


Quest Approval[]

A Paragon of Her Kind[]
Disapproves (-10) for siding with Caridin during A Paragon of Her Kind
Approves (+7) for allowing him to choose the Paragon's boon (may only apply if siding with Caridin)
Ico Appr Heart Oghren approves (+4) for supporting Branka - or Approves (+11) if you give in when he tries to convince you.

Arl of Redcliffe[]

Approves (+4) for agreeing to help defend the village in A Village Under Siege
Approves (+2) for getting Bella (or Lloyd) to serve the militia free ale
Approves (+2) for calling Dwyn a coward. Can be repeated for infinite approval
Approves (+4) if you kill Berwick for his espionage.
Disapproves (-3) for saying that you need to think about who will be sent into the Fade
Disapproves (-3) for getting help from the Circle of Magi to send someone into the Fade
Disapproves (-3) if you suggest killing Connor
Disapproves (-20) for knocking out Isolde and killing Connor yourself if Oghren is in the party
Disapproves (-10) for knocking out Isolde and killing Connor yourself if Oghren is not in the party
Disapproves (-20) for killing Connor
Lost in the Castle[]
Approves (+1) for accepting the Shielded Dwarven Armor as a reward from Owen
The Golem In Honnleath[]
Approves (+2) for refusing to make a deal with Kitty
The Urn of Sacred Ashes[]
Approves (+2) for refusing Kolgrim's offer during The Urn of Sacred Ashes. Requires Oghren to speak, followed by choosing "Shut up, Oghren" followed by "I'll take my chances with the arrows."
Wounded in the Forest[]
Approves (+2) for bringing Deygan back to the Dalish Camp.
Denerim/The Landsmeet[]
Approves (+3) for paying for the services of a sex worker at The Pearl and choosing "The women" or "Some of both" (Approves (+2) for choosing "The men," no approval gain for "Surprise me.") Approves (+1) when the deed is done, may be dependent on choice of concubine, applies only once.
Approves (+4) for having a threesome with Isabela and a hardened Leliana (female Warden only).
Approves (+4) for choosing "Death first!" during Rescue the Queen.
Disapproves (-5) for surrendering to Cauthrien without a fight.
Approves (+7) for choosing Oghren to storm Fort Drakon during Captured!
Approves (+1) for dueling Ser Landry one on one with Oghren in the party.

Flemeth's Grimoire[]

Approves (+2) for killing Flemeth

Dragon Age: Origins - Awakening[]

Vigil's Keep - Throne Room[]

"Hey, Commander. We need to talk."[]

  • Of Course, Oghren.
  • “Talk?” Am I in trouble now?
  • No, I’m busy Disapproves (-5) (end)
    • I apologize. I should have warned you. Approves (+2)
    • At least this isn't a Blight. You hear the archdemon.
    • You're Oghren! Fearless! You eat nightmares for breakfast! Approves (+3)
    • Is widdle Oghren having nightmares? Aww... Disapproves (-5) (end)
      • Eww.
      • What then?
      • That’s…strange.
        • Uh, that’s not a Grey Warden dream.
        • I think you’ve got too much on your mind. Approves (+2)
        • I dream of the darkspawn, but not like that.

"Ehh... you are going to pay me right? For all of that arse whooping I do?"[]

  • 1. You'll get a stipend, if the nobles pay their dues Approves (+3)
    • It's the money we pay you. Approves (+3)
    • You've got to be joking.
    • Why are you asking. If you're not happy, you can go. Disapproves (-3)
      • No, but you can have this rocking horse. (available only if you have already acquired the Toy Horse)
        • Its a rocking horse. It rocks.
        • Sure. Whatever you say.
        • Try not to hurt yourself, Oghren.
      • You can barely look after yourself, and you want a pony? Disapproves (-8)
      • You're serious, aren't you?
      • I bet you can't tell me what you just said. Disapproves (-6)
  • 2. The other wardens, yes. You, no. Disapproves (-7)
  • 3. We provide room and board and you want more?

Encounter with Felsi (Oghren's wife)[]

Beginning of Oghren the Family Man

  • I don’t know who you’re talking about. Approves (+2)
  • You mean Oghren?
  • He’s not here. Disapproves (-3)
  • Do you have an appointment? Approves (+2)
    • I’m not listening! La la la la...
    • This is getting awkward.
    • (Stay out of it.)
      • He’s right. He is good at killing. Approves (+2)
      • Maybe you two should calm down. Disapproves (-3)
      • (Stay out of it.)
        • Aren’t you going after her?
        • What now?
        • Right, back to work then.

"(Growls) Sod it."[]

Conclusion of Oghren the Family Man
requires 76 approval

  • What’s the matter?
  • What are you whining about? Disapproves (-10)
  • Looking for attention again? Disapproves (-15) (Ends conversation)
    • Would you like to talk?
    • I know what you mean.
    • I’m under the impression you’ve had one of those years. Disapproves (-2)
      • Not one bit.
      • You’re not a family man, Oghren. Don’t apologize for it.
      • If you have to ask…
        • It’s done now. You can’t go back.
        • I don’t think you tried hard enough. Disapproves (-5)
        • She’ll survive.
          • The baby won’t remember you enough to miss you. Disapproves (-1) (end)
          • Should’ve thought about that before you joined.
          • There’s no reason you can’t be a part of your child’s life. Approves (+6)
            • I’ll even vouch for you. Approves (+7)
            • Hey, let’s not get ahead of ourselves. Disapproves (-2)
            • Whatever helps you move on. Approves (+1)

The Cask behind Oghren[]

First time
"(Screeches) W-who's there?"

  • Did I startle you?
  • What now?
    • Pants.
    • Oh, those schleets.
      • I'll leave you to it, then. (end)
      • Someone told you about a pants monster and you believed him? Disapproves (-3) (end)
      • Oh, you weren't told the best part?
        • It lays its eggs in your empty eye sockets. Disapproves (-5)
        • They're not real.
        • Never mind -- you have enough to worry about.
    • Oghren, there's no such thing. (end)
  • I don't have time for this. Disapproves (-3) (end)

Second time
"(Belches) Hey... I gotta... I gotta thank you for saving my hide today."

  • Happy to help. Approves (+3)
  • That's not even a word. Disapproves (-3)
  • I think I remember that. Vaguely. Approves (+2)

Third time
"So what about it, eh? Eh? (Chuckles)"

  • What about what, Oghren? Approves (+3)
  • No, I don't want to wax the brass trumpet with you. Disapproves (-1) (No Approval loss for a female Warden)
    • (Groan.) Disapproves (-2)
    • Just what are you going to say? Disapproves (-1)
    • Oh, forget it. Disapproves (-6)
  • You're drunk again? Disapproves (-3)
  • I don't have time for your rubbish. Disapproves (-10) (end)

Fourth time
"Hey, you. You there. You. (Belches)"

  • Are you drunk?
  • That's Commander Hey You, by the way. Approves (+3)
  • Yes, Oghren?
    • Are you all right? Approves (+3)
    • Why don't you lie down and rest, Oghren?
    • I think you're just sensing darkspawn.
  • I've had enough of your antics. Disapproves (-3) (end)


Gift[]

Toy Horse[]

"What's this! A baby's plaything?"

  • 1. You wanted a pony. Approves (+17) (end)
  • 2. I thought you’d like it. Approves (+17) (leads to next dialogue)
  • 3. It’s a rocking horse. A pony. Approves (+13) (next dialogue doesn't matter)
  • 4. Don’t you like it? I’ll keep it then. Approves (+11) (next dialogue doesn't matter)
    • 1. You might have. Approves (+17)
    • 2. If you did, I don't remember. Disapproves (-4)
    • 3. Just take the pony. Disapproves (-6)

NOTE: For the Toy Horse dialogue, the right/wrong choices are correct, but the amount of approval/disapproval is incorrect. NOTE2: For PC V1.5, picking "I thought you'd like it" then "You might have", seems to yield the highest amount Approves (+21).

Amaranthine[]

Marketplace Handbills Board near the Chantry[]

  • Probably, why?
  • Spit it out, Oghren. Disapproves (-2)
  • Do you need healing herbs? We have those.
  • I want to know that everyone’s safe and happy.
  • Are you injured?
  • You don’t sound sure. Disapproves (-2)
  • We could dig up some poultices for you.
  • Well, are you or aren’t you? Disapproves (-5)
  • We don’t have time for that. Disapproves (-10) (end)
  • What did you touch this time? Disapproves (-5)
  • I’m sure it will go away soon.
  • Stop right there. Disapproves (-1) (end)
  • No one told you to drink all of it! Approves (+4)
  • I’ve never heard of it causing a rash. Approves (+4)
  • You think that, if it makes you feel better. Approves (+1)


Glassric's Weapon Shop[]

(Sigrun dialogue, extra dialogue available if Oghren is in the party when triggered)

  • Adding "eavesdropper" to your list of fine qualities? Ico Appr Heart Oghren approves (+1)
  • Shh! The adults are talking. Ico DisAppr Heart Oghren disapproves (-1)
  • Go away, Oghren. Ico DisAppr Heart Oghren disapproves (-1)

The Blackmarsh Undying[]

Floating Boat at the Area Entrance[]

Note: Some dialogue is different if Oghren went to the Fade during Lost in Dreams in Origins.
  1. "Wait, what did that snarly bastard say? The Fade? We're in The Fade? That's where humans dream, isn't it?" (If this is Oghren's first time in the Fade)
    • Yes. (to 2)
    • Are you panicking? Disapproves (-6) (to 2)
    • We'll find our way out somehow. Disapproves (-3) (to 2)
  1. If Oghren went to the Fade in Origins
    • I'm not doing anything! (to 2)
    • It's just the Fade. Nothing to be worried about. (to 2)
    • Stop whining and move along. Disapproves (-10) (end)
  2. Regardless of previous choice.
    • I need you to be calm and keep your wits about you.
    • Maybe you've been on the surface too long.
    • We'll find something to kill and you'll be right as rain. Approves (+2) (Only if Oghren went to the Fade in Origins)
    • We'll find our way out somehow. Disapproves (-3)

Shadows of the Blackmarsh[]


Kal'Hirol[]

Anvil in the Prison (Trade Quarter)[]

"This anvil must be pretty old. They make them differently these days..."

  • You're still not over Branka? Disapproves (-3)
  • Are you all right? Approves (+2)
  • Who cares, it's just an anvil. Disapproves (-10) (end)
    • Don't you have a child with someone else?
    • What about Felsi? Didn't you love her?
    • I understand. Approves (+6)
    • You're a warrior, act like one. Disapproves (-10)
Bug icon Bug! Oghren refers to Branka as if she was dead, even when the Anvil of the Void was preserved and she lives.


Wending Wood[]

Confrontation with Velanna.[]

  • It appears allowing Velanna to join the party always results in Disapproves (-3) for Oghren.
  • Removing Oghren from the party before approaching the camp for the final confrontation with Velanna will prevent loss of Approval.

Endgame Choices[]

  • Take Oghren to Amaranthine upon receiving news of the attack on the city. Approves (+6)
  • Choose to save Amaranthine. Disapproves (-5), but if Persuaded Approves (+2). (Xbox: if Sigrun is in the party, Oghren can be persuaded, but does not give points.)
  • Choose to defend the Vigil's Keep. Approves (+3)
  • Return to the Vigil's Keep you chose to defend. If Oghren was not in the party in Amaranthine, Approves (+3).
  • Side with the Architect instead of killing him. Approves (+2)
  • Kill the Architect. Disapproves (-3)

Side-Quest Approval[]

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