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Misdirection Hex

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For the spell in Dragon Age II, see Misdirection Hex (Dragon Age II).

Ability
Misdirection Hex

Spell-MisdirectionHex icon
Type:
Entropy spells (Vulnerability Hex tree)
Effect type:
Activated
Range:
Medium
Activation:
45
Cooldown:
40s
Requires:
28 magic
Description:
The target suffers a frustrating hex of inaccuracy. All hits become misses, while critical hits become normal hits.

Misdirection Hex is a mage spell from the Entropy tree in Dragon Age: Origins.

Information Edit

  • Duration: 20s.
  • Range: 25m.
  • Conjuration time: 1s.
  • 60 Threat is drawn from the target.

Notes Edit

  • Activation base is in Mana and values vary with fatigue%.
  • Arcane Warrior Spellcasting: The spell can be cast with your weapon(s) drawn.
  • Misdirection Hex will prevent Scattershot from hitting, despite its being an auto-hit.
  • Backstabs count as misses.

See also Edit

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