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Mirror Image is an Act 2 companion quest for Merrill in Dragon Age II.

Acquisition

Complete Blackpowder Courtesy.

Walkthrough

Merrill's Home

Speak with Merrill at her home at the Kirkwall Alienage in Lowtown.

She tells Hawke about the discovery of an Eluvian in the Brecilian Forest by two of her clan members, Tamlen and Mahariel. She says that Tamlen disappeared and hints that Mahariel died (unless imported from a Dalish Elf Origin). If Hawke investigates further, Merrill reveals the mirror became the main reason why the Keeper allowed her to leave; it is a potential threat. But Merrill, despite the danger it poses, is determined to restore a piece of their legacy.

Note: If Anders is in your party when you talk to Merrill, he will react to her talking about blood magic.

So that the mirror can be repaired, she needs an Arulin'Holm, and Merrill requests Hawke to accompany her in facing Keeper Marethari.

  • Flirt with her (First Wheel):
    • Friendship Merrill: friendship (+5) if friendly, Rivalry Merrill: rivalry (+5) if in a rivalry
  • Aggressive response: "Are you crazy?" (Second Wheel):
    • Rivalry Merrill: rivalry (+15)
  • Agree to help her (Fourth Wheel):
    • Friendship Merrill: friendship (+10)
  • Refuse to aid her (Fourth Wheel):
    • Rivalry Merrill: rivalry (+10)
Note: Even if you refuse to help, the quest will start.

Sundermount

As they confront the Keeper, Hawke guides Merrill as she asks the Keeper for the carving tool. So that Merrill can claim the Arulin'Holm, she invokes vir sulevanan, the entitlement of the Dalish to a property of their people, for an errand they must perform. Though the Keeper disapproves, she accepts her proposal. For the task, they must kill a Varterral that has taken three hunters of the clan.

Note: Honoring the Fallen is also initiated along with the quest update of exterminating the Varterral

Varterral Hunting Ground

Pol Dead

Merrill grieving for Pol

As they enter deeper into the Varterral's lair, they come across Pol. Afraid of Merrill, he runs away from her, and toward the Varterral by accident. After the fight with the beast, Merrill approaches Pol, already dead. If Anders is in the party, or if Hawke is a mage, regardless of specialization, she implores that Pol be revived; but either replies that he cannot be saved. Merrill then laments for his death.

  • Regardless of choices, IF Hawke asks "Why did he run?":
    • Rivalry Merrill: rivalry (+15)
  • Helpful response: "Don't blame yourself":
    • Friendship Merrill: friendship (+5)
    • Rivalry Fenris: rivalry (+5)
  • Charming response: "Do you need a moment?":
    • Friendship Merrill: friendship (+5)
  • Direct response: "Don't waste your tears.":
    • Rivalry Merrill: rivalry (+10)

Sundermount

They exit the caves, and return to the Keeper. As they receive the reward and give the retrieved amulets of the hunters, Merrill, bewildered, demands an explanation why Pol kept his distance from her. Marethari admits that she warned the clan to stay away from Merrill, as she may bring back the taint. She also attempts to persuade her to abandon the Eluvian, but she fails, as Merrill is persistent.

  • Note: You do not immediately have to return to the Keeper. You can remove companions from the party in order to manipulate approval gains. Only Merrill needs to be in the party.


Though Merrill has contributed her part, Marethari, doubtful of her, does not comply; instead, she gives it to Hawke.

  • Give Merrill the Arulin'Holm:
    • Friendship Merrill: friendship (+15)
    • Rivalry Anders: rivalry (+10)
    • Rivalry Aveline: rivalry (+10)
    • Rivalry Fenris: rivalry (+5)
    • Rivalry Sebastian: rivalry (+5)
Note: If Hawke is in a romance with Fenris or Anders, there is no rivalry gain for the respective character. Also, if Aveline is in the party and Hawke only asks "Do you really want this?" before giving her the Arulin'Holm, Aveline's friendship/rivalry value does not change (needs confirmation/further investigation (does not work on PC or Ps3 or XBox)).
  • Deny Merrill the Arulin'Holm:
    • Merrill: This will REVERSE any existing friendship above 15 into rivalry of that amount reduced by 15. For example, an existing friendship of 40 will turn into rivalry of 25. Friendship at 15 or lower, or at rivalry, will all be affected by the same amount of Rivalry Merrill: rivalry (+15). Note: Maxing her friendship beforehand prevents this.
    • Friendship Anders: friendship (+10)
    • Friendship Aveline: friendship (+10)
    • Friendship Fenris: friendship (+5)
    • Friendship Sebastian: friendship (+5)
  • Deny Merrill at first, then acquiesce on the second chance:
    • Friendship Merrill: friendship (+15)
    • Friendship Anders: friendship (+10)
    • Rivalry Aveline: rivalry (+10)
    • Rivalry Fenris: rivalry (+5)
    • Rivalry Sebastian: rivalry (+5)

If Hawke investigates before coming up with the decision, Hawke learns that Merrill studied blood magic because the shard she obtained was tainted. A demon advised her to use the forbidden magic so that she could cleanse it. If Anders or Fenris is in the party, he objects, but she argues that it was the only way, as she did not have an abundance of lyrium to work with.

Result

Rewards

  • Honeycut (dagger)
    • In the Treasure Pile where the fight against the Varterral takes place.
    • Another one can be received if Hawke didn't give the Arulin'Holm to Merrill. pcpcps3ps3xbox360xbox360
  • A decent amount of Gold, level dependent, in the same treasure pile as Honeycut.
  • 1000 XP after killing the Varterral (quest update) and (another) 1000 XP when talking to Marethari after killing the Varterral (quest completion).

Notes

If you are seeking the Supplier achievement, be sure and grab the Deep Mushroom, Glitterdust, and Orichalcum.

  • Orichalcum - In the same room as the second group of spiders.
  • Glitterdust - After defeating the second group of spiders, go down the stairs in the next room and it will be to the left, near a door.
  • Deep Mushroom - After defeating the Varterral, go up the stairs and it will be in front of you.
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